- Max: Shadow Map Texture
- [Rendering] How to render the wireframe like this?
- Ambient Occlusion Problem (Render to Texture)
- HELP: Interior Lighting with MR
- urgent ! mirror help
- smoothing problems in low poly
- 3DS Max: Noob Modeling Question
- ZBRUSH 3.1 - Eyes & Corneal Transparency
- [Vray] Target Direct Light isnt passing threw glass
- character critiques
- Hi-Res Photos in Max viewports?
- Mirror slice prob in Max
- Max and Maya: Turbosmooth
- noob question..how to create sharp edges in maya
- Wierd lighting problem
- curtain modeling help
- HELP weld tool "doesn't work"
- Class Critique
- football shirt on hanger
- Trouble with OBJ import in Maya 8.5
- Organic Modelling Cheetah Head
- [Max] Scripted Lighting
- Eye Trouble
- zbrush question
- making a render for compositing
- Interior Lighting Support?? Please.
- [3ds max 9] Swordmaster tutorial.
- meshes
- 3dmax, align an object to a face/polygon centre
- V-ray and Alpha channel issue
- 3d max connect edge question
- 3ds max - Light goes through solid objects
- [3DS Max 2009] Triangulation view problem
- Please Someone Help - Vray Problems
- 3D Generic Female Mesh???
- Moving an edge
- guessing a camera position
- 3ds max, importing a 3ds model into another??
- Subdivision problem(MAYA)
- Hair and Fur Modifier
- I really need some help! Someone? Can't find tutorial how to model a car
- 3d construction animation - 3d max 2009
- rendering a matte shadow on a bumpy terrain
- Max9: Placing Objects in a tube without intersection...
- Help with fluorescent lighting in architectural render
- What makes a final scene look awesome using just Scanline Renderer in 3dS Max?
- Maya - horizon haze effect. any ideas?
- Modeling / Texturing the human body?
- [V-ray] Quasi-Monte Carlo
- Can somebody please tip me how to model this?
- Polygon extract in maya
- again v-ray questions
- 3Ds max 8 - Extrusion without vert splitting?
- Help with poly topology/subdivision surface
- How to copy object to follow a path? 3Ds Max
- PLEASE HELP! small annoyance frustrating my modeling
- photometric lights
- bend in maya
- extrude a poly
- 3Ds Max - Totally Overwhelmed
- weird viewport problem in maya
- Photometric lights inside, daylight outside
- This scene is too bright
- how to deal with scale?
- lighting problems
- Making realistic tree's
- Render Resolution?!?
- Having mentalray troubles...Help anyone...
- problem using vray + fumefx in 3ds max 9?
- Backburner Hosting Question (3ds max)
- Circular hole in mesh?
- Chevy Corvette C3 Low Poly Model Reached A Dead End
- [Maya] Ocean with island
- Problems with Scale
- Modelling Koral.
- VRay - THE COMPLETE GUIDE - 40% DISCOUNT (89 euro)
- Character modeling questions
- Realflow: Mesh
- Advanced particle system (Glu3d) help
- Normal mapping troubles
- how to model this?or how to improve?
- From Max To Maya..Some Noob Questions
- [max 2009 / vray] texture render issue
- Vertices out of control
- Manipulating Vertices in 3ds max
- Need help with modeling hands and feet
- Clothing help -3ds max
- mirroring inside poly edit mode
- Looking for nice modeling & rendering cell phone tut's
- wish to model a gun
- help in assign material in 3ds max
- white walls?
- Reference Images
- book modeling and animation help
- Base Mesh for ZBrush and/or Mudbox?
- Toggle Navigation Keys - How?
- Good modeller for the Mac
- How do you "fake" water caustics with scanline renderer?
- 3ds Max House modelling problem
- 3Ds max 8 Hair and fur not rendering
- Topology doubt!
- Proboolean problem
- trouble Mia material maya 2009
- Flickering Vray displacement grass
- 3DS Max 2009 Jaggy Shadows
- "Snap to" tools (3ds max)
- One sided poly welding to edge of already welded poly's
- 3DS MAX 9: Problem generating primitives
- starter help
- how to model a PS2 Controller?
- VRay - THE COMPLETE GUIDE - 50% DISCOUNT (59 euro)
- NEED Help on 3Ds Max 2009 Boolean Tool
- Direct X issues - please help asap.
- Maya 2009 - Where'd my mental ray go?!
- optimising splines
- 2 Sided Water Material?
- Baking Cloth
- Creating a custom Jump gate based on eve online.
- ZBrush problem with Max 9
- Maya Vertex ID question/HELP
- 3dmax 2009 infuriating photon leaks
- (3DS Max) Reversing Object Attachment
- converting 'Hair and Fur' into a mesh (3DS Max)
- spline surface topology
- I need feedback on my "EAT ME!" Cinematic still
- I would like Critique on Face topology.
