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View Full Version : Modelling, Lighting & Rendering Help


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  1. Help Bevel,Extrude and others (Max 2011)
  2. How to render with texture + proper wireframe in 3d MAX?
  3. Maya wireframe problems
  4. Velocity Map, Reflections and compositing, how?
  5. gamma and l.u.t
  6. displacement map zbrush 3.5 r3
  7. Interior Rendering
  8. Simple Question
  9. Turbosmooth gizmo problem
  10. Maya 2008 Vertex Question
  11. 3DS Max Design Question
  12. hard surface woes. sathe? mr cox? other HS ninjas?
  13. Detach all polygons
  14. 3ds max 2010 Chamfer at weird angles problem
  15. Unskilled 3D Max 9 user - high-poly modelling, help please!!
  16. How do I achieve more realism in this render?
  17. 3d Studio Max 2011: Maxwell Renderer VS Mental Ray
  18. Polygon/Triange Count
  19. Dick dock - free model 3dmax2011
  20. exposure preview
  21. REFERENCE Needed : Amusement Park/ Carnival etc.
  22. Lamp Light effect 3ds vray
  23. Low polygon Loft
  24. How i can make it?
  25. How to render viewport ?
  26. Turbine Blades
  27. Show Cage dont work, Merge dont work
  28. Combine and Cutting
  29. realistic grass
  30. Changing font of several text objects
  31. 3dsmax: Liquid in a glass - Problems
  32. Maya 2011 Flipped normals when rendering.
  33. Make duplicate objects instances (Maya)
  34. 3d max chrome material
  35. lens effects error
  36. Making a nice proxy of a big scene !
  37. Terrain from reference image
  38. Color aberration on darker areas
  39. Please Help in modeling Electric Guitar body
  40. Glass like shader....
  41. 3DS Max + Vray eyes
  42. Help! textures not responding on my net render as they are on my working comp.
  43. WoW Cinematic making
  44. How to modify the mesh to achieve isosceles triangles?
  45. rendering prob
  46. [Problem:] Rendering NormalMap Details with MentalRay
  47. 3ds max: easiest way to make tapered lofts?
  48. How to rotate (or move) edges in their own plain?
  49. Maya 2011 polygon help
  50. Best way to make realistic fur for ZBrush model
  51. Help with modeling a Blizzard Stragoff from Megaman Zero 3
  52. 3ds max vray materials
  53. Best Modeling Software For Quick 3D Concepts Vehicles
  54. Object not rendering :(
  55. Cartoon HDRI creation
  56. Issue with animation flickering,3DS max
  57. compositing fusion and mental ray
  58. does anyone have an advice for a handgun black metal surface in Vray, Max 9
  59. Target welding issues...
  60. Smoothing - noob question!
  61. Rendering/Texturing technique
  62. 3Ds max mental ray product renders
  63. Maya Modeling help
  64. Best technique to model from an image?
  65. Mental Ray smudges on thin objects
  66. problem with reflection map in maya
  67. can somebody tell me the origin of this model?
  68. Subdivision modeling issues - iMac Keyboard
  69. Waterbottle, indents.
  70. Anyone with Max willing to convert a file to OBJ or 3DS for me?
  71. [3dsMax] Render with Transparent Background?
  72. 3d max mental ray Shader (m9fx.com)
  73. mr Photographic Exposure on auto
  74. Daylight problem
  75. New at modeling. Advice would be cool
  76. Modelling Work Flow Questions
  77. Backburner problem when suspending and resuming jobs
  78. MAYA | modelling cuboid inkpot with ink
  79. Mental Ray HDRI Help!!!
  80. Rendering with Background Images
  81. learning how to model - AK-47
  82. p_shader render elements
  83. I need a marmoset toolbag/Unreal 3 tutorial
  84. meshsmooth or turbosomooth?
  85. translating vray settings to mentalray
  86. Unwraping high res models
  87. Skin+ help
  88. [3ds Max] Extrude help
  89. vray proxy
  90. Issues with shadows
  91. Maya 2011 NURBS Help
  92. snow in max
  93. Topology madness with stairs/slope combo!
  94. Lighting Help - everything is black
  95. 3DS Modelling Help - Novice Issues
  96. 3DS Max HELP!!!
  97. Modeling a Dragonfly
  98. Need some help with tree modelling in max 9
  99. Smoke Grenade Turbosmooth problem
  100. [3ds max] PArray to Editable Poly
  101. [3ds Max 2010] rendering with camera
  102. Zbrush and topology guides
  103. Getting started with 3D Max 2011
  104. [3ds Max 2010] mirror help
  105. [3ds Max 2010] Center view to selected
  106. Maybe a little help to me??
  107. Toothpaste
  108. [3ds Max 2010] modeling intrusions
  109. [3ds Max 2010] double sided faces
  110. Modeling topology...
  111. Zbrush Retopology
  112. Hardsurface gurus GTFIH - Terminating edges. Smooth transitions with hard edges.
  113. Need a general evaluation.
  114. Improving render speeds?
  115. new conference table
  116. Render Problems
  117. 3dsmax mental ray and hdri
  118. city mel script
  119. how to create this effect?
