- Auto Update maps In maya?
- max :: modeling after uvw setup :: ? can i ?
- Need a GOOD camouflage texture
- Need help badly
- Lightwave 8.5
- Please HELP me!
- Please help
- Anyone know how to do this?
- Biped Physique
- low poly texturing
- Very Newbish But to me Frustrateing Question
- Hair Texturin - Maya
- Tarnished Metal
- How to fade stuff out in Photoshop -Alpha-
- Headlights
- A rare problem with Unwrap UVW ?
- TGA problems
- Head texture...
- deetee vray matlibs
- Skin Texture
- leaf texture
- [MAX 8] Strange Envelope thing
- UVW complex building
- (3Dmax).. unwraping??
- about skin material
- Alien Texturing
- UVW Mapping Tutorials
- What is a Shader?
- UVW Mapping Multi/Subobject Materials
- Need help with incorporating a "video" into a material...if that makes sense
- Sss
- Metal or aged metal materials
- face map texture of yourself??
- Discs Box
- Any good tutorials on texturing / skinning?
- [3DSMAX 6] Procedural materials
- Shag:Fur denstiy map / Vertex Paint
- plastik material for bottle
- Creating normal maps in Max
- maya7 tutoriuls and premade stuff
- How To Create MIRROR in VRAY(FLAT MIRROR isnt working)
- Last Unwrap Tools for max?
- how to model a rose
- what material to use and when?
- opasity mapping!
- MAX-What The Hell Is Pelt?
- Alpha set up looks fine but comes out reversed
- Low poly texturer?
- Ice (3ds)
- Normal map in maya
- Can I Mirror uvs...
- UVW map organization
- texture
- Alpha map/Normal map???
- Texture necessary?
- Grass
- Mud Splash Texture
- reversed faces???
- 3ds max (pixar style textures)
- skinning doesn't stick!! max8
- Blending Textures
- newbie question.... texturing
- skin texturing
- [3DSM] How to show textures in the viewport?
- tire
- Particle Age
- hey,,,,,plastic material
- A little help with normal mapping pls
- hi people!!! i need help with texturing chicken
- Transparent help.
- No stretcher in Pelt Mapping??? (max 8)
- [3DSM 8.0] lamp material;p {Material which WILL allow light to penetrate}
- Zbrush and 3DSM
- Laying out UV's
- texturing chicken !!!
- [3DSMAX]Wax shader
- Transparency mapping and texture...3ds 8
- Transferring surface information
- Need a good reflective Red Metal
- 3DMax: UVW Mapping.
- need help with alpha channel and making transparent hair edges on a plane
- [3dsmax 6]Plastic material!
- Projection Mapping produces Noise??
- Glowing Material?
- LowPoly: LithUnwrap - UVWmapping
- Maya: Brushed metal shader
- Unwrapping issue with max
- Using more than one texture map
- Texture help
- Maya : LAYERED SHADER FROM HELL!
- material for a playstation 2
- unwrap uvw video tut for max
- ffd eye help in 3dstudio max
- Help making a party balloon
- "Davinci Code" effect
- White ground
- Need help with blue prints
- help with scratches and chipped paint
- Brushed Metal?
- About ground?
- Machined metal material (help!!)
- free materials of grass and walls?
- Space- Starfield- Max8
- carlights materials
- 3ds max 8 Hdri
- Nrmal maps for realtime games (normal or bumpmap)
- Emailglass/Milkglass
- Making cartoon suede like material
- n00b question - specular / bump maps
- Texture Combine? - Maya
- Bush and grass model/texture
- glock gun textures
- Getting rid of maps in a max file
- Need advice on making a Maya Vrushed Metal Shader
- Problems with Texture Manipulator not showing up
- Maya Neon Paint Effect question???
- Metrial editor problem help
- help please
- BAAAA!!!!!GRRRRR!!!! UV mapping [3DSM 8.0]
- searching for a scale bump
- 3ds max 8 - translucency :: sun-glass-object-unlit?
- Need shiny (plastic/painted metal) vray material
- Text problem
- How to change the color of the uvmap
- Most Likely A Simple UV Problem
- DiSpLaCeMeNt
- totaltexture 1 r2
- [Maya7] How to give somthing a black metalic look?
