View Full Version : cellphone:Motorola t720-animated reconstruction
jawahar
04-01-2004, 09:05 PM
T720 - IMAGE GALLERY AND ANIMATION (http://jd.ido3d.com/imagegallery.html)
Animation (http://jd.ido3d.com/T720.mov)
new renders.:D
http://jd.ido3d.com/finalset.jpg
http://jd.ido3d.com/newset.jpg
http://jd.ido3d.com/onwood.jpg
http://jd.ido3d.com/allrenders.jpg
http://jd.ido3d.com/ANOTHER.jpg
http://jd.ido3d.com/newcompo1.jpg
http://jd.ido3d.com/texturemaps.jpg
http://jd.ido3d.com/COMPOSITES.jpg
http://jd.ido3d.com/t720_oncarpet.jpg
http://jd.ido3d.com/NEWFRAMES1.jpg
http://jd.ido3d.com/NEWRENDER.jpg
http://jd.ido3d.com/newcloseup1.jpg
http://www.illusivepixels.com/JD/rend_all.jpg
another reconstruction project i started working on.the objective is to model this cellphone inside out(including internal circuits).working on the outer case.got this as a new year present so i couldnt resist.:p will update soon.
please leave your feedback.
thx for taking the time
ANIMATIONS: (down till aug 2)
mid air rotation (http://www.illusivepixels.com/JD/first.mov)
hologram (http://www.illusivepixels.com/JD/hologram.avi)
WIRE ANIMATION (http://www.illusivepixels.com/JD/smaller_wires1.mov)http://jd.ido3d.com/bigrender.jpg
mvotre
04-01-2004, 09:40 PM
dude you got some serious problems!!! you always got HUGE projects... you are crazy
the texture in the wood are really nice!! the phone is also cool, but... you will open your brand new phone to model the inside??? bad boy, bad boy!!:D :D
awesome, i cant wait, im expecting another high quality project with tons of huge detailed renders to go along with it of every step you take :D
i wish i had the patience and skill to model something like you can
novoAlias
05-01-2004, 02:18 AM
hey, i got a new mobile fone 4 xmas 2, but im not crazy enuf 2 model it :p :D, expecting another high qual work from u;)
jawahar
05-01-2004, 02:48 AM
ty for the comments so far guys,updates soon
jawahar
05-01-2004, 04:30 AM
some more work on the underside of the receiver and the diaplay screent on the top of the flip -open receiver ,will post more angles soon.
comments appreciated.
hope u like it so far and thanks for taking the time
http://www.proximaproject.com/submissions/images/381.jpg
wonderful textures here. :D
jawahar
05-01-2004, 04:52 AM
thx for the comment xxx. pshop for textures+default scanline for the rendering.
feedback appreciated.
thx for taking the time
novoAlias
06-01-2004, 02:32 AM
wat version of max r u using? default scanline in max 4 cant do shizen :)
very nice work still... are you measuring to get proportions or what?
Drizzt
06-01-2004, 02:37 AM
What is scanline and what is GI?????
novoAlias
06-01-2004, 03:12 AM
scanline: max's default render method
GI: global ilumination, makes all thos pretty colours reflecting on thos 3d meshes.. generally used to make realistic lighting
Drizzt
06-01-2004, 03:33 AM
Thank you. And one more thing. What is mesh?
LOL,kidin,know what's that:D
jawahar
08-01-2004, 05:48 AM
ths for the feedback so far guys,some more updates on the model underneath the receiver case.more updates soon.thx for taking the time.
http://www.proximaproject.com/submissions/images/384.jpg
Johny
08-01-2004, 07:55 AM
OMG !!! modeling inside and outsuide ?!?!?!?! good luck !!! the model is lookin great :)
novoAlias
08-01-2004, 10:22 AM
heh cn u answer mi question ;):)
r u measuring it or bi eye? thx
well good work, you can advertise it for them, just sell the mesh to an ad company :p
jawahar
08-01-2004, 12:23 PM
blackwolf:sorry bro,i missed your question.:o :p ,i am basically measuring proportions by using a dead on orthogonal profiles(font,left,top,bottom,back,inside) of the real phone scanned and scaled down to the actual height and width(as in the real phone).so hopefully its pretty close to the real phone..
jawahar
12-01-2004, 05:41 AM
started some work on the microprocessor.started modeling the circuit board first,its just the front side of the board. i will update soon on the back side of the board.photoshop for the textures.
comments appreciated.
thx for taking the time.
http://www.proximaproject.com/submissions/images/389.jpg
novoAlias
12-01-2004, 06:34 AM
wow nice work! n thx for the reply, i liek to learn from u guys :D
jawahar
12-01-2004, 06:50 AM
thx for the comment black wolf.
updateson the model chart here and on the first page.will post updates soon,thx for taking the time.
http://www.proximaproject.com/submissions/images/390.jpg
j_mac
12-01-2004, 03:42 PM
this looks like great texturing. IT BETTER BE FROM SCRATCH!! LOL
my only suggestion is to thin the board down by like half. that stuff is pretty think say like a potato chip.
keep it up
jawahar
12-01-2004, 11:38 PM
thx for the comment jeff.yes you are right about the thickness,this is approximately how thick it will be after all the processors,capacitors and other components will be added but the chip in itself is thinner,:) .will update soon.
the textures are all created in photoshop so far except for the table wood.:)
thx for taking the time.
jawahar
18-01-2004, 04:09 AM
started working on the components on the circuit board.some renders of the first of the many components that make up the circuit board.comments appreciated.
thx for taking the time.
http://www.proximaproject.com/submissions/images/393.jpg
oompa_loompa
18-01-2004, 07:11 AM
i hate you ...
with a fierce passion.
You're work is too good ... STOP MODELING!!! NOW!!!!!
:D Just kiddin ... only about the stopping part ... NOT about the hate part. You're models are SICK dude. Keep at it! I love the detail you put into them. Please keeep the updates rollin!
geoMan
18-01-2004, 07:14 AM
now this is cool! nice chips!
jawahar
18-01-2004, 08:27 AM
thx for the comments oompa _loompa and geoman.:)
some more updates in the circuirt boardlots more to model.will update soon.comments/feedback apprecitated.
thanks for taking the time.
http://www.proximaproject.com/submissions/images/395.jpg
jawahar
18-01-2004, 08:40 AM
updated model chart
http://www.proximaproject.com/submissions/images/396.jpg
Crayox
18-01-2004, 06:22 PM
Why can't I see none of the pictures you guys are commeting?:grr:
j_mac
18-01-2004, 06:23 PM
hey jd,
looking great . the only thing i think needs to be changed it the reflection on the prongs. its way to chromed to me.
that end the prongs dont meet the holes in the board yet.
jawahar
19-01-2004, 05:00 AM
thx fofr the fedback jeff,yeah i will tweak the texture once i finish the model.will keep updating.
modeled some more.some bigger renders
http://www.proximaproject.com/submissions/images/397.jpg
jawahar
19-01-2004, 05:01 AM
and the updated model chart
http://matrix.senecac.on.ca/~jsbhatti/chart5.jpg
j_mac
19-01-2004, 02:56 PM
its comming together really well.
jawahar
22-02-2004, 01:14 PM
thx for the feedback so far guys,
finally back to the project. decided to do some texturing work before proceeding with the modeling
hope u like it,
thx
http://www.proximaproject.com/submissions/images/435.jpg
jawahar
23-02-2004, 03:44 AM
any feedback guys,tell me which color you like.
jawahar
09-06-2004, 11:47 AM
hi,
just started modeling the other side of the phone.some details inside where the battery goes and where the circuit board will be located.decided to test some textures too,of course its not final :p .more updates soon.
comments appreciated.
thanks for your time.
http://matrix.senecac.on.ca/~jsbhatti/re-render.jpg
jawahar
10-06-2004, 11:21 AM
started texturing some of the parts.Started texturing the stickers first.
heres the amterials created for them in photoshop.will use simple phong for shading with a little reflectivity.
comments appreciated.
more updates soon
http://matrix.senecac.on.ca/~jsbhatti/total.jpg
jawahar
10-06-2004, 12:02 PM
the sticker:
default scanline right now,no MR :o
no reflections/hdri applied yet.hope you like it.
http://matrix.senecac.on.ca/~jsbhatti/sticker.jpg
jawahar
10-06-2004, 12:17 PM
some wireframes :p ,hope you like.
comments please.
thanks
http://matrix.senecac.on.ca/~jsbhatti/wireframes.jpg
aazimkhan
10-06-2004, 03:29 PM
THIS IS INSANE!.
everything is on the right track. I seriouslly have no comments.
