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View Full Version : Modelling, Lighting & Rendering Help


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  1. Vray animating material HELP !
  2. Lighting/Rendering suggestions
  3. Mudbox crashing
  4. Final Render
  5. 3DS Max9:VRay Rendering an Alpha Channel?
  6. Procedure to setting up lighting - 3dsmax
  7. Maya paint fx questions
  8. [3dsmax] Small shading question
  9. Max - panorame / VR rendering help
  10. SSS fast shader question
  11. Mia material black in viewport Maya 2008
  12. Stupid pressure problem in Mudbox
  13. Max 2009 64 - scaling vertices on a spline doesnt work
  14. 3D Max 8 clipping automation?
  15. Study into Polymodelling
  16. Cutting tool problem in 3dsmax 9
  17. How to model the screw thread on a light bulb ?
  18. Help with interior lighting and shadows
  19. 3dmax7 - lighting
  20. [3ds max] NURMS, chamfer, vertex cleanup questions
  21. How Do they do it? - Advice and tinkering...
  22. normal mapping SEAMS!
  23. XSI - label on can
  24. Unwrap UVW problem: pattern on a mug
  25. Duplicating lights/objects and resource problems
  26. Spline modelling - How to get hard edges (ala poly chamfering)
  27. looking for a model...a little help needed
  28. a little help
  29. Mudbox trial - importing issue
  30. box modeling help
  31. 3D Max 9: Setting up distributed renders.
  32. 3DS Max: Simple Compositing Question: I think?
  33. Cloth help.
  34. Making a TV Emit Light / 3ds Max + Vray
  35. 3D Stairs
  36. Eva Wild
  37. SwordMaster Tutorial_Mapping help please
  38. similar render
  39. problem with notchs
  40. Mental Ray rendering Problem in Max 2008
  41. Walker-Tank problem
  42. Editable Poly modelling. Car.
  43. turbosmoothing a blade?
  44. Cartoon & Anime style characters
  45. Render to Texture: Problem with alpha
  46. 3ds Max: Doors
  47. Viewport: Left view but no right view. Help.
  48. Transform Problem
  49. Casting shadow, but hiding the object
  50. Need Some Serious Help !!!!!!!!!!!!!!!!!!!!!!
  51. 3ds Max: UV Maps
  52. vray installation problem
  53. Modeling for video games
  54. Surfacing Water
  55. Vray Refract IOR
  56. 3D SMax jet engines?
  57. Maya Mentalray Fog
  58. Vehicle modeling / machine modeling help, 3Ds max
  59. Help: bake dip map in Mudbox
  60. Spline Manipulators getting stuck -3ds max
  61. Vraylight material masking - 3dsmax 2008
  62. 3dsmax 08 + MR, Lighting question
  63. Smoothing with complex inorganic objects - 3ds max 9
  64. 3DS Max 9--Creating Hot Tub Water
  65. Strange artifacts on chamfered box - 3ssmax 9 and mr
  66. Maya - modeling help with visor
  67. extrude between two splines
  68. Modelling a vest
  69. sss shader problem (maya)
  70. Modeling a Film roll
  71. Need Referance Image
  72. 3dsMax script/plug for quick object rotation
  73. Mental ray Portal light Maya 2008 problem
  74. modelling/turbosmooth problem
  75. a poly from a spline
  76. Smoothing problem
  77. Maya Topology
  78. exterior stainless steel
  79. A little guidance modeling a spiral staircase plz?
  80. which course to go for..DAVE, Vancouver, UK
  81. material not clear enough
  82. ambient occlusion help
  83. VrayEdges tex
  84. Video from viewport.
  85. is there a plugin or a workaround to "streamline" vertices
  86. The building process
  87. Zbrush topology preview feature issues.
  88. help! do you know ?
  89. simplifying objects from acad
  90. human face topology
  91. Keyframing "Orthographic view" with a target camera
  92. Rendering animation to video .mov format
  93. Edge Loop help
  94. MR sun & sky ****s up diffuse color
  95. mapping/modelling an object to a surface
  96. cool F35 film, what software and plugins ?
  97. Background color white - render is black -_-
  98. Max 8 MR: FG + GI + SSS = black spots???
  99. Renderman for Maya, Global Illumination
  100. Rendering frames into a single image
  101. planning vray render times
  102. Zbrush3 Transpose feature Help
  103. Smooth animation
  104. Mental Ray Artifacts
  105. exclude/include hair & fur from lights doesnt work , help!!!
  106. ZBrush to Maya
  107. 3d Max, I hate you mental ray.
  108. Max '08: More issues with Hair & Fur modifier.
  109. Vray help!
  110. Zbrush Reference Images
  111. 3ds max. I cannot figure out how to close a lathed object.
  112. max 2009 max 9 shrinking render
  113. exporting normals problem
  114. makin marbles (physicaly correct)
  115. creating leafs
  116. glow effect in 3Ds max 2008 Mental ray / Vray
  117. [request] car modelling tutorials
  118. how to create (new) imaginative planet scene with max?
