View Full Version : [Instrument] Ibanez
19-11-2003, 11:11 PM
Hi :) here is my Ibanez that i have made in 3dsmax5.1
critique and commentary are welcome but im not promise that i
I have also made a videotutorial about that, it's 14hour video
but i don't know where to put it, most find someone who want to
and sorry for my bad english
holy crap lol
onl thing that looks odd to me, isnt the bridge usually like a silvery metal / chromish? and same with those little receiver things on the pickups, and the tuners?
dono, just thought that it looked a little dark, did u render with a black background? anyway, the modelling and detailing is impeccable :D
20-11-2003, 05:58 AM
That certainly is one beautiful instrument. That fretboard design really makes the model. And of course the the great textures, modeling and lighting. Please let me know if you find a host, would love to see the tut. I take it you play?
20-11-2003, 03:14 PM
some new renders
Morzog: yes i will, and yes im play guitar
ah, the chromish parts look much better, awesome job :D
20-11-2003, 08:07 PM
great work! :)
21-11-2003, 12:02 PM
great job, but one thing:
The edges at the main guitar body look too hard to me. Try making them a little more round...
21-11-2003, 12:19 PM
Turn on supersampling in the material editor for the chrome material, the reflections are kindo of messy, it will look much smoother then, otherwise stunning guitar you got there.
21-11-2003, 08:01 PM
......(drooling heavily).........(sukd in the saliva)......hu hum....AWESOME model, if i shows to one of my guitar buds, theyd bet money it was real....(and i would wouldnt...hehehe)
23-11-2003, 10:30 AM
the bump/texture on the strings needs serious attention - at least 3 of them (E,A & D) should be "wound" but the one thing that stands out (to me at least) is that the fretboard should be curved not dead flat.
Other than that - nice work
23-11-2003, 01:18 PM
Very nice model man!
23-11-2003, 01:51 PM
yeah dude. the fretboard are curved. in floyd rose guitars, the scale are a lot less curved that in strat (for example). in a almost flat scale, you can get a lower action (with the strings almost hitting the frets), but you got some dificults with bends and baree chords. (that why that guitars come with jumbo frets)
the strings really need a better bump. besides it, nice model :D
23-11-2003, 03:11 PM
was gonna say, they must be the jumbo frets. Cool guitar, but i disagree, it does not look photorealistic. There should be more of a gloss to the body coat. The metal maertial coukld do with a little attention and also as Andy said, the lower E,a & d should be wound, unless of course you use higher guage strings with a wound 3rd! :D
23-11-2003, 03:52 PM
time for a little "advertising" here - check out issue 41 of 3D World - I did a modelling and texturing tutorial for a guitar in that issue.
23-11-2003, 09:46 PM
Thanks guys :) for the C&C but as i said before i don't change nothing on the guitar, it's important that i am satisfied with the result, and i am.
23-11-2003, 10:04 PM
not much point in posting welcoming critique if you are not willing to listen to what is being said.
Here's a note for everyone posting, yep stuff here is finished (or at least it should be) as per the posting guidelines but if you are offered constructive criticism which you have invited then please be prepared to respond to it positively not just dismiss it with a comment like "I'm satisfied so that's it". We all post our work here to gain from comment made by artists who look at our work in a different perspective to us. We may see them as better than us, we may see them as worse than us but there is nothing more insulting to someone than to ask their opinion and then tell them it's worthless which is effectively what you have done here.
If all you want from people is fawning praise then show it to either your immediate family, children of less than 5 or people who owe you money and not your peers and certainly not here.
26-11-2003, 03:56 AM
Hi, i am sorry for what im said before, but i was sad because
everyone had something to complain over, and i did not understand why, i have done my best ... after all i have use 3dsmax for just only 1 year serious, and i am proud for what i have done.
I gues i could not take the critique, but i had time to think over the situation and i agree with you i was wrong
so in the future im going to listen to what people has to say
I am sorry :(
26-11-2003, 06:50 AM
thanks for that post Attila
There's a lot of good advice offered here and it 's free :)
Constructive criticism helps us all.
26-11-2003, 02:01 PM
Looks cool.. my friend has one almost just like that one. I'm hoping i'll be able to get one soon..
26-11-2003, 06:07 PM
thanks everyone, i will update when i have time
29-11-2003, 11:58 AM
i can't do it beter, so i give up now
Qubical: i have turnd on supersampling, btw thanks for the tip i did not know what supersampling was before
here is the new pic but im not satisfied whit the result
its to dark
29-11-2003, 10:06 PM
Hey Attila, I saw your enzo renderings, the ones you posted on another forum. They are awesome, but on those you might try the supersampling as well. it raises rendering time a little but the results improve alot. The Ibanez here as well as the Ferrari are awesome. I have seen many models of the enzo but yours is by far the best.
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