Five stars bro , * * * * *
hey jawahar, amazing scene!!!
the texturing is amazing along with modeling!
i guess, u used rhino for modeling it?
keep it up...looking forward to see more :D
jawahar
10-06-2004, 05:13 PM
thanks for the feedback aazim and g69,i use only max6 and mental ray for all my work so far,maybe trascend to maya or XSI soon ;) :D :D
more updates soon.
thx
OMG.....max for all this?
could you please tell me how you did the text on the back cover?
did you use boolean? or shape merge?
and can i see a render of that please?
jawahar
10-06-2004, 05:42 PM
g69: i used the attach function with editable poly to attach the extruded text to the main shape,simple as that ,box modeling that detail would be a real pain :eek: ,not that its impossible ;) :D .
correction to the last post, the sticker renders are scanline right now,will add reflectivity and render with MR in the final version.
will post the render soon.stay tuned.
thanks. :)
THANX alot....i knew of attaching but never thought off attaching the text to an object! thanx man, uve taught me alot... no i can also add more details if i ever need em :D
keep it coming :)
novoAlias
10-06-2004, 07:13 PM
omg that detail is crazy!
the only crit i can find is that when those stickers smudge its not like that, its like patchy faded...
apart from that pristine work as usual :D. although i dont know if you need all those lines..:p
if you made a car with that much detail you would be starting to scare me.. although u wuld probably get hired by nasa :D
Originally posted by BlackWolf
EDIT: if you made a car with that much detail you would be starting to scare me.. although u wuld probably get hired by nasa :D
ROFL, man thts soo true! lol!
jawahar
12-06-2004, 11:37 AM
omg wrong update,sorry will post correct file when i get back home.:p
jawahar
13-06-2004, 09:49 AM
hi,
some texturing and lighting updates.still tweaking wawy.been working intensively on the circuit board :mad:, will update more soon.
thanks and comments please.
thanks again.
:) http://www.portfolios.com/Pics/jawahar/jawahar_2_p.JPG
aazimkhan
13-06-2004, 10:11 AM
The work is of such hi quality- that I have nothing to say. I am just sitting back and enjoying this.
Five star work JD.
Your new demo with these models will DEFINETLY cause some waves.
Keep it going,.
OMG....its looking amazing!!! yes, as aazim said, its sure is gonna be amazing!!
i just cant stop looking @ the render! too good!
.....mind sharing the material for the mobile cover?
Thanx! and keep it up :D
TigerDog
14-06-2004, 12:57 AM
Awsome work, really nice!
What sort of lighting setup have you used in your last update? What enviro is that (which hdri, if it is a hdri?)
Also with the "attach function with editable poly to attach the extruded text " the mesh isnt actually joined is it, like if u put a mesh smooth on it the text would be treated differently to the back of the phone? Im just wondering if it is necessary to attach the text once you have modeled it seperatley or if it has a benifit i dont know about. :)
Anyway GREAT work, ill have to keep watching this thread.
Cheers.
jawahar
14-06-2004, 11:00 AM
thanks for the comments g69 , aazim and tigerdog.
g69:thanks a lot.i will post the mat. settings soon.:)
Tigerdog:thanks for the feedback.i am using a skylight and kitchen.hdr for the illumination.using the same hdr map for both environment and sky color settings(blurred version).
you are right about the mesh not actually joining in.it doesnt weld the vertices of the mesh and the extruded text for sure.switching NURMS subdivisions - on doesnt change the text at all either.the one advantage that i saw using this method was that i dont have to poly model the numbers because it becomes an "ELEMENT" of the main shape(i.e. editable poly) after attaching.the extrusion amount was set to very low value so there apprears to be a very subtle extrusion when the main shape is animated(opened up/closed)
Some new updates on the circuit board,there is still lots to model.will update soon.
p:s: please see attached bump map,its also the relative size of the chip (real dimensions) in real world coordinates.
http://www.portfolios.com/Pics/jawahar/jawahar_3_p.JPG
jawahar
14-06-2004, 05:25 PM
added a displacement map,still tweaking the textures.another camera angle for the chip,thought i would post this anyway :p :) .
hope you like.:)
comments appreciated.
thanks.
http://www.portfolios.com/Pics/jawahar/jawahar_4_p.JPG
jawahar
15-06-2004, 04:43 PM
another modeling and texturing pass,added more components.have to add written details on the circuit board and texture the big chip in the middle,dunno how i missed that one :mad: .
please leave your feedback,takes a while to render those :o :)
thanks
comments appreciated.
http://www.portfolios.com/Pics/jawahar/jawahar_10_p.JPG
nico3d
15-06-2004, 07:09 PM
I'm speechless sincerely....I'm absolutely overwhelmed....
Are you studying this at university? I can't believe how you have so much time to carry on all these projects you have !!
amazing...just unbelievably insane !
jawahar
15-06-2004, 08:53 PM
thanks for the comment nico3d,i graduated in january this year.been doing this without much help,i just like it.:D .
heres a few wireframe shots and details so u can see how much of it is actually modeled.:) .
will post one last update(hopefully :o) on the chip tomorrow
hope you like.
please leave your feedback.
http://www.portfolios.com/Pics/jawahar/jawahar_19_p.JPG
nico3d
16-06-2004, 02:53 PM
what are those polycounters? Do you model with MAX or Silo?
jawahar
16-06-2004, 03:48 PM
heres the completed circuit board,i reworked the entire photoshop map and finished modeling all that i had the courage to..:o .guys please leave your feedback :( ,i keep waiting for some feedbac kand no one replies,lookin that bad??? :o :(
thanks for the comment Nico 3d,thats the plygon counter utility in the utilities panel :) .
software is max,what is silo???? :p :D :D
i really hope you like and leave some feedback.
thanks again.
:)
http://www.portfolios.com/Pics/jawahar/jawahar_20_p.JPG
aazimkhan
16-06-2004, 03:51 PM
SENSATIONAL.
jawahar
16-06-2004, 06:22 PM
thx aazim,
good god,what do i have to do to get some feedback around here :mad:
:( :( :(
Motivity
16-06-2004, 09:05 PM
Originally posted by jawahar
thx aazim,
good god,what do i have to do to get some feedback around here :mad:
:( :( :(
er..? make something less good? :p
but ok, in your last posted renders.. aren't those tiles way to smal?
but the level of detail on the phone is just amazing.. but i don't think that there are many people who can tell your wrongs, because rearly nobody knows how a phone looks from the inside :)
Niels
JDPCreations
16-06-2004, 10:01 PM
Seek professional help....
