- Help Bevel,Extrude and others (Max 2011)
- How to render with texture + proper wireframe in 3d MAX?
- Maya wireframe problems
- Velocity Map, Reflections and compositing, how?
- gamma and l.u.t
- displacement map zbrush 3.5 r3
- Interior Rendering
- Simple Question
- Turbosmooth gizmo problem
- Maya 2008 Vertex Question
- 3DS Max Design Question
- hard surface woes. sathe? mr cox? other HS ninjas?
- Detach all polygons
- 3ds max 2010 Chamfer at weird angles problem
- Unskilled 3D Max 9 user - high-poly modelling, help please!!
- How do I achieve more realism in this render?
- 3d Studio Max 2011: Maxwell Renderer VS Mental Ray
- Polygon/Triange Count
- Dick dock - free model 3dmax2011
- exposure preview
- REFERENCE Needed : Amusement Park/ Carnival etc.
- Lamp Light effect 3ds vray
- Low polygon Loft
- How i can make it?
- How to render viewport ?
- Turbine Blades
- Show Cage dont work, Merge dont work
- Combine and Cutting
- realistic grass
- Changing font of several text objects
- 3dsmax: Liquid in a glass - Problems
- Maya 2011 Flipped normals when rendering.
- Make duplicate objects instances (Maya)
- 3d max chrome material
- lens effects error
- Making a nice proxy of a big scene !
- Terrain from reference image
- Color aberration on darker areas
- Please Help in modeling Electric Guitar body
- Glass like shader....
- 3DS Max + Vray eyes
- Help! textures not responding on my net render as they are on my working comp.
- WoW Cinematic making
- How to modify the mesh to achieve isosceles triangles?
- rendering prob
- [Problem:] Rendering NormalMap Details with MentalRay
- 3ds max: easiest way to make tapered lofts?
- How to rotate (or move) edges in their own plain?
- Maya 2011 polygon help
- Best way to make realistic fur for ZBrush model
- Help with modeling a Blizzard Stragoff from Megaman Zero 3
- 3ds max vray materials
- Best Modeling Software For Quick 3D Concepts Vehicles
- Object not rendering :(
- Cartoon HDRI creation
- Issue with animation flickering,3DS max
- compositing fusion and mental ray
- does anyone have an advice for a handgun black metal surface in Vray, Max 9
- Target welding issues...
- Smoothing - noob question!
- Rendering/Texturing technique
- 3Ds max mental ray product renders
- Maya Modeling help
- Best technique to model from an image?
- Mental Ray smudges on thin objects
- problem with reflection map in maya
- can somebody tell me the origin of this model?
- Subdivision modeling issues - iMac Keyboard
- Waterbottle, indents.
- Anyone with Max willing to convert a file to OBJ or 3DS for me?
- [3dsMax] Render with Transparent Background?
- 3d max mental ray Shader (m9fx.com)
- mr Photographic Exposure on auto
- Daylight problem
- New at modeling. Advice would be cool
- Modelling Work Flow Questions
- Backburner problem when suspending and resuming jobs
- MAYA | modelling cuboid inkpot with ink
- Mental Ray HDRI Help!!!
- Rendering with Background Images
- learning how to model - AK-47
- p_shader render elements
- I need a marmoset toolbag/Unreal 3 tutorial
- meshsmooth or turbosomooth?
- translating vray settings to mentalray
- Unwraping high res models
- Skin+ help
- [3ds Max] Extrude help
- vray proxy
- Issues with shadows
- Maya 2011 NURBS Help
- snow in max
- Topology madness with stairs/slope combo!
- Lighting Help - everything is black
- 3DS Modelling Help - Novice Issues
- 3DS Max HELP!!!
- Modeling a Dragonfly
- Need some help with tree modelling in max 9
- Smoke Grenade Turbosmooth problem
- [3ds max] PArray to Editable Poly
- [3ds Max 2010] rendering with camera
- Zbrush and topology guides
- Getting started with 3D Max 2011
- [3ds Max 2010] mirror help
- [3ds Max 2010] Center view to selected
- Maybe a little help to me??
- Toothpaste
- [3ds Max 2010] modeling intrusions
- [3ds Max 2010] double sided faces
- Modeling topology...
- Zbrush Retopology
- Hardsurface gurus GTFIH - Terminating edges. Smooth transitions with hard edges.
- Need a general evaluation.
- Improving render speeds?
- new conference table
- Render Problems
- 3dsmax mental ray and hdri
- city mel script
- how to create this effect?
