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  1. Material for Lathed Objects
  2. Stretch out bent spline
  3. Help opening a file.
  4. Maya 2010 Spin Faces
  5. welding mesh
  6. welding problem on fabric tutorial
  7. just 1 question on modeling the eye sphere.
  8. Tassellate vs TurboSmooth??
  9. egde loop on eye tut
  10. selecting the vertices
  11. Lighting resources
  12. object invisible when rendering? Help!!
  13. 3ds MAX - Scripting/Modeling question
  14. 3ds max Normal problem
  15. poly/tri count for game levels
  16. Making a Vortex / Tornado and view from inside
  17. begginner modeling coke can
  18. no default materials
  19. Vray Passes help
  20. chrome reflection
  21. symmetery modifier
  22. Maya 2010 render layer help
  23. [3DS MAX] Head modeling Mirror problem
  24. [3Ds] Connect torso with arms.
  25. sorry simple ring pull of a can)(Im dissapointedwith my
  26. vray light location. i cant find vray
  27. Caustics (K-D-Tree ?
  28. General Reference Image Question
  29. NOKIA 6500 meshsmooth problems:(
  30. I want comment in my works in terms following
  31. 3d studio max vector
  32. FumeFX not simulating or rendering anything
  33. spline smoothing problem
  34. FumeFX - Strange Boxy texture at base of flames
  35. 3ds Max : Discontinuous Reflection.
  36. Vray GI rendering problem
  37. Black Liquid?
  38. Loft Extrusion, some problems with it.
  39. 3D Max 2009 - Mesh messed up
  40. Exporting problem from zbrush to max (size)
  41. Constant Compositing Issue
  42. General Mesh Cleaning
  43. Designing Game Models
  44. 3ds max edge loops
  45. A newcomer
  46. renderer error
  47. Frame Rate in Maya
  48. Tell me what you think !
  49. Can't render large scenes in Maya 2009...:(
  50. Mental Ray and wich Lightning setup?
  51. How long does it usually take for a complete 3d model to finish
  52. [Max2010]Weird specular problem.
  53. maya 2010 render passes HELP!
  54. (3DSM) Multi cam rendering?
  55. 3dsmax 2010 - spacing tool?
  56. Mental Ray looks flat/sharp with subD
  57. I am not good with organic modelling
  58. making a plasma trail/glow for a atmospheric reentry
  59. bump maps with maya in MR?
  60. maya batch render
  61. 3ds Max and Afterburn question
  62. 3ds: Render a spring to a cylinder
  63. 3ds max 2010 close vertex
  64. render plane so no border egde. begginner qesustion
  65. begginner problen bend modifier settings
  66. Cutting hard edges in curved surface
  67. mesh look very dark wonder if itthe exponent
  68. Ambient Acclusion question.
  69. [Maya 2011] Edged circle after "project curve on surface"
  70. Triangle Problem
  71. Female Modelling tutorial
  72. rendering problem
  73. Trouble making orc head
  74. bad lighting i think
  75. Particles, fire, motion blur, arf?
  76. problems with a hard edge on a cylinder
  77. [3ds max]need help making cartoonish smoke
  78. Blender 3d - Edges
  79. pixle effect
  80. problems with spartan helmet (and helmets in general)
  81. lean mean Mech? reference?
  82. MudBox Curves Problem
  83. Micro fur shader
  84. 3ds max turbosmooth on poly problem
  85. How to make the modeling better
  86. Face Problem - eyes
  87. Skylight pitch black even when lightracer on
  88. Mental Ray and realistic (deep) shadows.
  89. square hole in a mouse model, need help please
  90. Smoothly Animated Mesh Detachment
  91. [Request] Japanese Cherry Tree Model for a School Application
  92. creating water drops on a surface in 3ds max? help please
  93. Maya 2011 Image Plane Set Up
  94. [Maya 2011] Bad Rendering
  95. Polygon Cruncher and Meshlab
  96. Paper-wrapping animation tutorials?
  97. Vray rendering - white sparkle??
  98. 3ds Max 2010: Collinear/Coplanar Subobjects?
  99. how to create the turn and the block is it made in 3ds max or after effects
  100. what to use for modeling?
  101. help real time modeling
  102. One quick Question
  103. cel shade in 3ds max to make a vector look
  104. Low Poly
  105. how can i colour the front of a cube 1 colour and the back a seperate colour
  106. scrattering proxies - max 2008
  107. particle movements and renderings
  108. aligning text in 3ds max
  109. vray crash at building light cache
  110. Help with Boolean
  111. Zsphere mess..
  112. How can rendering 3d video with 3ds max
  113. Modelling track pants (elastic band)
  114. Thruster Flame Problems
  115. Planning and game modeling
  116. Hard surface from Max to Zbrush. SD1 not sharp anymore
  117. 3dmax Hard surface modeling help!