I love it, no feedback to give... I don't know how you continue to top yourself... *drool*
But seriously, seek help.....
jawahar
17-06-2004, 03:22 AM
Originally posted by Motivity
er..? make something less good? :p
Niels
ok, I will try to do my worst :D :D :D ;)
but ok, in your last posted renders.. aren't those tiles way to smal?
you are right,i hate tiles :o,will fix that
but i don't think that there are many people who can tell your wrongs, because rearly nobody knows how a phone looks from the inside :)
you do now :):D :D :D
heres a few reference pics i have used
jdp creations:thanks for the feedback.i am also looking for some prof. feedback but i havent come across any circuit board modelers snywhere so far ,but i will keep looking ;) :D
jawahar
17-06-2004, 12:33 PM
some closeups:
http://www.portfolios.com/Pics/jawahar/jawahar_4_p.JPG
JDPCreations
17-06-2004, 05:46 PM
Hehe, I meant seek professional help from a doctor, because you're crazy.
As for professional feedback, I've worked with computer hardware my entire life. The only area's I can see that are wrong is the chrome texture that you're using on the pins/connectors, while computer parts are a little shiny, they're not THAT shiny. I've noticed in recent posts you've fixed that, but there is still a unreal look to the overall board texture that I cannot pinpoint.. It's too clean... The chips look great, but maybe they could be a bit darker.
Wow, trying to find things wrong on this project is hard,
Sorry.......
jawahar
17-06-2004, 06:03 PM
JDPcreations: o- o :o :o ,hehe
thanks :) :) :D
i think you are right, the reflectivity is a bit too much ,wil tone that down,cheers man :),will try my best
updates soon.
jawahar
18-06-2004, 10:37 AM
well ,since i didnt get much feedback in my last posts ,i figured i should work more on the circuit board,so i started wiring the circuit board.also added parallel connectors on either sides of the board.
next step is to dirty up the wires.
thanks again for your feedback jdpcreations,i fixed the reflections and aged the textures a bit as well.
i hope you will like this update and finally post some feedback.
thanks for your time.:)
http://www.portfolios.com/Pics/jawahar/jawahar_8_p.JPG
completely breathtaking. Your detail is so great :) ANd your renders are always so clear and large it makes it easier to see that there really is nothing wrong with your model lol. I dont know what to say, its great! keep going man. How long does it usually take you to render these?
slavke
18-06-2004, 01:16 PM
this is the best 3D work I have seen in my life. I just can't believe how realistic this looks. I have seen your watch also but this is much better. Just ****** amazing.
jawahar
18-06-2004, 01:31 PM
sarn and slavke,cheers guys :)
sarn: the last update on the circuit board took 2 hours to render.
this one took 35 minutes
reworked the exterior texture for the cell phone.hopefully i nailed it,what do u say?
thanks :)
http://www.portfolios.com/Pics/jawahar/jawahar_7_p.JPG
hey jawahar, excellent work dude...the level of detail is amazing, and the textures you made are really cool. as far as you asking for feedback...i am not as good as you with 3d but i feel like giving my opinion.... your board is excellent...its looking realistic, the chromes you used there, needs to be glossed a bit. the chip materials your using makes it look like its made out of fabric, if you see chip closly, they have lines all over which are a bit shiny.... and as per your last render...the back side of the mobile cover is too reflective, is it really that reflective in real? i dont have this phone, but most shiny covers ive seen are a plastic type from behind, and even if they are reflective, the are glossy from behind.
i am sorry if i am wrong...its very well done...i simply love it.
hope to see more renders :)
keep up the good work.
jawahar
18-06-2004, 03:54 PM
thx for the feedback g69 ,all of it taken,will gloss out the reflections on the pins.
also the chips ,do u mean the brown chips?,i will work more on it if that is what you are pointing towards...
the back of the mobile cover is indeed a bit too reflective i will fix that too.
thanks again.
jawahar
19-06-2004, 01:17 PM
spent all day trying to figure out why the back of the phone was reflecting so much.finally realized the ior was set to 2.5 ,:crazy: :grr:.
toned it down now,i hope that solves the reflection issues on the outer case.updates on the circuit board next before i get to working on the dial side of the cell phone.
feedback appreciated.
http://matrix.senecac.on.ca/~jsbhatti/phoneupdate.jpg
jawahar
19-06-2004, 06:39 PM
well....................any feedback...or is there really nothing to say about updates that really takes a while to render....:eek: :o
hey jawahar...sorry dude couldnt reply earlier... i am busy with some work atm. this one looks more believable! excellent job, the back of the cover looks awesome., damn real....i noticed, that you have a mesh problem on the back cover (corner area). try fixing the edges and vertices there, thats the only mesh problem i can see as per your render view. now my comments would be:
the copper pins where the battery sits, they arent shiny, try increasing their reflection.
and the area where the card goes inn...is damn black, it seems like you forgot bout the lighting there...or was it on purpose? please check that area and it would be fine :)
i have a question, what renderer are you using for your stills, and for you animation, what renderer are you gonna use?
very well done so far, just some area which need to sorted out...and would make this an excellent cell phone. :)
keep it up.....waiting for more updates :)
ps. yeah i was talking about the brown chips in my last post.
jawahar
20-06-2004, 10:12 AM
thanks for the feedback g69,still working on the materials for those things,will update soon.:)
i am using max 6 and mr for rendering,one area light with hdri...
in the meantime,i fixed the circuit board,
changes:
Reworked the displacement map
Decreased reflectivity on the pins,
Changed the textures on the brown chips
Aged the wires,making them look less contrasting
p:s please disregard the missing textures on the small chips.
it was missing on the cmop i was rendering on.
i am pretty much done with the circuit board unless there is something else i could fix on it.
i hope you like and like always wish to hear some feedback :D :D :D
thanks for ur time.hope u enjoy the render.:)
http://www.illusivepixels.com/JD/casio_watch/rendered.jpg
jawahar
20-06-2004, 10:24 AM
reworked displacement map::mad: :crazy:
i hope u like...
http://www.illusivepixels.com/JD/reworkdisplacement.jpg
man the displacement map looks amazing!
and how long did it really take you do that?
anyways, ur circuit boards looking much much better...and wire are good now. waiting to see more renders :)
jawahar
21-06-2004, 04:30 AM
thanks g69.the displacement map was created in photoshop using the line tool.since i unknowingly flattened the diffuse map i had to overlay it and create the lines all over again!.it took me around 3 hours to make it again.:)
will update soon.thx
geoMan
21-06-2004, 05:01 AM
splendid Mr. Deep Singh Bhatti....i have seen u on the cgtalk MR thread....
why dont u join the Mental ray thread here....
u can find the link to it in my signature....
and please....show some low-res renders.....so the image can fit the screen....i cant see it clearly in this way...maybe its just me
jawahar
21-06-2004, 05:17 AM
thx geoman.
i will join the MR thread,dont have time right now to join the MR thread,too much work on hand,i have two client projects at hand as well and the deadline is approaching fast.
about the high res renders ,i think its your monitor maybe too small,well i am using a 21 inch so ...:D :D ,i am rendering these at 1600*1200 so u can see all the detail. however i will post some small versions when i have time to optimize the filesize.
later
:D
jawahar
21-06-2004, 10:12 AM
hi guys,
some more updates.after rendering and crashing max countless times,finally figured out how to put the chip inside the phone without crashing the software.
also finalized the textured on the chip.In the second pic please disregard the missing textures on the chips.its just a test render that finally worked.will update soon.
comments appreciated as always :)
http://www.portfolios.com/Pics/jawahar/jawahar_19_p.JPG
jawahar
22-06-2004, 11:18 AM
shaders reworked+textured circuit board.more angles and updates soon.
http://www.portfolios.com/Pics/jawahar/jawahar_8_p.JPG
jawahar
22-06-2004, 02:27 PM
more updates...its finally coming along i think.hope you enjoy the renders.:)
http://www.portfolios.com/Pics/jawahar/jawahar_5_p.JPG
excellent, nothing really to crit.
and now the animation please? :)
jawahar
22-06-2004, 07:05 PM
thx for the comment g69.the receiver and the front of the phone is still not finalized.:)then i will start animating.rendering will also take a while but i will try to finish as soon as possible.
comments appreciated.:)
thx
jawahar
23-06-2004, 12:41 PM
some assorted renders i put to rendering while working on the front receiver.:) :D .
i hope you like
updated pics of the receiver soon.
thanks
http://www.portfolios.com/Pics/jawahar/jawahar_10_p.JPG
Gflargh!