- [3dsmax8] More than 6x5 texture slots?
- faking motion blur on rotors
- Making textures
- Normal Mapping Question
- 3DSM wireframe render problem
- Apply a Texture
- SSS mental ray render problem
- Sub-Surface Scatterer-Maya 7
- Texture Details
- How do I make textures for soap bubbles ?
- [Max]How do you use jpeg files as textures?
- Arranging UVWs
- Merge?
- [MAX] Pelt mapping
- [Max] Two uv maps
- Wireframe rendering question (different than the other thread) - Max 8
- Ink 'n' Panit
- This time PLEASE HELP, Glass texture !!!
- MAX - Metallic Shaders
- [Max 8] Material Invisibility
- 1 UVW Map for Character
- environment - background
- Blueprints problem [max]
- Mountain texture
- Skinning Lowpoly vs Highpoly
- texture baking falloff - 3dsmax
- Material Editor Problem
- How its done
- How to create a JPEG image map?
- Basic stuff i need help on
- creating cartoon falloff texture
- Help texturing in Maxwell for Lightwave
- Help me out texturing a long Realistic Road for a city iam making. :wall:
- What is Livrery Texture?
- Hairfx material problems! (3ds max)
- uvw uvw uvw!!! help me!! I cant figure this out
- black and white textures?
- texporter question
- Max doesnt diplay materials in vp
- Animated Texture (3Dmax)
- bump maps from photos
- skinning and texturing problem with biped in 3ds max
- photorealistic skin material?
- quick help
- Multi/Sub Object Error
- Help with my scene.
- flatten mapping ?
- Texturing reference books
- How to export to 3ds with Textures?
- 3D texturing plugin for Photoshop?
- 1 texture, multiple objects
- Normal Mapping
- Glass material render.
- Texture baking max tutorial?????
- Good videotutor by texturing
- quick mapping
- Self portrait Texturing
- Texturing a missile(3dsmax)
- Improting and saving textures and bumps? (3D max)
- PLEASE GOD HELP! maya 7
- Bad Girl
- skinning scatter prob(max7)
- Translucent Plastic, and Metals
- Open the door
- Face Texture
- normal problem (max8)
- prob: texture is stretched
- My first post, Ooooooo. Q
- normals question (max8)
- Vray 1.5 ... where is VrayMtl ??
- Ultimate Unwrapping solution with UNFOLD3D for 3dsmax..
- Chrome
- Photoshop Canvas
- mapping
- Glass Rainbow Effect
- Hello Everyone
- Adding normal map to max 7
- Import .obj File - Can't texture it! (3D Max)
- [max] Problem with opacity map
- Rendering UVmap to texture, to paint within PS7 ???
- help me out
- convert into .TIF
- Problem with UVW Map modifier in Max 7
- Texporter
- how do I make this material
- Strange Problem with Texporter (3ds Max v7)
- Windscreen glass material
- Help! How to texture headlights of a car
- vextor colors help... I think???
- [3dsm8] cannot choose between different UVWmapping modes
- UV's help...
- 5000 free textures!
- 5000 free textures!
- how to add decals to a model??
- Need Texture Help
- How to make this texture?[3DsMax]
- how to make realistic human skin without UVW-s ???
- Quick texture viewer/previewer?
- du u hav suggestions 4 me
- anamated texture maps for max 8?
- muzzle flash???
- Free 3000x2000 Textures
- Asphalt
- Skinning aircraft UVW mapping help
- Chrome material help!
- Texture/skin Advice
- Morphing/changing texture
- Texture Resolution?
- Maya- texture types
- 3DS Max - Changing Colour of Texture in Max?
- MentalRay Glass + Fog + Shadow=?
- Adding Blood to a Texture/Model in 3DS Max
- vray refraction + fog color
- Alpha Map Troubles
- MRAY SSS bump issues
- How to make textures glow?
- Some Maps Definitions" What is the normal map??"
- Shadow problem in max 7
- dirt map help
- Face...again
- Really n00bish Materials Problem (max 7)
- Zbrush for texturing !!! What you think ?