  120. [Maya 2011/Mental Ray] Question =]
  121. Ambient Occlusion and Camera Clipping
  122. vray shadow issue
  123. Sparks
  124. [Maya 2011] Lawn chair modeling
  125. modelling or texturing ?
  126. Maya 2011 / Adding edgeloops/beveling to smooth hard edges
  127. I cannot recall this way of modeling, what is it called ?
  128. [Maya] 3D and Video footage compositing
  129. Z brush sub tools
  130. mip_cameramap and Exposure Control
  131. Help in modeling please :)
  132. head and body as a one single mesh? or separete them
  133. Maya 2011 Batch render error
  134. 3ds Max 2011: render video as series of jpgs
  135. vray light setup help
  136. particle render probs
  137. Something Strange In the Neighborhood?
  138. Max 2011 Rendering distorted at 1,084,796M from center of 0,0,0
  139. render animation test
  140. Maya Fur issues
  141. fixing topology
  142. Edit mesh local origin point
  143. Flying biped render trouble
  144. [3ds max] Particles
  145. Vray flicker error
  146. Boolean operands are moving away
  147. C4D modelling help
  148. 3Ds Max rendering help
  149. 3Ds Max 2011, MR GI light changes?
  150. background not rendering.. why not?
  151. rendering prob
  152. Maya 2011 - pass contribution maps with FG
  153. Dodge challenger ,modeling walktrhough (HD)
  154. Best way to smooth
  155. Mental ray physical sun and sky issue
  156. mental ray changes the geometry when it renders...
  157. particle final gathering
  158. Terminating Edge - Pinching Problem Help Needed.
  159. Please help me with a flame in Max 9 + vray
  160. Open Edges iPhone Game
  161. anti-aliasing (staircase effect)
  162. size setting
  163. Curve Snapping to Polygon model - Maya
  164. Maya 2011 - connect component shortcut
  165. How can i achieve car tire material ?
  166. Glowing effect on car rim
  167. The House cloth
  168. What do your think about my car ?
  169. Symmetry Modifyer.
  170. A Question ?
  171. Inner lighting of plastic
  172. Problem with lightning and hair
  173. triangle to quad
  174. Blend mtrl, Chrome with black text
  175. Single object Rendering MR help
  176. Lightmap Vs fake reflection
  177. Character modelling help...
  178. Struggling with my modeling
  179. 3ds max - spacing tool or array for rivets??
  180. exclude reflections
  181. Ctrl + z not working
  182. Mask Map in iRay
  183. PFlow help
  184. Character Reference Images?
  185. Maya 2011:Transparency image to see curves
  186. Unwrap UVW
  187. Female and Male Character Defaults (Nudity)
  188. Mental ray area lights?
  189. VRAY volumetric
  190. modeling input needed
  191. Renders are stuck
  192. Daylight help :(
  193. Hiding the FLipped normal faces
  194. Help with shapemerge in MAX
  195. 3ds Max 2012 - Afterburner Effect
  196. Skylight, Expsure and other stuff...
  197. Subd and turbosmooth..
  198. Smooth Modeling
  199. Wich modifier is this ?
  200. render to texture groups help !!!!
  201. Help to find a Summer course in EEUU
  202. Stereoscopic 3D renders for 3D capable screen?
  203. some basic hellp.
  204. Toon Renders
  205. Maya 2011-MR- animated transparent shadows?
  206. Vray 2.0 material artifacts
  207. Learning Maya - HELP ME!!!
  208. Hey all, I need a bit of help with Edge Distribution.
  209. 3ds max & VRay Linear Color mapping
  210. Normal mapped low poly rendering
  211. Loop D Loop
  212. Maya 2012 fluids and Mental Ray
  213. Keeping 3ds Max from Lagging with Complex Scenes?
  214. Chocobo Feathers
  215. subd n polygon
  216. Problem with material editor
  217. Lighting inside an object
  218. How to model this chair ?
  219. Need help with Meshsmooth problems
  220. So Much Trouble w/ Modeling - HALP!
  221. nice 3d pose
  222. Low intensity lighting
  223. Rendering An Eye!
  224. Maya - background shows up in renders, but not after saving
  225. subd scuplt
  226. Particles: Sparks
  227. Axis of Symmetry
  228. URGENT!! face damage...
  229. HDRI Rendering turntable (Maya)
  230. Underwater caustics look like pixie dust (Max 2010)
  231. bake in mr
  232. [3ds Max 2011 32-bit] Make pflow facing object face multiple cameras
  233. Glow Pass Help??
  234. wireframe
  235. Getting problem while using VRay with 3Ds MAX ???
  236. Matching Photo to camera in Maya!!!
  237. hair
  238. render probs
  239. towel in 3ds max
  240. Modular Level Design Problem
  241. Joan of Arc: Lightwave3d
  242. Crocodile-1st model for my reel ...need help and inputs
  243. hard surface models and normal maps.....
  244. question about modeling (3ds max)
  245. SSS help
  246. Edge loops vs crease tool??
  247. How to import a scene with different unit setup in 3ds max?
  248. Max 2012 Door problem
  249. ZBrush - Smooth SubD Problem
  250. HDRI colourless