23-06-2004, 01:27 PM
:eek: :eek: :eek:
two questions come to mind:
1. What is photo and what is rendered?
and
2. Does the phone still work?
this thing is friggin' amazing!!:D :eek: :roll: :D
jawahar
23-06-2004, 01:31 PM
thx gflargh.
its 100% photoshop,no photos whatsoever,all the textures are handpainted in photoshop or shaded using mr shaders.:)
no my phone has stopped working :crazy: :crazy: :D
jawahar
23-06-2004, 02:17 PM
some
work on the receiver.almost there.
hope u like.
jawahar
24-06-2004, 10:11 AM
texturing:front screen
heres my final texture for the front screen.all photoshop ,please refer to the real picture for comparison.
hope you like
thanks
http://www.portfolios.com/Pics/jawahar/jawahar_1_p.JPG
nico3d
24-06-2004, 10:18 AM
woooow, simply amazing.
did you used reference scaned images to get that electronic font look ? I eman, that little-squares look....
jawahar
24-06-2004, 10:21 AM
thanks nico 3d,i made them one square marquee at a time :crazy:
:crazy:
nico3d
24-06-2004, 10:25 AM
geeeeeez jawahar !!
it's confirmed you are nuts !! :p
but thanks to that we enjoy your cool work ! keep it up !:dance:
jawahar
24-06-2004, 10:47 AM
tx nico3d .some more updates on the receiver.
more updates soon.
jawahar, mitra ur driving me crazy with ur work!
the amount of detail...the amount of time you are putting into this is insane! lol........i love it....keep it up.
the front display texture you made is also identical to the ref. great job dude....but for the texture...did you really do it 1 box at a time?!?!?!? if so did you know there are fonts available for the digital characters (man you could have used that and saved time)
but anyways...keep it up dude!
i am seriously looking forward to see this completed and dying to see the animation work!
keep the renderings coming :D
jawahar
24-06-2004, 12:01 PM
thx for the comment g69,the FONTS are fixedsys fonts rasterized and refined by deleting extra pixels.the icons are all drawn pixel by pixel.:crazy: .
for the pattern in the back ,i used filter texture-patchwork and overlayed several copies.the blue circles were patterened using define pattern and then overlayed in different shades and blended by masking out extra circles with the brush.;)
more updates soon
thankx
jawahar
24-06-2004, 03:47 PM
nothing to say,more updates soon :D
http://www.portfolios.com/Pics/jawahar/jawahar_3_p.JPG
TigerDog
24-06-2004, 03:59 PM
This is really looking fantastic! I like the materials your have used. great detail too! U should write a small tutorial on your lighting setup and materials and stuff like that! that would be very cool.
slavke
24-06-2004, 04:56 PM
stop it man you are putting down my texturing skills. After seing this I feel like sh*t and that I suck at texturing so bad. Just kills me right inside.
jawahar
24-06-2004, 05:43 PM
thx guys.i 'd be more than glad to share the making of this project if anyone is interested once i finish the project.please lemme know ok.more updates soon,thanks for your time.
:)
awesome job! this is a fabulous cell model i'v ever seen.
jawahar
25-06-2004, 03:16 AM
thx xxx.m,ore updates soon. :D :D :D
jawahar
25-06-2004, 08:33 AM
another modeling/texturing pass.still working on the receiver ,will post more updates soon.hope you like.
http://www.illusivepixels.com/JD/refining.jpg
i would love to see the making part of it from scratch... i know its kinda time consuming....but seriously i would love to see it!
keep it up...really wanna see it done :)
Originally posted by jawahar
thx guys.i 'd be more than glad to share the making of this project if anyone is interested once i finish the project.please lemme know ok.more updates soon,thanks for your time.
:)
jawahar
25-06-2004, 01:52 PM
thx g69,will put together a small description when i finish this.i am nearly going blind here.:p :o :D.
heres some more work on the receiver and started woeking on the dialing subcomponent.geez it takes a while to cut all those holes in the main shape.anyway,more updates soon.
hope you like.
http://www.portfolios.com/Pics/jawahar/jawahar_7_p.JPG
MadMonkey
26-06-2004, 01:13 AM
Well, there's somebody who hasn't got social life...;)
I think this is incredible, almost a crazy thing to do....
Such an effort. RESPECT!!!!
For how long have you been working on this project?
It's totally wicked I musst say! Your a damn fine moddeler!!!
Hope you'll can make some money with it!! Good luck with this model and others of course!!!
cheers,
Madmonkey,
:ufo:
jawahar
26-06-2004, 03:50 AM
thx madmonkey,i seriously got back to this a couple of weeks ago :o ,but i am talking about 3-4 computers simultaneously for 7-8 hours daily so :D :D :p .
will update soon,thx
agent8
26-06-2004, 09:20 AM
im just curious as to how man years youve been modeling/rendering. great work
jawahar
26-06-2004, 09:22 AM
thx agent8,been modeling for fun for 3 years now,but seriously modeling for the past 1 month ! :o :p :D
jawahar
29-06-2004, 02:26 AM
heres the finalized receiver.realised the screen had to be flipped :p .lots more renders still to come.
hope you like...
http://www.proximaproject.com/submissions/images/478.jpg
jawahar
29-06-2004, 10:33 AM
trying to put together something i have in mind for the final image..
more updates soon
comments appreciated
http://www.proximaproject.com/submissions/images/480.jpg
jawahar
29-06-2004, 10:35 AM
just a different bg..
http://www.proximaproject.com/submissions/images/479.jpg
jawahar
29-06-2004, 08:35 PM
what the :eek: :eek: ,no feedback...???
i am guessing no feedback is good feedback unless i am missing the point...:roll:
McElroy Boy
29-06-2004, 09:34 PM
no one can say anything there speachless
jawahar
30-06-2004, 12:57 AM
mcelroyboy: that or i need to work harder ;) ,heres a much improved version of what i have in mind,its supposed to be falling down a table....
more updates soon
hope you like...
comments appreciated as always...
http://www.proximaproject.com/submissions/images/481.jpg
no feedback?
mitra lagda tera checkup karana hi pau ga doctor koloun..... Excellent work once again...but i guess there are some areas which look a bit strange due to that view... (check the M on the bottom in the 2nd render....looks strange)
i guess its coz of view. anyways...waiting for more.
ps. the wire colors look a bit odd, cut down there contrast.
Originally posted by jawahar
what the :eek: :eek: ,no feedback...???
i am guessing no feedback is good feedback unless i am missing the point...:roll:
jawahar
30-06-2004, 08:48 AM
haha, thx g69 :D :D
i think its the change in the camera angle thats causing the shift in contrast on the wires and the M :D :D.
but thanks for the critic anyway :D :D
more updates soon,stay tuned
jawahar
01-07-2004, 01:14 AM
heres a few frames from the animation i am rendering right now,its a camera rotation through the disassembled components in mid-air.will post teh animation later in the day...
http://www.portfolios.com/Pics/jawahar/jawahar_3_p.JPG
some feedback please....
nico3d
01-07-2004, 02:03 AM
jawahar, what hardware do you have?
what rendering times are you having...?
jawahar
01-07-2004, 02:10 AM
nico3d: rendering time ,20 minutes per frame, so i have been rendering 600 frames on 30 machines for 8-9 hours now,all alone :( , my feet are killing me... and i still have 3000 more frames to render :cry::crazy::crazy:
so please...., lemme know how you feel about it so far guys :!!!:
the hardware:20 out of 30 machines have geforce 3 and 1.5 gb ram,the rest have 1 gig...
the two i am working on simultaneously have 1 gig ram each...
nico3d
01-07-2004, 02:24 AM
geeeezzz 30 computers??? you have a computer shop there? hahahah
the results are going great !!! you should star showing little divx animation shorts....