- Mango Liquid shading
- Asteroid Belt Dust?
- Smoothing Problems
- Need help editing text
- improving 3D headphones
- [3dsMax]Using Blueprints When Modeling A Car
- extrapolating a talking face
- Maya - Ocean disappearing in mentalray
- specular maps in VRay
- having a small problem
- ZPHERE - Moving and Scaling problems
- Maxwell Render - Rendered scene having problems
- square holes in circular mesh
- Need Help
- Making a front grille
- Stained glass effect in maya
- Image Planes
- problems with shadow
- 3ds max - untriangulate??
- specular pass in maya
- Maya - area light color map problem
- 3ds - Reflection mask? (Puddles)
- Problems with rendered shadows in 3ds Max 9
- Shadows far too dark
- blueprint help
- Need modeling advice for specific object (pics included)
- Target Weld
- Reactor problems
- Awesome lighting in maya?
- filling a stadium with peeps
- Mental ray maya 2009 ; Can't render a complex model
- 3ds max 11: Strange Thin Wall Refraction problem
- 3d Max 2009 pro material ren2texture problem...
- Rapid Prototyping in 3DS MAX
- Advice with ink n' paint material in 3DS Max
- Help needed for smoothing a robothead
- Hw2?: Hyperrealistic photo effect
- Vray gradient problem
- Low Poly Tree Plugin - 3DS Max 2009
- straighten objects alignment?
- Maya 2009 and Mental ray ; Textures missing on proxy
- Zbrush - Smooth mechanical look
- One or multiple objects?
- 3ds max hdri
- Hair and Fur Weird Problem
- Panel details on aircraft
- Slow render with Sunlight..
- Removing Instancing/Instanced properties
- matte/shadow problem
- Object surface flickering with light???
- Right order for architectural visualisation???
- Now Interactive Renders for 3d Max
- Object surface glowing???
- 3dmax 2009 How do I apply texture to lights?
- Non-planar faces in Maya
- how can i model this
- problems with maya's Smooth
- reference
- Reset vetex numbering (3DS Max)
- Mithocondria!
- Quick "Light Cone" question...
- vray problem
- Modeling Organics-Specificlly Human/Creature (3d Sudio Max)
- Best way to setup automotive backgrounds in photoshop
- 3dsmax 2010: creating an htc touch diamond backside.
- Vray PNG antialising help
- 3ds Max 2008 64-bit: default textures suddenly too bright...
- Cinematic Character workflow
- Help - Connecting stuff - Easy?
- camera match help!!
- 3d max 2009 - vray shadow matte
- Inset option in poly modeling in Maya like 3Ds Max ?
- Massive Terrain creation (for Real-Time App)
- Reflection of light through an object (3ds-2010)
- Modeling Help needed
- What Can I Do To Help This?
- Rendering Time Vray
- creating fine cross-sections from a mesh
- 3dsMax 2008: Makinga Spaceship Thruster Flame
- LOD help with blender
- 3ds 2009 - box modelling, filling gap with surface
- how do i make good smooth square holes in mesh (3ds max9)
- Head modeling: Topology help needed
- Lighting Test
- Sharp highlights (3ds max 2009 + vray 1.50.SP2)
- 3ds 9 Ghotic Church pro boolean
- Hair and Fur
- 3d total fighter Ship
- Free cut out people
- 3d Studio Max 9: Castle Tutorials
- Where can I find some example images for Body Edge loops for humanoids?
- HDRI Prob
- Compositing Issue
- vaulted ceiling
- 3d max 2009 - vray planet atmosphere
- Need help modeling and need help with Boolean in 3ds max
- File size issue
- help w/ volumetric lighting through cracks
- begginer prob creating a realistic cog problem
- Need some tips on rendering a High Poly Scene
- 3ds max: viewport objects turn into boxes
- maya: invisible objects in viewport...but present in outliner & hypergraph
- Mental Ray ( Milky Shader)
- Help modeling wolverine`s hair
- glow effect in 3ds max 2009 mental ray
- Video Tutorial Vray Architectural Rendering
- mech light
- Modeling Chains,Necklaces and Rope accessories for characters.
- What are some good tutorials for character modeling?
- Trees scattering and look to camera
- give me advice pls
- rendering using max, some advice please
- Help with Hair and Fur
- creating/importing 4-dimentional pirimitives into max
- Turbosmooth issue.
- Soft Raytrace shadows (3dsMax and Mental Ray)
- Rendering Edges AND Diffuse Texture?
- Get a Free 3D Porsche + SRG Plug in License.
- Setting up 'waypoints' for particles in xsi 6.5
- Zbrush modeling question???
- Spheres along a cylinder path? Also, some reactor help [3ds max 2010]
- Are There Any Vray Material Presets For Maya
- Mental ray-Fast SSS skin problem
- 3DS + Mental ray - Texture fuzzing / noise issue