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Jeebs
25-02-2012, 04:36 PM
Hi,

I'm new to this Forum :)
When I saw this challange suddenly I realised that I have to participate here.
There is probably the only "thing" that makes me a fan of it, and that is a game called Disciples. I have been playing it since it's first release, and now it's a perfect opportunity to create one of the many amasing Disciples characters.
So far I didn't choose one, but it's definitely gonna be from this game.
Best of luck to everyone! :)

latest upadate:
http://img163.imageshack.us/img163/8776/40257323.jpg
http://img195.imageshack.us/img195/4853/disciples.png

Stranger1988
25-02-2012, 09:07 PM
the second part I like more
Good luck!

http://nevendaar.com/_ph/67/2/29437952.jpg

Jeebs
26-02-2012, 05:33 PM
thanks :) yeah I like the second more also.
So I have chosen the Archlich from disciples 2.
Don't know if that's final but I'll stick with this character for now.

I have took I couple of references, also some other characters looked cool for me from the same game, so perhaps I could combine a few of them, and make a new one with a style of this game.
http://img26.imageshack.us/img26/4750/archlichref.jpg

MemoNick
26-02-2012, 06:18 PM
Good luck man :) With such reference pictures I'm looking forward to seeing you progress.

paulius-st
27-02-2012, 07:06 AM
hot. this is hot. i like this dwarf that stranger posted and this scarry fairy in top right corner :) .
waiting for progress :) . this will be interesting :)
good luck man :)

Jeebs
27-02-2012, 07:50 AM
thank you all for the support :)


I also like dwarven models from this game, so it's really hard to choose...
There is one I like from the old style:
http://img844.imageshack.us/img844/1006/sonofymir.jpg

And the new style of the same character:

http://img818.imageshack.us/img818/6648/824max.jpg

Jussslic
27-02-2012, 07:53 AM
Dammmn. Haha, if you've never tried HD sculpting, now's the time to learn it!

Aemeath
27-02-2012, 07:55 AM
I'm a big fan of Disciples myself, there's a ton of characters to choose from really. Can't wait to see progress here!

Jeebs
27-02-2012, 08:33 AM
That's true :)
It's good to see some fans of disciples :D

And I have some high res sculpting experience :) otherwise I wouldn't choose this kind of difficult character.

strict9
27-02-2012, 09:54 AM
blue dwarf looks awesome...but looks finished ;)
try the ice covered one above it

Jeebs
27-02-2012, 10:43 AM
Even if the dwarf looks awesome I decided to create Archlich, I like the evil look on it, and I can imagine what I could change on it And make a little bit different. The dwarf looks perfect as it is, I don't think I could come up with something to make it even better...

Anyway next step concept art of archlich, but it will not be soon, have a lot of work now..

Aemeath
27-02-2012, 10:49 AM
Was hoping for a second for Thanatos, but the Arch Lich is just as awesome. (Undead Hordes player here.. :D )

Really looking forward to see what you will come up with.

Jeebs
29-02-2012, 05:09 AM
Today I have redraw a little bit of Archlich the way I wanted, not a lot just slightly.
Also I have experimented with colors, just for fun, I know that it's early to decide which color should it have, but just wanted to know your opinion about variations.

In the game this character had the main color green, so I made him with that, at first, but then tried to change them, didn't really do a well job...
So I'm asking for a help to make it easier for me to decide :D

I will also add some minor object so it wouldn't look so simetrical, like a book of death, and some chains. I will not draw them, because it's pretty clear in my mind how it's gonna look.

Anyway here's the retouched concept.
http://img88.imageshack.us/img88/2897/archlich3.jpg

paulius-st
29-02-2012, 06:44 AM
i like "C" and "H" best. it has the best impact to viewwers eye :) .
will be waiting for some modeling/sculpting progress :)

Jeebs
29-02-2012, 06:47 AM
Paulius-st: thanks :)

strict9
29-02-2012, 11:27 AM
what no pink option?...jokes
E but lighter ;)

Jeebs
02-03-2012, 10:27 AM
Ok, have some update. In the begining for me it's easier to model with 3ds max rather that sculpt. Perhapts I should't have modeled all the body since most of the parts will not be visible, but I still made it like that.
http://img513.imageshack.us/img513/3175/57609177.png

strict9
02-03-2012, 10:57 AM
as long as you retopo when your done...dont think it will like the triangles on the bendy part of the knee, shape looks solid to dress up.

Agent-X
03-03-2012, 03:56 AM
Personally, I like G, or the red one best. But yeah G is my favorite of that bunch. Perhaps brown instead of green gloves though.

Jeebs
03-03-2012, 08:48 PM
I have blocked out the model, and now it is time to sculpt.
Perhaps proportions could be a little better, maybe will fix it don't really know..
http://img13.imageshack.us/img13/9832/68427430.png

strict9
04-03-2012, 10:51 AM
are you going to do halve textures etc. and than mirror over x? (save some space)....looks like you got all the parts, have fun sculpting

Jeebs
04-03-2012, 01:02 PM
Yes I will try to save some texture space, because he is almost all simetrical :).

paulius-st
05-03-2012, 08:30 AM
start looks good :) . cdant waait to see it sculpted :) . ceep it up

jessiesgirl
15-03-2012, 04:48 AM
B and F are my favorites.

