PDA

View Full Version : xxxcubanxxx – Fan Art - Spawn


xxxcubanxxx
23-02-2012, 04:03 PM
Well this being a fan art comp and me loving the style and story of SPAWN what better choice.

Gonna go for a Dark Ages/Viking/Barbarian SPAWN. Will follow up later on today with some inspiration and reference pics to start from.

BiG ToE-3DT
23-02-2012, 07:44 PM
get balls deep with this, ok.

xxxcubanxxx
24-02-2012, 05:03 AM
a bit of inspiration never hoits

http://img191.imageshack.us/img191/8646/inspirationff.jpg (http://imageshack.us/photo/my-images/191/inspirationff.jpg/)

Xypher
24-02-2012, 01:58 PM
Spawn is awesome. I am really looking forward to see your work.

All the best for this comp!

paulius-st
24-02-2012, 09:13 PM
well, all these inspirational images did their job - i'm waitin for some action :) .
go hard on this one cause it wont be easy with me here :D. i have a realy awesome concept in my head that will man handle this spawn:evil: :dance:

xxxcubanxxx
24-02-2012, 09:30 PM
lol...go ahead and try ( :hurt: <<< your orc )

Jussslic
25-02-2012, 02:22 AM
Mannn, you put together the best inspiration sheets. Can't wait to see the progress.

tsabszy
25-02-2012, 09:55 AM
sounds really awsome!! can't wait to see how it's gonna turn out man :)

roel
25-02-2012, 04:24 PM
Can have a look at Slaine too for inspiration. Totally the same style.

xxxcubanxxx
01-03-2012, 03:23 AM
Thanks for the comments guys :wave:

Started blocking the body and head

http://img809.imageshack.us/img809/8403/blockg.jpg

http://img13.imageshack.us/img13/4749/headstart.jpg (http://imageshack.us/photo/my-images/13/headstart.jpg/)

strict9
01-03-2012, 10:48 AM
nah all wrong, start over ;)

xxxcubanxxx
02-03-2012, 02:00 PM
:evil:

Agent-X
03-03-2012, 04:03 AM
its a great start, keep going with sculpting the anatomy like you are. I like where this is going. Keep at it. Its looking very good.

washka
03-03-2012, 04:27 PM
xxxcubanxxx is playing it hard...
Will he stand the length?

Care we're all hard Spawn fan here and I was black in another life.
(Putting more pressure ;))

Kiu! It looks good so far.

chris_solo
03-03-2012, 09:02 PM
Nice start!!^^

++Chris

Dragon2211
14-03-2012, 04:02 AM
I like spawn... good start

Kaiune3D
15-03-2012, 12:30 AM
Looking good on the eyes. The legs look a little on the long side though. Keep up the work

xxxcubanxxx
16-03-2012, 12:31 PM
Thanks for the comments guys sorry for the lack of updates, been busy/lazy ;) lately. Will work on this this weekend "fo sho"

paulius-st
17-03-2012, 03:28 PM
nice start you got here :) . as for lazy'ness - slap your self cause i cant :). as for sculpt it self - its necka area and to more precise the trapezious and neck area is too high and creates this little head ilusion.
ceep it up man, i'll be waiting fo updates

xxxcubanxxx
21-03-2012, 03:16 AM
playing with helmet idea

http://img402.imageshack.us/img402/3275/helmet01.jpg (http://imageshack.us/photo/my-images/402/helmet01.jpg/)

xxxcubanxxx
27-03-2012, 08:14 PM
was busy all this past weekend with "baby shower" have not been able to work on anything.

been sketching a hilt for his sword (every barbarian needs a sword) sorry for the crappy pic ;)

http://img845.imageshack.us/img845/9306/imag021611.jpg (http://imageshack.us/photo/my-images/845/imag021611.jpg/)

tsabszy
29-03-2012, 10:22 PM
his hooded muscle seems to be too high and if he's so strong those could be more curvy not only straight lines. and besides.. show us more!

xxxcubanxxx
29-03-2012, 10:26 PM
hooded muscles = traps??? lol...and yeah yeah I'll get some done

tsabszy
29-03-2012, 10:29 PM
*Trapezius, sorry :D i didn't know how to say it in english :P

xxxcubanxxx
29-03-2012, 10:32 PM
yeah I gotta go over those again :) I'll have some updates soon.

xxxcubanxxx
30-03-2012, 05:19 AM
goat belt b*tches

http://img855.imageshack.us/img855/6199/goatn.jpg (http://imageshack.us/photo/my-images/855/goatn.jpg/)

xxxcubanxxx
01-04-2012, 07:26 PM
1 Spoulder or 2???

http://img713.imageshack.us/img713/2470/tattool.jpg (http://imageshack.us/photo/my-images/713/tattool.jpg/)

tsabszy
01-04-2012, 08:42 PM
asymetrical +1

xxxcubanxxx
02-04-2012, 02:08 AM
Blocking out the sword, don't know which blade to pick.