Ninto
01-07-2004, 02:29 AM
Well, the model is perfect, really... :eek: :eek:
Only one question:
Why do you show your hdri environment in the renders? In other words, why didn't you override it? The kitchen probe as a background looks a bit wierd :o :p
jawahar
01-07-2004, 02:35 AM
thanks ninto :),i rendered a few frames with the kitchen probe hdri as environment to test it,it looked ok as i am doing only a camera rotation for now...i am just using the environment for the disassembled camera rotation in mid air,the actual animation where the entire phone opens up will be with an actually modeld environment or a textured ground plane.
will post the first half of then animation sequence soon, and the other 3000 frames as soon as possible,my legs!!!....:crazy: :crazy:
stay tuned.
jawahar
01-07-2004, 02:39 AM
nico 3d: yeah i will be posting some animations very soon...the model isnt complete yet though eh.:p :eek: :)
Bracer
01-07-2004, 04:49 AM
Somebody Give Him Five Star Already !
This Thread Is Just Begging To Get A Good Rating.
jawahar
01-07-2004, 05:25 AM
bracer: i will keep trying harder with each update.hopefully some will like it enough ...:)
heres a little animation,all post editing is still left but i thought i'd show it to you anyway,now i can crash on the bed :ugh::o ,well not really..just go back home and log-on again...
:D :D
jawahar
01-07-2004, 09:00 AM
Animation sequence-post editing
increased animation speed thus compressing 600 frames to 300.added discreet color correction in combustion as well...
right click save as (http://www.illusivepixels.com/JD/first.mov)
jawahar
01-07-2004, 10:58 PM
some more updates on the animation.updated link in the last post.
vishnu_venky
01-07-2004, 11:17 PM
im truly impressed by the quality of ur work.
i saw ur other threads . lokks like ur intressted in medicine.
im currently doin my mbbs course.
in the last animation sequence. the probe u have used seems to converge at a point . why is that so.
30 computers....... man do u work for some big mooolah guy....
last question r u from india.
jawahar
02-07-2004, 12:04 AM
thx for the comment vishnu_venky,the hdr environment converges at one point because i had to offset the hdr map to get better illumination...i will be using this sequence for a very short period so i think i will be able to shift the focus on the foreground..yeah i am indian settled in toronto.:)
btw happy canada day everyone, have fun ....:) :)
Silver Bullet
02-07-2004, 12:54 AM
amazing work .. well done !! :D
jawahar
02-07-2004, 03:28 AM
tx silverbullet,more updates soon...:D :D
i am taking the day off today,:p :halo:
jawahar
05-07-2004, 02:55 AM
still recovering from yesterday's shock,my system shut down automatically,i think its the cpu fan.
anyway,heres the almost complete dial component of the phone.
some more tweaking left to do...
more updates soon.
thanks...
please comment..
regards,
JD
jawahar
05-07-2004, 02:57 AM
sorry the pic...
http://www.illusivepixels.com/JD/DIAL_COMPLETE.jpg
handyandy2003
05-07-2004, 04:10 PM
The first thing that pops in to my mind is the words "holly sh*t!!! That is perhaps... no is, the most detail I have ever seen, you are insane, all your work is just..... you know what there are no words. What do you do for a living? and how the in heavans did you get so good! You are an inspiration for me to not rush the little details in a scene.
Ninto
06-07-2004, 12:00 AM
Originally posted by jawahar in an other topic
so true:( :( ,not sure about the awesome part though :o ;) :)
wassup guys??
anyway,looking forward to updates :) :) :D
Yes, your models are awsome :D I second the 'holy sh*t' from handyandy2003 :eek:
jawahar
06-07-2004, 03:17 AM
thx guys.
handyandy: perspiration,inspiration and observation ;)
completed dial comp:
http://www.illusivepixels.com/JD/dial.jpg
jawahar
06-07-2004, 03:48 AM
more updates,all comps together...
more updates soon,aint goin down just yet...:p
http://www.illusivepixels.com/JD/allcomps1.jpg
jawahar
06-07-2004, 04:47 AM
and some more :mad: :crazy:
http://www.illusivepixels.com/JD/bigass5.jpg
JHarford
06-07-2004, 05:01 AM
Great work bud! . very nice renders .and very realistic.
your attention to detail is once again outstanding.
a few points.
areas around buttons have small errors. pretty much unnoticble.
material for the screen for me should be layered with a harder reflection. seems not sharp enough.
floor material way too low rez :) .
cant wait to see the animation ,keep up the good work!
shiroii
06-07-2004, 05:03 AM
jawahar,
I read some complaints about less comments on your model. I think the problem is that you'r the only who opened his cell phone to model it :p If I had one I would open in directly to check out how well you did it. Anyway, hate to say this, since everybody said it, so I'm not gonna say it hahahahahhaha .................................................. ...... :) no, no, u already know :D
jawahar
06-07-2004, 05:08 AM
tx shiroii and cgstripe
shiroii:i posted some real reference pics of the insides a while ago,that was when the comments actually stopped coming in :o :p :D :D
saxo_boy
07-07-2004, 07:35 AM
your work is just to good - can i ask how long u have been doing 3d for? i would kill to be able to model like you, so kewl - 100 starts
jawahar
07-07-2004, 10:48 PM
thx saxo_boy :o .been modeling for 2 yeasrs or so.
more updates soon.
thanks for your time.
shiroii
08-07-2004, 02:43 AM
jawahar, I'm currently scrolling backwards to check out the real pictures and save them and save the CG shots as well. I'll try to give some nice advise, I must have missed the reall ones, you're model already looks incredibly real, you have a great skill for rendering!
shiroii
08-07-2004, 03:07 AM
Yo, here I am again, I checked every page. One time you told something like here's the reall life thing. (dunno what page, I couldn't find it anymore) But the picture wasn't there. There was the picture of the display screen. I saw nobody made a comment. I do. I think your version is a bit to clear. The real version is more rough, blocky and pixely (that's not even a word :p) Take a look at the uhm... the... things on a clock that tell the time, timearrows or somth. They're pretty blocky and pixely on the real display and you made them pretty smooth, just an example.
After reading everything I think I know how you feel, I respect your way of staying friendly, hardly anyone is giving comments, It's hard to find something trough all the: " ow, you are so good" posts and the " OMG, this is so amazing" I really got sick of them after a while :grr: I suppose there should be a group post of you'r so good, that would shrink the number of pages incredibly :roll:
Could you please post a link to the reall images, inside and outside duh!!! :p I'll see what I can comment for you! :D
,shiroii
jawahar
08-07-2004, 03:30 AM
thx very much for taking the time to read through the entire thread shiroii,appreciate that...:)
i just checked the page where i posted the real reference pics,i think i have overwritten the same file with some other render on the ftp server that is hosting it.the image is at home,i will post it as soon as i get home.:)
u are right about the arrows on the screen, the should be less sharper and more pixelated,i will try to get back to it soon.
right now i am doing the animation for the screen itself changing to disassemble mode in the settings panel,basically animating the front screen as if somebody is operating it...
will post more updates and the reference pic soon.please stay tuned.
about the good comments...do u really think so...honestly i would have liked a lot more comments than i have got here so far ,out of the 145 replies i have receive so far,i have posted around 40 PICS in just updates ! :crazy:,not to mention the replies to other peoples feedback so that actually leaves us with a very few people who have replied...anyway...i gotta keep going,and so will i :D :D ;)
jawahar
08-07-2004, 07:17 AM
just finished animating the screen of the cellphone as the cell phone opens up
heres the animation breakdown:---->
main keyframes :
1.Phone opens up : the screen illuminates
2.Press Middle button : goes into main menu
3.Change sub menu to settings and go into settings screen
4.change sub menu options to disassemble...
and the phone starts disassembling
Keyframe calculations:
I calculated the time delay it actually takes to navigate within the menu's and the phone to illuminate using a stop watch.
