- Need Render Farm Recommendation(urgent)
- retopology and Cultural heritage
- Need help for Colt SAA in Max '12
- rendered to jpeg but needed as an AVI
- Issue with extracted polygon (Autodesk Maya)
- From ZBrush 4 to 3DS Max 2010 - how?
- bake probs
- 3ds max adding omni light
- Help with a problem in render with the baked texture
- Best way to do this type of net [3ds max 2009]
- Can Mental ray do glossy reflections or not? (Max 2012)
- Rendering Help [Noob]
- Pixelation Problem...
- Vray interior noise
- Difference between Modelling and Sculpturing
- Lighting help
- maya's sucking instances
- (hello :-] ) Vray outside lightning
- 3ds max room help
- work in process - Angel
- Industry Standard Vehicles?
- [Max 2012] Rendering Passes
- Importing models into Maya
- 3ds max 2010 onward bug?
- Modelling a realistic head
- Talented Help Wanted
- 3D modeling - how to
- Oddities with the Turbosmooth in 3Ds max 2012
- Modeling a human
- [3ds max 2010] - rendering artefact
- House renders C&C
- 3ds Max too dark texture!
- After Effects and Maya - problems with passes
- Noob Here Welcoming Suggestions
- disable real world map scale option permanently
- facemodelling first try
- How to Price for a Static 3D Render???
- Advice needed for first project- 3DS Max Renders
- how to resize an object
- 3ds max poly count
- sharpe edges
- 3DS Max 2011 - Material / Map Browser
- Maya - Attaching curves
- reverse in n out
- 3DS Max, Main UI bridge shortcut
- Problems rendering some glow
- scaletool probs
- Lighting issues
- 3DS Max 2012 - Alternative Less Expensive Particle Plugins?
- Render problems
- Question
- tutorial help
- Daytime lighting maya mental ray
- Garment Maker: More than 2 splines meet at point
- orthographic render
- Render time
- Gamma 2.2 HELP
- Compositing with 3ds Max
- turning triangles into quads (3dsmax)
- Displacement Help!
- Vray lighting
- Maya 2012 Smoothing - Help URGENT
- Maya selection weirdness
- how to move one subtool with the movement of another?
- Attaching Objects 3Ds Max
- beginner needs your help..
- 3dsMax's "Arch&Design" shader substitute in maya?
- UDK? modular vs full mesh assets for twin stick horde shooter
- Lighting Assistance, payment offered
- Preferred way of modeling game characters
- Camera Issue
- Shader trouble
- Hair development
- Material / Lighting & Rendering
- Reference help!
- Nurbs Modeling an iPhone in Maya
- Strange Loft Distortions
- Mirror looks good
- Elephant Skull - Can you model it?
- Pinching Problem....
- 3ds max vertex display
- Problem with lighting in Maya
- Modeling advice needed, plz help :(
- inverted bump/reflection on flipped UV faces?
- Creating light cones in 3DS Max
- Adding vertices to Edge in 3Ds
- zbrush_q
- 3ds max objects through, How?
- Maya displacement problems
- Retopology help
- 3ds max editable light for 2d video?
- Help with roof
- Tidying up Polys
- 3d artists needed!
- [3dStudioMax2012] Export
- Best way to do this type of net part 2
- 3DS Max Modeling poly issues / help
- T-pose or posed?
- Unwarp UVW Mapping
- Texture not work
- Displacement Mapping the Outside But Not The Inside
- tris in game meshes ?
- Robot Modeling
- Can anyone help me with this simple pinching?
- Can anyone help me with this simple pinching?
- Artifacts and ray misses in AO bake
- raw image file
- rendering problem...alot of noise..
- VRAY with Raytrace
- Need help on lighting for outdoor scene please!!
- Help-High res model rendering
- Max - Combining polygons
- Compositing Animations: Vray, FumeFX and Krakatoa
- Cinema4D's Loft Nurbs to 3DsMax
- seemline maya
- zbrush4 imgplane
- Strange Triangle in Direct3d
- problems with creating a classic car in NURBS
- CPU Usage
- Edges not welding
- 3ds Max: Where is my pivot?
- Zbrush: creating chain
- issue with spline, poly and booleans in 3ds max vs sketchup
- Screen pass?
- mr n maya s/w 2011
- Unable to render Image Based Lighting in Maya 2012
- Maya: VRay Refraction not working
- Particles proplem
- Modeling Eyelid for animation
- Which pose to model?
- render to texture problem in 3ds max! plz help me!