http://img850.imageshack.us/img850/6415/swords.jpg (http://imageshack.us/photo/my-images/850/swords.jpg/)

xxxcubanxxx
04-04-2012, 04:22 AM
some sword sculpting :)

http://img210.imageshack.us/img210/689/sworde.jpg (http://imageshack.us/photo/my-images/210/sworde.jpg/)

xxxcubanxxx
05-04-2012, 03:46 AM
High poly shield, needs some sculpting ;)

http://img853.imageshack.us/img853/8644/shieldw.jpg (http://imageshack.us/photo/my-images/853/shieldw.jpg/)

Fynn
05-04-2012, 06:11 PM
looks good :)

xxxcubanxxx
06-04-2012, 06:36 AM
Thanks Fynn

Decided to go with a new belt
http://img35.imageshack.us/img35/2631/newbeltx.jpg (http://imageshack.us/photo/my-images/35/newbeltx.jpg/)

BiG ToE-3DT
06-04-2012, 02:33 PM
think maybe you could man up and put the old belt on his shoulder, or chest, or on his shield, or, make it the back part of the belt?

xxxcubanxxx
06-04-2012, 03:02 PM
yep, it's most likely going to end up on his shoulder piece

Jeebs
06-04-2012, 07:20 PM
this is looking great :) keep it up

xxxcubanxxx
07-04-2012, 04:37 AM
Thanks Jeebs, glad you like it.

Sketching some accessories, decided to also do away with the helmet :)

http://img215.imageshack.us/img215/4531/conceptj.jpg (http://imageshack.us/photo/my-images/215/conceptj.jpg/)

Fynn
07-04-2012, 03:48 PM
great concept!
i would love to see that cloak in 3D :)

xxxcubanxxx
11-04-2012, 05:08 AM
quick test of low poly cloth

http://img14.imageshack.us/img14/2541/testrenderf.jpg (http://imageshack.us/photo/my-images/14/testrenderf.jpg/)

Jeebs
11-04-2012, 09:50 AM
wow looks really great, can't wait to see it finished :), I'm guesing you're using alpha here. I should do the same on my model soon :) thanks for a ref :D

xxxcubanxxx
11-04-2012, 02:35 PM
Yeah took a plane to zbrush sculpted some folds and masked the damage/rips, then following the normal in photoshop created the alpha. Could be better, but it's a start :)

xxxcubanxxx
12-04-2012, 02:16 AM
Bit of progress

http://img135.imageshack.us/img135/1857/test06.jpg (http://imageshack.us/photo/my-images/135/test06.jpg/)

xxxcubanxxx
13-04-2012, 05:40 AM
Test bake for the sword 1000 Tris

Normal/AO

http://img406.imageshack.us/img406/1586/testvd.jpg (http://imageshack.us/photo/my-images/406/testvd.jpg/)

Jeebs
13-04-2012, 06:32 AM
looks good :) but 1000 tris for this sword I think is a bit too much, you could save a lot more of them I think, but since the budget is really high I guess it's ok :))

xxxcubanxxx
13-04-2012, 02:36 PM
Yeah I could go lower for sure, but like you said the budget is quite generous :)

xxxcubanxxx
14-04-2012, 09:39 PM
Thinking of going with a dark skin tone like this

http://img14.imageshack.us/img14/2099/darkskin.jpg (http://imageshack.us/photo/my-images/14/darkskin.jpg/)

xxxcubanxxx
15-04-2012, 06:34 PM
testing the bake ;)

http://img137.imageshack.us/img137/2051/screenshot1qz.jpg (http://imageshack.us/photo/my-images/137/screenshot1qz.jpg/)

xxxcubanxxx
18-04-2012, 04:05 AM
Low poly spoulder test bake

http://img135.imageshack.us/img135/8928/spoulder.jpg (http://imageshack.us/photo/my-images/135/spoulder.jpg/)

BiG ToE-3DT
18-04-2012, 05:16 AM
not bad. what are you using to render?

xxxcubanxxx
18-04-2012, 02:17 PM
Marmoset :)

tsabszy
18-04-2012, 02:49 PM
why would you use something else? :D
great updates, keep em coming

BiG ToE-3DT
18-04-2012, 04:23 PM
I figured.

xxxcubanxxx
23-04-2012, 03:48 AM
Boots normals test...need to put more time into this project if I wanna make it o_0

http://img600.imageshack.us/img600/5377/bootstest.jpg (http://imageshack.us/photo/my-images/600/bootstest.jpg/)

BiG ToE-3DT
25-04-2012, 03:37 AM
update?

xxxcubanxxx
26-04-2012, 04:56 AM
Coming, coming!!!

http://img841.imageshack.us/img841/8386/belthq.jpg (http://imageshack.us/photo/my-images/841/belthq.jpg/)

Phoenix995
26-04-2012, 01:45 PM
i really like what you did there!
but i think you made some polys, which are unnecessary...

for example on his belt, if you would simple make the belt 3 planer high, and add the details, with ne normal map, you would have the same results. Try it, it will save you a ton of polys, which you can use elsewhere!

keep it up!

xxxcubanxxx
26-04-2012, 01:59 PM
True, true since I'm well with in budget still I'm gonna leave it like that for now and if I happen to need them I know where to get them from :)

xxxcubanxxx
29-04-2012, 05:15 PM
to be continued on my WIP thread :)