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View Full Version : Modelling, Lighting & Rendering Help


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  1. Need Render Farm Recommendation(urgent)
  2. retopology and Cultural heritage
  3. Need help for Colt SAA in Max '12
  4. rendered to jpeg but needed as an AVI
  5. Issue with extracted polygon (Autodesk Maya)
  6. From ZBrush 4 to 3DS Max 2010 - how?
  7. bake probs
  8. 3ds max adding omni light
  9. Help with a problem in render with the baked texture
  10. Best way to do this type of net [3ds max 2009]
  11. Can Mental ray do glossy reflections or not? (Max 2012)
  12. Rendering Help [Noob]
  13. Pixelation Problem...
  14. Vray interior noise
  15. Difference between Modelling and Sculpturing
  16. Lighting help
  17. maya's sucking instances
  18. (hello :-] ) Vray outside lightning
  19. 3ds max room help
  20. work in process - Angel
  21. Industry Standard Vehicles?
  22. [Max 2012] Rendering Passes
  23. Importing models into Maya
  24. 3ds max 2010 onward bug?
  25. Modelling a realistic head
  26. Talented Help Wanted
  27. 3D modeling - how to
  28. Oddities with the Turbosmooth in 3Ds max 2012
  29. Modeling a human
  30. [3ds max 2010] - rendering artefact
  31. House renders C&C
  32. 3ds Max too dark texture!
  33. After Effects and Maya - problems with passes
  34. Noob Here Welcoming Suggestions
  35. disable real world map scale option permanently
  36. facemodelling first try
  37. How to Price for a Static 3D Render???
  38. Advice needed for first project- 3DS Max Renders
  39. how to resize an object
  40. 3ds max poly count
  41. sharpe edges
  42. 3DS Max 2011 - Material / Map Browser
  43. Maya - Attaching curves
  44. reverse in n out
  45. 3DS Max, Main UI bridge shortcut
  46. Problems rendering some glow
  47. scaletool probs
  48. Lighting issues
  49. 3DS Max 2012 - Alternative Less Expensive Particle Plugins?
  50. Render problems
  51. Question
  52. tutorial help
  53. Daytime lighting maya mental ray
  54. Garment Maker: More than 2 splines meet at point
  55. orthographic render
  56. Render time
  57. Gamma 2.2 HELP
  58. Compositing with 3ds Max
  59. turning triangles into quads (3dsmax)
  60. Displacement Help!
  61. Vray lighting
  62. Maya 2012 Smoothing - Help URGENT
  63. Maya selection weirdness
  64. how to move one subtool with the movement of another?
  65. Attaching Objects 3Ds Max
  66. beginner needs your help..
  67. 3dsMax's "Arch&Design" shader substitute in maya?
  68. UDK? modular vs full mesh assets for twin stick horde shooter
  69. Lighting Assistance, payment offered
  70. Preferred way of modeling game characters
  71. Camera Issue
  72. Shader trouble
  73. Hair development
  74. Material / Lighting & Rendering
  75. Reference help!
  76. Nurbs Modeling an iPhone in Maya
  77. Strange Loft Distortions
  78. Mirror looks good
  79. Elephant Skull - Can you model it?
  80. Pinching Problem....
  81. 3ds max vertex display
  82. Problem with lighting in Maya
  83. Modeling advice needed, plz help :(
  84. inverted bump/reflection on flipped UV faces?
  85. Creating light cones in 3DS Max
  86. Adding vertices to Edge in 3Ds
  87. zbrush_q
  88. 3ds max objects through, How?
  89. Maya displacement problems
  90. Retopology help
  91. 3ds max editable light for 2d video?
  92. Help with roof
  93. Tidying up Polys
  94. 3d artists needed!
  95. [3dStudioMax2012] Export
  96. Best way to do this type of net part 2
  97. 3DS Max Modeling poly issues / help
  98. T-pose or posed?
  99. Unwarp UVW Mapping
  100. Texture not work
  101. Displacement Mapping the Outside But Not The Inside
  102. tris in game meshes ?
  103. Robot Modeling
  104. Can anyone help me with this simple pinching?
  105. Can anyone help me with this simple pinching?
  106. Artifacts and ray misses in AO bake
  107. raw image file
  108. rendering problem...alot of noise..
  109. VRAY with Raytrace
  110. Need help on lighting for outdoor scene please!!
  111. Help-High res model rendering
  112. Max - Combining polygons
  113. Compositing Animations: Vray, FumeFX and Krakatoa
  114. Cinema4D's Loft Nurbs to 3DsMax
  115. seemline maya
  116. zbrush4 imgplane
  117. Strange Triangle in Direct3d
  118. problems with creating a classic car in NURBS
  119. CPU Usage
  120. Edges not welding
  121. 3ds Max: Where is my pivot?
  122. Zbrush: creating chain
  123. issue with spline, poly and booleans in 3ds max vs sketchup
  124. Screen pass?
  125. mr n maya s/w 2011
  126. Unable to render Image Based Lighting in Maya 2012
  127. Maya: VRay Refraction not working
  128. Particles proplem
  129. Modeling Eyelid for animation
  130. Which pose to model?
  131. render to texture problem in 3ds max! plz help me!