- Fire in 3ds max 2011
- smooth proxy
- Specular not showing up!
- 3Ds Max: How to make the polygons perfectly smooth?
- Need to extract information of color bleeding on shapes in Mental ray
- Rescaling entire scene in Maya
- Mental Ray Renders Black - Layered Textures
- subd error
- 3dmax 2010 - Select individual particle in pcloud
- hair n eye
- 3DS Max 2012 - Modeling a wheel arch
- render time
- Architecture Grid Shell Structure Help
- Strange Rendering Errors (Shading)
- JS_MultiLayers, passes.
- Looking for some help
- 3ds max [any version] polygon selection
- Rendering Glass with trasparency
- HELP: Volume Effects Shader ( XSI 2012 )
- Lighting black flickering artifacts with 3D Studio Max 2012
- Render pass confusion
- topology 3ds max [version bias]
- Lighting help
- Football Net [Need Help]
- Conversion help
- need help in choosing render farm
- mental ray hair rendering
- Skydome and Final Gather??
- XM8 assault rifle
- 3ds Max: n-pole overload
- lightning element
- 3ds max 2012 - Ky trail pro
- reanbell
- Bad lightning render with 3DS MAx 2013 mentalray.
- 3ds Max 2011 - get smooth lighting with MR
- Modelling of Jet Fighter AV-8B Harrier
- Maya 2012: Fluid Shading Tips?
- FBX Export from 3Dmax 2011 and Import into Maya 2011 problem.
- Body topology
- Render Separetaly Objects with reflections,refractions ands shadows in V-Ray
- Problem with tutorial
- Modelling of Mercedes Benz E250 1997
- Need Ideas: Dredge with Sand
- Normal map applied doesn't look good
- Download Model free
- normal map problems
- Maya and Mental Ray problem
- problems with Faces
- Maya extruding curves like max?
- Punching holes in objects
- 3D Studio Max : Quadify Mesh Modifier
- Getting a smooth transition when merging the vertex..
- materials or lights should I do?
- 3DS MAX 2011: Bug with reverting to shadow mapped lights?
- new section of "principles of lighting" now open for registration at td-u.com!
- Bg transparency with bg file in use.
- z-depth transparency
- Scene blockout in Maya
- Legolizer 0.8 3ds max script
- Linear Workflow/EXR and After Effects Question
- areaLightFog
- Mudbox - Stencils not working on object
- How to create Gothic Arches please???
- how to distrubte vertices evenly on an edgeloop
- different sets of maps possible?
- film industry 3d workflows? - help and information please
- it is not the LED light but the little one to its left.?
- MAtte Shadows with VRay?
- 3ds max - Vertices reflection
- Open EXR
- 3D-coat Retopoly
- Best way to melt multiples objects??
- Need a little help
- Sketchup clean exports
- Trouble with mapping in zbrush
- Problem with rendering
- What does this shadowing mean?
- How would I go about modelling this cliff?
- Edit poly CUT tool [3dsmax any version]
- 3ds max keep imgae
- Hard Corners On Curved Surfaces
- Studio Light for Maya Mental Ray
- Robot Hand
- A 3d Arch Viz Work
- light bake in Maya 2013
- 3dmax Extrude in maya mode
- help with render size in 3ds max,
- Maya: Translate Film in Camera renders outside of viewport
- Question.. EYEs
- maya g/y key
- [3dsMax2013] Help converting V-Ray to MetalRay or standard mats
- 3dsmax Model Terrain from Perspective
- extrude extrude these edges inward?
- Werid Quads, (Very noob question) 3ds max
- Realflow to maya jitter
- need for help
- modeling to scale help
- Blender - Align Object Z to a face, then align object z to z of view! help
- ZBrush symmetry-transpose issue
- 3ds max export probelm
- 3DS Max | Vray | Rendering Artifacts
- Rendering Help
- any one used fox renderfarm?
- Maya - Mental Ray Lighting Advice
- Bicycle in Progress
- misss_call_shader: Unexpected state
- Maya Modeling Help
- Maya to Sculptris Import help
- beginning with maya
- Modeling inside mouth
- Just Starting out, few beginner questions
- VRay Phys Camera question
- 3dsmax 2013 cut tool problem, it's cutting behind
- Max 2013: MR Sun bleeds through wall
- How to make money with 3D models?
- Whats the difference between vray adv and vray rt?
- Ink n Paint render problem
- Shadow differences in Mental Ray?
- Turbosmooth Ruins Topology