Jeebs
26-03-2012, 03:22 PM
thanks for suggestions :)
I haven't done anything lately, but today made a quick head skulp and retopology of it

http://img831.imageshack.us/img831/6601/87246378.png

http://img856.imageshack.us/img856/9192/43382423.png

Jeebs
27-03-2012, 06:37 PM
sculpted high poly skull, still needs some correction, but overall almost complete, moving to the next part, will try to work faster, otherwise not going to complete it.

http://img801.imageshack.us/img801/4746/28785315.png

Fynn
27-03-2012, 06:43 PM
looking great!
but you should break up the symmetry

paulius-st
27-03-2012, 07:09 PM
:faces:

xxxcubanxxx
27-03-2012, 08:18 PM
very nice progress, keep going.

Jeebs
28-03-2012, 01:41 PM
made a little bit more of sculpting:
http://img337.imageshack.us/img337/7396/53376314.png

Jeebs
28-03-2012, 05:26 PM
and a bit more...
however right now I'm not giving it very detail sculpt, I will detail it later, if I will have time for it. right now I'm just going to quickly make a whole sculpt and then decide what needs to be detailed.
http://img834.imageshack.us/img834/1512/33129738.png

Jeebs
30-03-2012, 01:21 PM
a bit more of sculpt:
http://img513.imageshack.us/img513/6554/98719012.png

xxxcubanxxx
30-03-2012, 03:06 PM
Nice details, go go go!!!

Jeebs
30-03-2012, 04:16 PM
thanks :), a little bit more of sculpting

http://img546.imageshack.us/img546/139/41987732.png

Jeebs
31-03-2012, 03:37 PM
some more progress:

http://img20.imageshack.us/img20/4721/47559389.png

dark_maggot
31-03-2012, 08:21 PM
Looking badass, good job.

Jeebs
02-04-2012, 03:15 PM
some more sculpting, almost finished high poly

http://img337.imageshack.us/img337/7136/81958923.png

xxxcubanxxx
02-04-2012, 03:44 PM
getting there, getting there....loving it, looking forward to seeing the bake and textures

Jeebs
05-04-2012, 10:40 AM
ok so I'm finished with high poly, just forgot to make a weapon...
but already stardet to make low poly model
so far it's at 7200 tris, I will not reach 20k for sure, but it's gonna be at 12k I think
http://img638.imageshack.us/img638/9429/66107081.png

http://img525.imageshack.us/img525/7105/56795037.jpg

poopipe
08-04-2012, 12:00 AM
i had my doubts about this


i no longer have those doubts

good **** indeed :D

tsabszy
08-04-2012, 10:47 AM
great job!
i think with such thin waist and with that evil, skull face his hands and feet could look more boney, more defined joints and "spikey" fingernails or someyhing.
keep it up man!

Jeebs
10-04-2012, 09:27 AM
thanks for the suggestion tsabszy :)

for now I just made some baking tests, only tests.
I will redo the textures later when O will finish a weapon.

http://img15.imageshack.us/img15/8041/77882335.jpg

Fynn
10-04-2012, 11:18 AM
wow fantastic job
it looks like the high poly sculpt
but on the top border of your shoulder armor is a little bit stretching

Jeebs
10-04-2012, 12:37 PM
thanks :) yeah I noticed that also, and there are some mistakes on the legs, hair and face, so I think I will redo low poly model adding some tris, because now it's 9k tris.

xxxcubanxxx
11-04-2012, 05:07 AM
would be nice to get some shots of the bake with out that much DOF, but looks solid :)

Jeebs
11-04-2012, 09:44 AM
I will put it with out DOF later :) right now changed UW map so that there would be place for a weapon, I already made high poly and low poly, started texturing.

http://img543.imageshack.us/img543/331/97462007.png

http://img600.imageshack.us/img600/5011/58000485.png

xxxcubanxxx
11-04-2012, 02:33 PM
nice mace I really like your style dude, keep it up

Jeebs
11-04-2012, 05:35 PM
some update:

new textures
and still a lot of work
http://img94.imageshack.us/img94/3867/11113740.png

Jeebs
12-04-2012, 11:31 AM
some more update:
http://img706.imageshack.us/img706/4197/55195296.jpg

Jeebs
12-04-2012, 01:44 PM
new color variation:
http://img846.imageshack.us/img846/3541/65854893.png

Fynn
12-04-2012, 03:22 PM
love it :)

setschaos
12-04-2012, 03:51 PM
Nice work! I like the new color scheme, make sure to toss a red light in there to keep the consitency in the final render (or toss it in the diffuse)

Keep up the awesome work and fast pace!

xxxcubanxxx
12-04-2012, 04:28 PM
Definitely like the new color scheme wayyyyy better go with that one ;)

Jeebs
13-04-2012, 09:48 AM
thanks for your comments :) I agree that this is a better color variation.

some new update, all I did right now was placing some metal and fabric textures on a specular map.
http://img717.imageshack.us/img717/5991/89547722.jpg

http://img402.imageshack.us/img402/8969/85424809.jpg

Jeebs
14-04-2012, 08:31 AM
added some glow:

http://img163.imageshack.us/img163/8776/40257323.jpg

strict9
17-04-2012, 12:01 PM
thats pretty cool.
when you had the weapon done i thought wow....than you changed it and i thought Oh NO...and than you changed it again and i'm back to wow.
nicely done,....what colour for the skin?

rocneasta
29-04-2012, 08:42 AM
amazing work, saw the final image, and had to have a sneak at the WIP

very nice