View Full Version : Our House
13-09-2003, 07:42 AM
My first non-surrealistic non-bryce scene...
made with Blender3d 2.28a on a iMac G4 1GHz...
still lot of work to do...
13-09-2003, 03:37 PM
Nice job so far. The proportions are a little off. The door height should be about the same as the top of the window. Maybe a more "stoney" mat on the window and door framework. Lighting looks good.
Modeled in Blender eh. I couldn't get past adding primatives in that program. A tough interface to work with, for me anyways. Keep up the good work.:)
14-09-2003, 10:06 AM
The stone around the door has very sharp edges, you have to smooth them
16-09-2003, 08:31 AM
I made a few changes...
later today I'll post the next release...
I resized the door and smoothed the frames (door and window)...
I changed a few more things...
but you'll see later...
20-09-2003, 08:44 AM
Here we go!
20-09-2003, 09:35 AM
The stone on both sides of the door seems to be broken in half....fix it. Usually its just on stone from up to bottom, otherwise the connection between them is more subtle. I dont know italy very well, only been there once...but I've never seen a door opening to the street side!!!
20-09-2003, 03:13 PM
I tried once with the single piece columns for the door frame... it looked really unreal... I'll try reduceing the distance between them...
I like the door to open to the street, it's just that I like it that way, also because I'm not reproducing some real building anywhere in the world...
22-09-2003, 07:07 AM
new version later...
yesterday I was angry... so I broke the vase...
I even canged it's texture...
made some correction to the wall...
fixed some trouble with the street tiles...
changed the way I applied the texture to the ladder...
fixed some trouble with the window frame..
and this time no color correction...
see you later...
23-09-2003, 04:36 PM
I wish someone will criticize more, 'cause I think self posting is some kind of masturbation...
here we go!
Our House 6.0 (http://www.jester71.com/house6.jpg)
wanna see an "alternative" version?
Wire House (http://www.jester71.com/wirehouse.jpg)
24-09-2003, 12:28 AM
The lighting looks pretty good. The brick wall texture looks very good. I think the texture of the stone around the door could use some improvement. Coming along nicely.
Keep up the good work.:)
14-10-2003, 11:27 AM
If I'll solve a different problem... later you have more of this to crit!
be back soon...
14-10-2003, 03:43 PM
dunno if anyone said that allready but that ladder looks far too small.
05-11-2003, 08:03 AM
Last Version (http://www.jester71.com/images/ourhouse11.jpg)
here we go...
unfinished work, but I think I won't work on it in the next months...
maybe one day I'll fix its problems...
27-04-2004, 12:57 AM
made some change to camera position, lights and bumps...
27-04-2004, 03:06 AM
Good modeling, i like it (only one thing is strange : see pic). For good textures (& free) go here : http://perso.club-internet.fr/lemog/
Continue please & good luck
03-05-2004, 10:26 PM
improved lights and pot...
03-05-2004, 10:42 PM
The pot is better like the last version, good job.
03-05-2004, 10:42 PM
Cool piece of work but the stone around the door really bothers me. It look kinda fake. So are the steps. Try to improve on those. Keep it up!
19-05-2004, 03:12 AM
here we go... new version...
19-05-2004, 03:42 AM
Mmm you new version with shadow map is nice, but I think there's 2 problems...
First the top of your broke pot is not very realist, maybe you should break it not so regulary on the top.
Secondary, the shutters is too dark. Reduce the intensity of your shadows.
Problem bonus ;) : Fragments of the pot aren't very good. It's too regulary for me.
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