View Full Version : mechanical - spy hunter helmet
12-01-2004, 03:33 AM
hey 3d heads
my name is Daniel
I have just recently finished up a few projects and I thought I should get to postin.
I made this helmet in about 3 weeks in 3d max 5 I used photoshop to trim out the levels a bit. I used max shaders for the textures and working on unwrapping this monster to go the distance plus the next step is to give it a kick ass body. Hope yall like and thanks in advance for the crits.
Nice work! Can you send another view and a wire?
12-01-2004, 04:15 AM
Holy crap, great model... I love the eye candy :D
Keep us updated :D
12-01-2004, 05:07 AM
AWSOME lookin helmet man. Looks game quality or something from the video game Fallout 2. You should be at black isle workin on Fallout 3 with models like that.
Now if you could tell us what every part of the model is FOR ... then we'd give you a cookie. ;)
Nice work ... Can't wait to see it completed. ;)
12-01-2004, 06:37 AM
imagine fallout 2 or any game trying to run witht that number of polys o_0 nah man ill stick to eytecandy, maybe work in the movie dept :p... nice work. i like the style, i would love to see a whole suit of armour in that styl + a little action movie but thats just me :p
hmm and you sig obviously aint showing up right oompah even tho i can guess wot it is:roll:
12-01-2004, 06:59 AM
the concept art was done by this guy i went to school with a year ago. One day i hope my modeling skills can come close to his drawing skills. His name is Anderson Gaston
ps sorry have to be careful and put up a watermark his is really touch about showing his stuff off.
and other shots are coming
This is what made me start with 3d. these cool fantasy robot things, keep up the good work, wire ? ;)
12-01-2004, 01:04 PM
very groovy indeed :O)
12-01-2004, 02:19 PM
This is excellent my friend, very well modelled. Very impressive to look at, can not stop checking out the detail.
Keep at it, can not wait to see this completed.
13-01-2004, 12:30 AM
Nice , post some wires.
13-01-2004, 12:34 AM
Duuuuuuuuuuuuuuuuuude! Holy crapness! It's Great! More renders! Front view plz. :cool:
13-01-2004, 12:39 AM
The detail on it is great, it works very well with the GI look. I can't imagine how good it will look when it is textured, or the body even. Kepp up the good work. :)
13-01-2004, 01:51 AM
awesome model, you did the concept justice indeed
13-01-2004, 01:53 AM
thats totally awesome.great concept and modeling so far.:)
15-01-2004, 02:27 AM
holy man thats totally amazing, im surprised more people havent viewed it and replied, its really awsome..!:D :D :D
16-01-2004, 12:36 AM
hey guys thanks for all the response. I really appreciate it
I promise to have wires and other view for yall in the next day.
I have been realy busy with finding a jopb and working on a website
welll I will get back as soon as I can
here is a character i made
as well in school
16-01-2004, 05:00 AM
This looks fantastic, can't wait for more. =D
BTW what did you use for the pipes on the top and behind his head? The green ones? Are they bent cilinders or renderable splines?
Also, a noob question here, is this a mesh/poly/nurbs model?
16-01-2004, 11:18 PM
a couple i converted the splines to clinders so i could copy the shape and a extra tubbing to the spline
18-01-2004, 03:41 AM
okl here are the new pics
18-01-2004, 03:44 AM
18-01-2004, 03:46 AM
18-01-2004, 03:47 AM
18-01-2004, 03:48 AM
18-01-2004, 07:12 AM
looks great ... ;)
Now if only I knew how to use 3dsmax like that ... hrm ... BACK TO MAYA I guess! ;)
19-01-2004, 02:38 AM
ok well here are a few more views
sorry about the wait
my home computer isnt as fast as i like and some of these take
about 30 min to render
19-01-2004, 02:43 AM
19-01-2004, 02:47 AM
19-01-2004, 02:55 AM
19-01-2004, 03:02 AM
27-01-2004, 03:38 PM
hey sorry didnt mean to post twice like that
02-09-2004, 04:00 AM
hey guys sorry been busy with stuff
but if any one has some good job leads
I am ready to get to work.
finally got my pc back up and running
my contact number is 972-816-4005
02-09-2004, 05:25 PM
I love this helmet. Very clean and detailed. Good Hussle man.
Truly Amazing work.
Also your other character looks great. But I think his hands need to be tweeked out a bit. The palms and the thumb look off on it.
A few minor fixes and hes golden.
02-09-2004, 10:02 PM
NIIIICE... i really like it. Nice job. How many polies?
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