1.Time it takes to illuminate the screen in the beginning : 27 msec : 10 frames(@24 fps)
2.Time it switch to main menu : 30 msec : 12 frames(@24 fps)
3.Time it takes to navigate between submenus: 45 msecs : 18 frames(@24 fps)
4.Natural time it takes for the human eye to comprehend the change : .13 msec : 5 frames approx
all calculations using stop watch timer and textures in photoshop.
hope you like....
http://www.portfolios.com/Pics/jawahar/jawahar_4_p.JPG
and the animation : sorry for the low quality... :o
http://www.portfolios.com/Pics/jawahar/jawahar_1_p.GIF
brazz
08-07-2004, 07:59 AM
danm awesome dude:D
do you use power booleans? is this rhino or max modelled?
cheers,
great work again
jawahar
08-07-2004, 08:30 AM
thanks brazz,everything thing is max6 + poly modeled,please refer to the wireframes :)
thanks
screen animation created in flash MX
shiroii
08-07-2004, 04:15 PM
It all looks good, but I think the main menu should be a bit faster. In your animation it lasts like 3 seconds to go from one item to another. I don't have a cell phone with a fancy color display and animations(save that I use it), but I think 3 seconds is a bit long. Say you want to look up something quickly, you'd have to wait 3 seconds while you want to go like : "click click click" and not: " click click ... ... .. .... ... ow ah it's ready.... click." Don't know if it's that slow in the real thing, if it is I wouldn't buy it :p The rest of the speed things look pretty good to me, really like the opacity effect. (fades out, new one fades in)
jawahar
08-07-2004, 06:51 PM
shiroii : thx ,you are right,it does look a little slow over there.:mad: will fix that.thanks.will also post the reference image i was talking about in a bit.tx
kidda jawahar...haven been here for a while...man u have gone real far...its always nice to see your work dude...i just checked out the animation test u did, it looks really nice :D
i just have 1 critic, and that is...the black rubber stopper (dont know what exactlry they are called) are really black, it looks like they arent getting any light. the rest all looks cool, the images you did for the display are also great.
keep up the good work, really looking forward to see the final animation.
L8ers.
ps. how long did 1 frame took you to rendeer? and what was the total render time?
Yanik
08-07-2004, 08:00 PM
Man this is so awesome, great details!
The screen animation looks very nice.
My only crit would be the floor texture, the rest is just awesome.
jawahar
08-07-2004, 10:32 PM
thx g69 andyanik
yanik: i will be retexturing the floor.
g69: will lok into it and update soon.
thanks again
Dridon
08-07-2004, 11:32 PM
MAN this is absolutly awesome... Man great attention to detail ;). Really my compliments ;)
jawahar
09-07-2004, 12:46 AM
g69: sorry i missed ur question ,that animation was 600 frames,took almost 20 minutes per frame...on 30 machines ,so it took 8 hours...:crazy:
jawahar
09-07-2004, 01:57 AM
just testedthe animated textures on the actual phone. earlier i was using opacity mapping to get the led text but now its all one avi file in the material editor slot.thank god it looks same...:)
also see attached the refernce -texture images along with the pics.
p:s: the screen that i was using for refernce has a different background pattern so i used it to create the icons,the blue bg pattern is what i actually have on my phone...
hope you leave some feedback,i am almost nearing completion so i hope you like it...
http://www.illusivepixels.com/JD/NEWTEST.jpg
regards,
JD
aazimkhan
09-07-2004, 02:23 AM
HOLY $H!T ! that is detai in the nail.
every little thing in the model is covered!
you have given very special attention to every little part in that model.
SWEET STUFF MAN-
jawahar
09-07-2004, 06:08 PM
thanks aazim :) .will update soon
jawahar
10-07-2004, 11:53 AM
started modeling the recharger to go with the phone.
you're nuts, you really are :D
is this for a client? sorry if its osmewhere in the thread but its too long to read... but your renders are always great, large and high quality, and the models are spectacular always :)
shiroii
10-07-2004, 04:28 PM
(>_<) I have no idea what a recharger looks like in real life, suppose pretty much like jawahar made it, but I really can't tell (>_<)
jawahar
10-07-2004, 06:42 PM
shiroii: oh man!!!, u really have no idea what all the components in this project look like ????, do you.i feel sorry for you.:D well i am just giong to have to look for some pics on the internet since i am modeling this recharger by looking at it on my table....well atleast you can see that its not the recharger ,only the wire,there is a 20 point text along with the last image i posted that says recharger wire....
(>.<) (>.<) (>.<) (>.<) (>.<)
:D :D :D :D :D :D :D :D :D :D
:roll:
jawahar
10-07-2004, 06:43 PM
btw,u can google sometimes too, meh.....:p
shiroii
10-07-2004, 06:53 PM
:crazy: stupid me. haha I'm one of the people who has a 17" inch screen and not a big fat 21" or actually I have a 15" TFT O-o hmm DAAAAMN, Needz a new screen, jes jes, It's the most used thing hmmmmm. Might be a good and healthy idea :D Arhg, get tears in my eyes while thinging of the refresh rate, seriously, aah damn Aaah f**k that was a nasty exprience. Sorry I missed it, was looking at you model to much :p
Hmm, I shall google some around, must found out. Will do that later this day since I have been browsing forums since 11 this morning (it's now almost 3 in the afternoon) and I have checked out this lovely Koshigaya plugin, but didn't work on my own stuff :grr:
So i'll be of to model some more for myself and later in this evenin I'll look up some images.
shiroii
ps
I seriously had tears in my eyes :cool:
jawahar
10-07-2004, 06:58 PM
no problem dude.;) :p
but i will post some reference pics,i KNOW you are trying to help me....;) ;) :) :)
thanks for your time ;) :)
JHarford
10-07-2004, 06:58 PM
http://www.formymobile.co.uk/motorola%20mains%20charger.gif
^^^
Google b4 u speak!
jawahar
10-07-2004, 07:47 PM
thx sarn and cgstripe,will post some more bigger reference pics when i am done modeling the recharger.
angelwebzine
10-07-2004, 09:11 PM
and how people can do that....
jawahar
10-07-2004, 09:14 PM
angelwebzine: i didnt quite understand ur question...?
jawahar
11-07-2004, 04:01 AM
here the completed recharger plug..still workingon the wires and the recharger.
feedback appreciated,thanks
http://www.illusivepixels.com/JD/withwires.jpg
aazimkhan
11-07-2004, 04:06 AM
brilliant
jawahar
11-07-2004, 06:41 AM
thanks aazim.
just finished modeling the tied wires coming out of the plug.it was kind of complicate but i finally managed :)
will post more closeups soon.
thanks again.
http://www.illusivepixels.com/JD/wires.jpg
jawahar
11-07-2004, 07:42 AM
closeup of the wires with a slight wireframe..
http://www.illusivepixels.com/JD/closeupw.jpg
jawahar
11-07-2004, 10:35 AM
sarn: this is a personal project for my demo.
more updates soon..thanks for ur invaluable support:D
JHarford
11-07-2004, 08:25 PM
Good stuff bud. Great modeling of the charger section,
Cant wait to see more.
no crits
jawahar
11-07-2004, 09:35 PM
ah .. thanks joey...;) :D :D
handyandy2003
11-07-2004, 09:53 PM
Just when I thought that you could not get any crazier I read : “all the textures are handpainted in photoshop”. Now first of all how? Second of all why, if you had the images from your digicam? I mean I only use PS to touch up phto-images, ive never been able to make realistic textures from scratch. To me its almost unbelievable how you have done this.