  132. Fire in 3ds max 2011
  133. smooth proxy
  134. Specular not showing up!
  135. 3Ds Max: How to make the polygons perfectly smooth?
  136. Need to extract information of color bleeding on shapes in Mental ray
  137. Rescaling entire scene in Maya
  138. Mental Ray Renders Black - Layered Textures
  139. subd error
  140. 3dmax 2010 - Select individual particle in pcloud
  141. hair n eye
  142. 3DS Max 2012 - Modeling a wheel arch
  143. render time
  144. Architecture Grid Shell Structure Help
  145. Strange Rendering Errors (Shading)
  146. JS_MultiLayers, passes.
  147. Looking for some help
  148. 3ds max [any version] polygon selection
  149. Rendering Glass with trasparency
  150. HELP: Volume Effects Shader ( XSI 2012 )
  151. Lighting black flickering artifacts with 3D Studio Max 2012
  152. Render pass confusion
  153. topology 3ds max [version bias]
  154. Lighting help
  155. Football Net [Need Help]
  156. Conversion help
  157. need help in choosing render farm
  158. mental ray hair rendering
  159. Skydome and Final Gather??
  160. XM8 assault rifle
  161. 3ds Max: n-pole overload
  162. lightning element
  163. 3ds max 2012 - Ky trail pro
  164. reanbell
  165. Bad lightning render with 3DS MAx 2013 mentalray.
  166. 3ds Max 2011 - get smooth lighting with MR
  167. Modelling of Jet Fighter AV-8B Harrier
  168. Maya 2012: Fluid Shading Tips?
  169. FBX Export from 3Dmax 2011 and Import into Maya 2011 problem.
  170. Body topology
  171. Render Separetaly Objects with reflections,refractions ands shadows in V-Ray
  172. Problem with tutorial
  173. Modelling of Mercedes Benz E250 1997
  174. Need Ideas: Dredge with Sand
  175. Normal map applied doesn't look good
  176. Download Model free
  177. normal map problems
  178. Maya and Mental Ray problem
  179. problems with Faces
  180. Maya extruding curves like max?
  181. Punching holes in objects
  182. 3D Studio Max : Quadify Mesh Modifier
  183. Getting a smooth transition when merging the vertex..
  184. materials or lights should I do?
  185. 3DS MAX 2011: Bug with reverting to shadow mapped lights?
  186. new section of "principles of lighting" now open for registration at td-u.com!
  187. Bg transparency with bg file in use.
  188. z-depth transparency
  189. Scene blockout in Maya
  190. Legolizer 0.8 3ds max script
  191. Linear Workflow/EXR and After Effects Question
  192. areaLightFog
  193. Mudbox - Stencils not working on object
  194. How to create Gothic Arches please???
  195. how to distrubte vertices evenly on an edgeloop
  196. different sets of maps possible?
  197. film industry 3d workflows? - help and information please
  198. it is not the LED light but the little one to its left.?
  199. MAtte Shadows with VRay?
  200. 3ds max - Vertices reflection
  201. Open EXR
  202. 3D-coat Retopoly
  203. Best way to melt multiples objects??
  204. Need a little help
  205. Sketchup clean exports
  206. Trouble with mapping in zbrush
  207. Problem with rendering
  208. What does this shadowing mean?
  209. How would I go about modelling this cliff?
  210. Edit poly CUT tool [3dsmax any version]
  211. 3ds max keep imgae
  212. Hard Corners On Curved Surfaces
  213. Studio Light for Maya Mental Ray
  214. Robot Hand
  215. A 3d Arch Viz Work
  216. light bake in Maya 2013
  217. 3dmax Extrude in maya mode
  218. help with render size in 3ds max,
  219. Maya: Translate Film in Camera renders outside of viewport
  220. Question.. EYEs
  221. maya g/y key
  222. [3dsMax2013] Help converting V-Ray to MetalRay or standard mats
  223. 3dsmax Model Terrain from Perspective
  224. extrude extrude these edges inward?
  225. Werid Quads, (Very noob question) 3ds max
  226. Realflow to maya jitter
  227. need for help
  228. modeling to scale help
  229. Blender - Align Object Z to a face, then align object z to z of view! help
  230. ZBrush symmetry-transpose issue
  231. 3ds max export probelm
  232. 3DS Max | Vray | Rendering Artifacts
  233. Rendering Help
  234. any one used fox renderfarm?
  235. Maya - Mental Ray Lighting Advice
  236. Bicycle in Progress
  237. misss_call_shader: Unexpected state
  238. Maya Modeling Help
  239. Maya to Sculptris Import help
  240. beginning with maya
  241. Modeling inside mouth
  242. Just Starting out, few beginner questions
  243. VRay Phys Camera question
  244. 3dsmax 2013 cut tool problem, it's cutting behind
  245. Max 2013: MR Sun bleeds through wall
  246. How to make money with 3D models?
  247. Whats the difference between vray adv and vray rt?
  248. Ink n Paint render problem
  249. Shadow differences in Mental Ray?
  250. Turbosmooth Ruins Topology