  118. chair modeling help
  119. 3dsmax / vray: texture baking + color mapping
  120. 3ds Max 2011: generate Particles based on animated Object
  121. Outdoor scene help
  122. Color Shadow problem
  123. Thickness in Maya? (Shell)
  124. renderman shavwe and hair
  125. Maya:Creating "Godrays"
  126. Maxwell Lights
  127. Rotation begets clipping, pivot problem?
  128. Render view by fragments in LightWave
  129. environment modelling
  130. Finding good human references
  131. "hair" lighting question
  132. backface help
  133. Maya Batchcreator v.0.1
  134. Maya 2011 When I render, I see nothing
  135. From where to get the photo of Model E analytical ultracentrifuge and Gilford 2000 sp
  136. 3ds Max - first character model advice
  137. 3DS Max, need help with modelling basics
  138. help with male body references
  139. Using Led Lights
  140. car hood+hard surface
  141. Modeling my own head
  142. Maya 2k10 Mental Ray Question
  143. Maya 2010 Lightfog Issue
  144. old man
  145. possible, with sss fast skin in mental ray in max=?
  146. peeling wallpaper
  147. Cinema 4D tube inner circle help?
  148. how to molding a momo bear model?urgent...
  149. Help with hyper realistic faces
  150. Ice Age Style of rocks???
  151. 3ds max, really heavy file???
  152. 3Ds Max, Modeling human head help
  153. Something I just dont understand
  154. Need some help with lighting and texturing [3ds max].
  155. Novice Questions - High Poly Modelling
  156. 3Ds MAX (foliage)
  157. Help! How can i add detail to my car design?
  158. Need Help. Render both krakatoa & vray (or maybe other renderer)
  159. Head Modeling
  160. [Help]Odd Shift+Scroll behavior
  161. Wierd marking on my renders
  162. plz help..black noise mental ray lighting
  163. render problem
  164. [Maya] Rendering Clouds(Fluid) and Shadows
  165. 3DS Max Volumetric fog not rendering
  166. [topology optimization] male head
  167. Caustics over Subsurface Scatering Fast skin material (Mental Ray, 3d max)
  168. Help with Feathers, Maya.
  169. #DS Max 10 Low-Poly Render Error 'Reduce face count'
  170. female hair
  171. [Maya2011] Rotation/pivot problem
  172. Backplates / background - Help
  173. Vertex color only
  174. Use background, Alfa in alfa. Maya textureing help needed.
  175. 3ds Max - Mesh Error After Install of New Version
  176. Slicing polygon into more segments?
  177. Maya questions galore
  178. Editable mesh & Editable poly
  179. Transparency in Vray
  180. Help with Ambient Occlusions in Max 2011
  181. Isoline Display Wireframe Render?
  182. 3ds max. Head shape
  183. 3ds max. Basic polygon doubt
  184. Matching camera and photo using boxes?
  185. game character eyes (help)
  186. rendering metal in Maya
  187. mr error
  188. Mental Ray - Final Gather and Reflection Flicker
  189. Should i use LWF in Vray?
  190. Maya fur rendering, gaps.
  191. 3ds max materials, achieving interesting flat shader
  192. Fake reflections Versus Lightmap shader fx
  193. modeling a chair..need help!
  194. Best Lighting?
  195. modeling geometric 3d pattern
  196. Edgeloop sujestion?
  197. [3ds max]pls help mith my modeling
  198. OBJ Transform faces from quad to triangles
  199. [3ds max] spline question (with pic)
  200. Looking for a real-time renderer
  201. [3DS MAX 2010] Object list?
  202. Modeling / Generating "frost" / "chilled" on a beer glass
  203. 3ds Max - Pivots and Symmetry Help Needed
  204. photo realistic rendering
  205. Believable Forest
  206. [3DS Max] Poly editing question!
  207. [3DS Max] Whoops, deleted something... need to recreate it!
  208. Render Each channel one by one (3ds)
  209. maya looping
  210. [Maya] - Orange juice shader using mental ray
  211. PLSSSSS!!!! [Maya] - Orange juice shader using mental ray
  212. Maya: Extrude edges creating invincible Hard edges
  213. [3ds max + mental ray] different approaches to AO
  214. [3ds max] fin array
  215. 3DS Max architecture tutorial
  216. [Modeling] Afro Samurai sword HELP !
  217. edit poly
  218. Not working with blending function...
  219. light crossing material
  220. Vray or Mental ray????????
  221. Render dust/dirt
  222. Need help with lightning:
  223. 3DSMAX - lights in animation
  224. 3ds max - composing a scene
  225. Starting With 3DS Max?
  226. Mental Ray dumping UVs
  227. Stuck on 3DS Max Tutorial?
  228. Modelling characters from stylised designs
  229. The rig-friendly pose (from a reference that doesn't give)
  230. Head topology help
  231. awesome water material in vray? (max)
  232. help with modeling paneling lines & screw holes in hard surface model
  233. Need Texturing help
  234. [3DMax 2010] Created a hair/fur carpet but having trouble rendering it.
  235. CHRISTMAS TREE |problems to setup my vray
  236. Help need it Effects
  237. Night lights for an aeroplane
  238. House Roofing ?
  239. Im going nuts, whats up with the turbosmooth?
  240. Casting shadows on a hidden object?
  241. Maya 2010 Rendering
  242. problems with displacement in Maya 2009
  243. Mental Ray Mirror Reflections Problems
  244. I have a problem in lighting
  245. Problems with Airplanes
  246. Using ZBrush in relation to other 3d softwares.
  247. Maya to max fbx import
  248. next click pint in a line
  249. Renders appear washed out only on other computers - gamma?
  250. Curly hair via splines w/ hair and fur troubles