A tutorial is not an option, you have to do one, have you noticed how long this thread is…….
p.s I think you should change your name to “ The craziest dam 3D modeller in Toronto”. Oh yeah and maybe I missed this but how do you have 30 PCs?
Finally how about you make a whole room with this much detail? Should only be a few billion polys, and half a decade out your life! Lol! Go on it will be fun.
jawahar
12-07-2004, 12:24 AM
handyandy2003: thx man.about the textures,i wanted to create everything from absolute SCRATCH,the reason why i created all the textured by myself.i used the line tool in pshop to create all the textures on the circuit board,too a while as u might expect :crazy: :crazy: :crazy:
i will post a making -of for sure if some body is interested enough...:o
:the craziest damn modeler in toronto" ??? ; hehehehe ,would love if somebody actually gives me that kind of respect.... someday man someday....i hope ;)
in fact ,i have around 150 pc's at my disposal ,in the college ,on weekends ;) :D :D
jawahar
12-07-2004, 09:36 AM
loft shapes and wireframes for anybody interested:
updates soon,thanks :)
image below --->
jawahar
12-07-2004, 10:20 AM
little update on the wire,i think it flow more naturally along the front where it comes out from the plug.
any feedback...thanks
jawahar
12-07-2004, 12:56 PM
all pics together below...
jawahar
12-07-2004, 01:20 PM
rendered version with the changes..http://www.illusivepixels.com/JD/totalwire.jpg
jawahar
12-07-2004, 02:00 PM
back view...:crazy:
hope you like... :p :p
http://www.illusivepixels.com/JD/bakwire.jpg
JHarford
12-07-2004, 08:24 PM
Fantastic update :)
looks really accurate and just like the real thing.
The new texturing is much better and 'feels' A lot more real.
Keep going! .
maybe chance the reflection on the gold strips .
jawahar
13-07-2004, 12:24 AM
thx joey..
ok guys final for the wire :dance: :mad: :crazy:
now i can start with the other part of the recharger i hope... :xx:
any feedback....
thanks :)
http://www.illusivepixels.com/JD/finalwire.jpg
i think you forgot to model a few particles
:eek:
JHarford
13-07-2004, 02:50 AM
even better still!.
Have a break and a coffee before you burst! :D
look forward to more updates. sorry but really nothing to crit here
jawahar
13-07-2004, 04:54 AM
thx sarn and joey...
sarn: hehe :p ,seriously though eh,if u notice some detail missing please lemme know :o :) :D :D :D
the adaptor is almost done so i will update soon.
thanks again
jawahar
13-07-2004, 06:13 AM
some updates and closeups on the modeled adaptor and some updateson the wire as well.hope you like...
jawahar
13-07-2004, 10:28 AM
final model for the wire,this time...;) :D
hope you like...
http://www.illusivepixels.com/JD/wirefinal.jpg
texturing the wire is usually an asspain challenge. your job is
fantastic! BRAVO!
jawahar
13-07-2004, 12:23 PM
hehe thanks xxx ,always nice to see u here:D :D :D
shiroii
13-07-2004, 06:01 PM
That looks like an adapter to me! Nice work :D
Sorry, no crits or comments, doen't have super much time :roll:
jawahar
13-07-2004, 10:12 PM
thx shiroii,the actual adaptor was
still missing :p :p :D :D :D :D :D
well,here it is now...
http://www.illusivepixels.com/JD/totalcharger.jpg
t2mmer
14-07-2004, 06:16 AM
my jaw has dropped and i'm drooling over this
this work is insane
JHarford
14-07-2004, 07:28 AM
Fantastic work! . still getting more impressive
cant wait to see the animation :)
jawahar
14-07-2004, 11:30 PM
just finished creating the hologram sticker on the back of the battery.the 3d hologram changes colour and patternm with varying light intensity and environment settings...
1. the basic hologram pattern:animated in flash
http://www.illusivepixels.com/JD/11.jpg
2.the animated motorola logo
http://www.illusivepixels.com/JD/texture.gif
the final animation :
hologram-2mb (http://www.illusivepixels.com/JD/hologram.avi)
initial texture pass:
texture pass-1.2 mb (http://www.illusivepixels.com/JD/movement.avi)
saxo_boy
14-07-2004, 11:45 PM
how much more are u going to do? its getting crazy now lol
how long has this taken u to do? the work is amazing - mouthwatering work
shiroii
15-07-2004, 03:43 AM
W0000000t, I'm like super super really much impressed
...
...
...
...
...
By my lack of cell-phone knowledge :p
hahaha, serious, looks good, downloaded the stuff, despite of that I've never seen the real thing, It looks pretty good :p
Gotta upgrade my cellphone 5|>1llZ (" skillz" for those of you who can't read |>4 3\/1l, l,33+ l,4(\)9(_)493 :D)
JHarford
15-07-2004, 03:43 AM
good stuff
keep it up =]
jawahar
15-07-2004, 07:17 AM
thankss saxo boy,joey and shiroii.
saxo boy: been working on it for 4 weeks or so now.just the battery is left then i have to put eveything togwther and start animation :crazy: :crazy: :crazy:
shiroii: i am really really depressed
>>>>>>
>>>>>>
>>>>>>
>>>>>>
by your lack of cellphone skills :D :D
get upgraded man,check out what a hologram/celphone looks like,if its a t720 its even better.hahahahaha :D :D
more updates soon....:D
good lord jawahar!!!!!!!!!!
your sick in the head man... really you need help :) j/k this is surpassing anything else that I have seen you do. If this is just for your demo then if oyu dont get a job with it, I am moving to mars!!
jawahar
15-07-2004, 09:13 AM
used: hehe ,thx buddy,;) gotta finish this and move on with the other projects that are still incomplete :o :D .i will update soon so i hope you stay tuned to the progess.:)
jawahar
15-07-2004, 09:58 AM
just a closeup on the adaptor.will update more tomorrow.thanks
shiroii
15-07-2004, 05:29 PM
'suppose I should upgrade my skillz. Cell-phones are like the most important thing for some people. My brother for example, can't stop checking his cell-phone out, to see if he didn't get a message. He makes pictures of everything there is to photograph and he has this anoying poly tones (quad or tri :p) I on the other hand, never use a cell-phone. I have this old thing i dunno, it's not that old, but it isn't the hightech **** everyone has these days. I don't use them and then it's pretty hard to upgrade your skillz :roll:
jawahar
15-07-2004, 11:18 PM
final update on teh recharger...added the sticker in the adaptor...textures as usual in pshop.comments appreciated...
thanks
will post the battery next..
http://www.illusivepixels.com/JD/rendernew.jpg
jawahar
17-07-2004, 12:13 AM
just finished the battery...rendering an animation now to see how the hologram looks like...
will post teh referece in the nex post...
hope u like...
http://www.illusivepixels.com/JD/battery720.jpg
JHarford
17-07-2004, 03:28 AM
Great stuff. just looks like the real battery!.
Nice texturing too.