- [Maya 2011/Mental Ray] Question =]
- Ambient Occlusion and Camera Clipping
- vray shadow issue
- Sparks
- [Maya 2011] Lawn chair modeling
- modelling or texturing ?
- Maya 2011 / Adding edgeloops/beveling to smooth hard edges
- I cannot recall this way of modeling, what is it called ?
- [Maya] 3D and Video footage compositing
- Z brush sub tools
- mip_cameramap and Exposure Control
- Help in modeling please :)
- head and body as a one single mesh? or separete them
- Maya 2011 Batch render error
- 3ds Max 2011: render video as series of jpgs
- vray light setup help
- particle render probs
- Something Strange In the Neighborhood?
- Max 2011 Rendering distorted at 1,084,796M from center of 0,0,0
- render animation test
- Maya Fur issues
- fixing topology
- Edit mesh local origin point
- Flying biped render trouble
- [3ds max] Particles
- Vray flicker error
- Boolean operands are moving away
- C4D modelling help
- 3Ds Max rendering help
- 3Ds Max 2011, MR GI light changes?
- background not rendering.. why not?
- rendering prob
- Maya 2011 - pass contribution maps with FG
- Dodge challenger ,modeling walktrhough (HD)
- Best way to smooth
- Mental ray physical sun and sky issue
- mental ray changes the geometry when it renders...
- particle final gathering
- Terminating Edge - Pinching Problem Help Needed.
- Please help me with a flame in Max 9 + vray
- Open Edges iPhone Game
- anti-aliasing (staircase effect)
- size setting
- Curve Snapping to Polygon model - Maya
- Maya 2011 - connect component shortcut
- How can i achieve car tire material ?
- Glowing effect on car rim
- The House cloth
- What do your think about my car ?
- Symmetry Modifyer.
- A Question ?
- Inner lighting of plastic
- Problem with lightning and hair
- triangle to quad
- Blend mtrl, Chrome with black text
- Single object Rendering MR help
- Lightmap Vs fake reflection
- Character modelling help...
- Struggling with my modeling
- 3ds max - spacing tool or array for rivets??
- exclude reflections
- Ctrl + z not working
- Mask Map in iRay
- PFlow help
- Character Reference Images?
- Maya 2011:Transparency image to see curves
- Unwrap UVW
- Female and Male Character Defaults (Nudity)
- Mental ray area lights?
- VRAY volumetric
- modeling input needed
- Renders are stuck
- Daylight help :(
- Hiding the FLipped normal faces
- Help with shapemerge in MAX
- 3ds Max 2012 - Afterburner Effect
- Skylight, Expsure and other stuff...
- Subd and turbosmooth..
- Smooth Modeling
- Wich modifier is this ?
- render to texture groups help !!!!
- Help to find a Summer course in EEUU
- Stereoscopic 3D renders for 3D capable screen?
- some basic hellp.
- Toon Renders
- Maya 2011-MR- animated transparent shadows?
- Vray 2.0 material artifacts
- Learning Maya - HELP ME!!!
- Hey all, I need a bit of help with Edge Distribution.
- 3ds max & VRay Linear Color mapping
- Normal mapped low poly rendering
- Loop D Loop
- Maya 2012 fluids and Mental Ray
- Keeping 3ds Max from Lagging with Complex Scenes?
- Chocobo Feathers
- subd n polygon
- Problem with material editor
- Lighting inside an object
- How to model this chair ?
- Need help with Meshsmooth problems
- So Much Trouble w/ Modeling - HALP!
- nice 3d pose
- Low intensity lighting
- Rendering An Eye!
- Maya - background shows up in renders, but not after saving
- subd scuplt
- Particles: Sparks
- Axis of Symmetry
- URGENT!! face damage...
- HDRI Rendering turntable (Maya)
- Underwater caustics look like pixie dust (Max 2010)
- bake in mr
- [3ds Max 2011 32-bit] Make pflow facing object face multiple cameras
- Glow Pass Help??
- wireframe
- Getting problem while using VRay with 3Ds MAX ???
- Matching Photo to camera in Maya!!!
- hair
- render probs
- towel in 3ds max
- Modular Level Design Problem
- Joan of Arc: Lightwave3d
- Crocodile-1st model for my reel ...need help and inputs
- hard surface models and normal maps.....
- question about modeling (3ds max)
- SSS help
- Edge loops vs crease tool??
- How to import a scene with different unit setup in 3ds max?
- Max 2012 Door problem
- ZBrush - Smooth SubD Problem
- HDRI colourless