  119. Hair shaving effect?
  120. Request - Free tutorials modeling techniques
  121. How can I make an Island
  122. Creating a universal scene for products
  123. Is there anyone here who can make a flamethrower in FumeFX??
  124. Strange welding problem
  125. Any way to recover at least *some* of an interrupted render?
  126. Mental Ray Sky/Sun problems
  127. Help with a fantasy model needed!
  128. Maya Rendering Problems
  129. Ambient Occlusion Map Turning Out Black
  130. Hdri
  131. lego minifig dimensions
  132. maya to Zbrush Base mesh
  133. Modelling Help
  134. steam material help
  135. Distributed Bucket Rendering in Mental Ray
  136. Can't get object to render
  137. exporting to zbrush
  138. 3d model exporting problem
  139. Cant see normal map working in final render.
  140. Black Hole
  141. Vray AntiAlias
  142. Model - an open-source modeler in development
  143. Precalculating Irridance Map and Light Cache
  144. Rendering Weirdness
  145. Maya - Metal Feather deco help?
  146. 3DS Max: Playblast?
  147. 3DmaxVray: Rendering Shadows for Composite
  148. Paper mario models
  149. car modeling help
  150. 3D Max2008 mental ray question
  151. Normal mapping help!
  152. 3D studio max 2008, drawing a steel cable
  153. Importing models to your scene
  154. How can i match this better?
  155. Questions that seem obvious...
  156. which compositing software do you think is the best?
  157. Organic Environment Modeling
  158. Process Question: Which is the first thing you do, creating the material or lighthing
  159. model libraries
  160. C4D Question...
  161. maya lighting/rendering question
  162. Adding vertexes to an extruded spline in 3ds
  163. Max+Vray render times
  164. Help - Lighting with HDRI SSS spec not showing
  165. Modelling Question: MeasurementS
  166. help me model a SaberTooth tiger skeleton
  167. RPC Scatter
  168. problem with sss_fast_skin shader
  169. Character Modeling Guidelines
  170. Help with detailing and so forth.
  171. A question about normalmapping
  172. Modelling: Corners Ect. (Need Advice)
  173. Shrubbery/Tree and Leaves (3ds max)
  174. help! how could i do something like this ?
  175. automatic mental ray section rendering?
  176. Align & copy (3dsmax)
  177. i have a problem with light
  178. Different Lighting
  179. Using maya lights in 3DS
  180. how to cut ?
  181. is it composryto know how to draw b4 using 3d
  182. Render Problem
  183. Rendering for Printing in Maya
  184. Creating a white environment in Max?
  185. Mental Ray and Depth of Field
  186. 3dmax : Minimum brightness setting?
  187. Modeling help
  188. Creating a forrest (low poly)
  189. Specular map for Mia Material
  190. I have hair rendering problems in Max9 HELP!!!
  191. Lighting GRR
  192. 3ds modelling need help
  193. i have a problem with lighing this scene
  194. Dragon WIP
  195. Depth Map for Epilog laser
  196. batch rendering
  197. Bending lines question...
  198. ink n paint in daylight
  199. Iron Man
  200. Creating Polygonal Hair in 3ds Max
  201. Confine background image to a plane
  202. Help
  203. Selecting Edges with Edge tool ( Poly ) 3ds Max 9
  204. Sweep goes flat?
  205. how to model this type of hair
  206. Blue LED
  207. Smoothing
  208. 3D MAX 9 - Problem with boolean compound
  209. Rendering the Shadow Pass in 3ds max
  210. can't undo problem
  211. Looking for models too light
  212. And I'm back
  213. caustic help!!
  214. [3d max] Anatomy and edgeflow
  215. [MAYA] - Stitching Surfaces
  216. Compositing Artifacts Maya
  217. Modeling from reference images.
  218. Help with Glass
  219. [3ds max] Human head
  220. Transparent background
  221. help with Mental Ray SSS skin shader for MAYA
  222. [ZBRUSH] How to set a backround pic?
  223. How to apply a highpoly mesh shape to a low poly?
  224. 3D max 2008 symmetry problem
  225. Zbrush mummy bandages video?
  226. soften hard edges of dropped light
  227. Gimbal mode
  228. 3d max hdri problem
  229. FumeFX try and question
  230. abstract alien stuff
  231. Nurbs Modeling in 3ds Max
  232. Normal Mapping Problem
  233. Modeling programs: Why do you use the program you use?
  234. Wireframe help
  235. Mental Ray Clay render, with black spots on wireframe. heeelp :(
  236. car modeling
  237. (3D studio max8) rendering imported model
  238. Final Gather Map - 3D Max 2009
  239. hair&fur probs
  240. modeling help
  241. Multiples Holes in Mesh
  242. Help PSD Manager or Render Elements
  243. Preparing Model for Animation
  244. Batman Problem..
  245. curtain help
  246. camera in mentalray
  247. Mudbox displacement map horror!
  248. first low poly character with arm problems
  249. [3ds] unfolding a *MESH* from UV coordinates
  250. ...sigh i hate being a noob..help please?