When will this project end! :D
jawahar
17-07-2004, 05:01 AM
hehe,thanks cgstripe.the project is almost completed...
now on to the animation...:)
jawahar
17-07-2004, 06:23 AM
http://www.illusivepixels.com/JD/brokenagain.jpg
jawahar
18-07-2004, 06:37 AM
:eek: :eek: :roll: :grr:
jawahar
18-07-2004, 06:37 AM
:eek: :eek: :roll: :grr:
mrc64
18-07-2004, 06:41 AM
really really good!!!!
nice detail..:eek: :eek: :eek:
jawahar
18-07-2004, 08:27 PM
tx mrc64,will post final set of pics soon and the animations as well...:dance: :D :)
aazimkhan
18-07-2004, 10:45 PM
;) so when does this get over!..
there is so much good work in one thread its making the other users look bad . (just/kidding)
this is top work. now finish it!!
JHarford
18-07-2004, 10:53 PM
Great work bro, more more more!
vayasin
19-07-2004, 12:09 AM
OMG :eek: Somebody please stop him
jawahar
19-07-2004, 11:57 PM
thx guys...:) :) :D
vayasin: ahahaha :D ,its almost done man,aniamtion time now...;) :D
pschep
20-07-2004, 02:04 PM
amazing! that is the most detailed model ive ever seen.
i plan one day to model a full computer inside and out with full detail quite like this but itll probably take me a year or two
keep up the great work
novoAlias
20-07-2004, 02:22 PM
amazing work. that has to be the highest level of detail you can have for something that size :D
next you can get back to that earthquake city thing :p
JDPCreations
20-07-2004, 02:53 PM
*sigh* you didn't seek professional help from a licensed medical doctor, did you?
Heheheh, amazing work man. But I still think you're crazy.
jawahar
21-07-2004, 02:58 AM
thx guys!!
JDPcreations: hehehehe :D ,havent asked for professional help yet,but by the time i reach onto my last project (the human),i might....;)
Blackwolf: thanks bud,where were you,long time no feedback???
:)
yeah the earthquake thing and the human is next ;) :D :D
now that i look at the earthquake model,it looks only 50 % complete,so i will start modeling the rest 50 % soon.;) :D
Just finished rendering the firt 230 frames of the final animation,with the wire untying and opening ,will post soon...
thanks for your support guys,appreciate that....
Diego
21-07-2004, 06:12 AM
Wooooow dude!........ I mean... WOW DUDE!
serious now... wow! wow dude! :dance: :drool: :smug:
ok, you got the point and i'm getting repetitive :) hehehe
panki
22-07-2004, 04:27 AM
are you crazy -'???? is the best model i ever see is .. PERFECT... congrats... you are like .... 3d oobjects reconstruction heroe jejje like a lot ---
jawahar
22-07-2004, 07:46 PM
thx guys !,
heres the first 10 sewcondsofthe final animation with the wires untying and the camera moving towards the phone.
please turn on the audio ,i have also tried to audio synch the animation so far...
7 mb-WIRE animation sequence - pass1 (http://www.illusivepixels.com/JD/smaller_wires1.mov)
http://www.proximaproject.com/submissions/images/484.jpg
aazimkhan
22-07-2004, 11:43 PM
Oh yeah baby - its still going on!
i might change the music - stay away from that style of music. other than that u model is gr8 as usual :P maybe a but heavy
:D :D :D
jawahar
23-07-2004, 01:50 AM
thx aazim :D :D .the heaviness in the wireframe is becasue of the iternations set to 2.i am also a bit double minded about the music but i have a feeling this song might be the right one as i progress with the animation....;)
feedback guys ?????:eek: :???:
jawahar
23-07-2004, 07:42 PM
more updates on the animation
colorcorrection: edit: combustion
7mb-animation : right click save as (http://www.illusivepixels.com/JD/smaller_wires1.mov)
jawahar
24-07-2004, 09:59 PM
feedback???....(damn,still keep asking for it...)
goose
24-07-2004, 11:03 PM
man thats so ***** crazy
i hope you will never buy yourself a car and try to rebuild it ;-)
shiroii
25-07-2004, 05:08 AM
I just saw the movie and noticed a few things.
First of all it's a bit too dark, at least it is at my computer and normally everything is just bright and clear, thought I'd say that since some people'd judge the computer for that. Secondly, the animation doesn't show the adapter very well. You can see the wires pretty good, but you can't see all the fine details at the adapter. This is due the brightness too of course, but the camera doesn't show muh of the adapter. Uhm, I suppose that'd be it. Nice work! :)
jawahar
25-07-2004, 05:20 AM
thanks goose and shiroii...:) :)
shiroii: i see what you mean about the adapter not showing for too long...thre is so much to show in the actual phone that i might have to compromise a bit with the detail on the adapter...:o ,its 10 seconds seconds already and i have to make sure the total animation is below 1 minute 30 seconds...(the watch is eating 30 secs, and then the other projects as well :p :D ).but i will look into it...thank you for the observation :)
about the colors,i am pretty sure its the gamma on your monitor man,i could be wrong but i have checked it on almost 30 comps already and it looks fine to me...
LEMME KNOW GUYS,PLEASEEEE !!!!
the animation so far has been rendered in 3 seperate layers:
1.foreground animation: 32 bit tga sequence
2.background layer
3.wireframe layer
everything was then composited and color corrected( using discreet color corrector and histograms)
jawahar
26-07-2004, 08:29 AM
the server seems to be down,so i cant upload animations for some days.will update with progress pics till then and post animations soon.
thanks
shiroii
26-07-2004, 04:35 PM
This is gonna be for a protfolio movie? Then you can't show everything for hours, to be sure everyone saw the detail. :p I think the main point of the cell-phone part would be the actual phone, but make sure that no one thinks you just made a simple adapter. Let them notice that you hae modelled the adapter in detail, not just simply and simple adapter ;)
keep up the good work!
p.s I shall look into the gamma thing, but I don't feel like downloading the movie again :roll: Will download it another time :D
MonteCristo
26-07-2004, 04:48 PM
Now, that, is one of the most impressive things I've seen in a while. Immaculate texturing work there, congrats!!! 5*
jawahar
27-07-2004, 05:12 AM
thx monte :o ,will update soon...
panki
27-07-2004, 07:50 AM
where i can see the motorola animation ??? a link or something
jawahar
27-07-2004, 07:52 AM
panki: my aplogies,the server isdown...
but heres a link to the initial 10 seconds that i just re-uploaded :D :D :D
please left click the link
click me (http://www.portfolios.com/zoom.html?User_number=jawahar&imagecount=4)
jawahar
28-07-2004, 04:46 AM
more updates....
http://www.proximaproject.com/submissions/images/487.jpg
shiroii
28-07-2004, 05:37 AM
No crits so far. Looks really really good :D
JHarford
28-07-2004, 07:19 AM
wow thats looking truly fantastic, no crits, .
+ id feel guilty with so much work put in!!
looking forward to see the final animation now.
keep going bud.
jawahar
28-07-2004, 07:22 AM
thanks shiroii and joe.
lemme know though if theres anything i could work on eh,give me all your guilt ;) :D :D :D
jawahar
29-07-2004, 03:28 AM
final tweaking...
hope you dig :crazy:
http://www.portfolios.com/Pics/jawahar/jawahar_3_p.JPG
JHarford
29-07-2004, 03:40 AM
fantasic!,
its a photo i swear!!!
2nd pic is brilliant.
Sorry for acting like a fanboy
but i am one!
jawahar
29-07-2004, 04:16 AM
thx joey !!:)
thats it...nobody else?????? :xx:
donnie@brasco
29-07-2004, 04:33 AM
i like it a lot :) keep it goiiing man!!!...
jawahar
29-07-2004, 07:42 AM
some ps fun..
http://www.proximaproject.com/submissions/images/490.jpg
jawahar
29-07-2004, 11:03 AM
little dirtying up,it will be rendered at almost this res...a bit smaller actually...
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