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Phynius Gauge
27-01-2004, 12:27 PM
I did this project during the last couple days. It took about 4-5 hours for the modeling and texturing. I think it turned out pretty well. Comments or suggestions are welcome.

First view:

Phynius Gauge
27-01-2004, 12:30 PM
Here is another:

Phynius Gauge
27-01-2004, 12:38 PM
Oh, I downloaded about half of the textures from the internet, so I won't take credit for all of them, but I did tweak and adjust about all the pictures.

Phynius Gauge
27-01-2004, 12:42 PM
Last view.

Crayox
28-01-2004, 09:57 AM
Pretty cool. I like the modeling...but...to plain lighting. You need much more contrast, ergo, much less light globaly and much more light localy. I don't know what software you're using so... You need to SHOW that there is a light underneath those green shaders, and that there are spotlight on the ceiling. Maybe you could add a volume light on the spotlights...

Phynius Gauge
28-01-2004, 05:06 PM
Thanks for your comments, this is my first try at any sort of architecture, and I don't know shlit about lighting, I was looking at some glow tutorials and couldn't figure out how to use it. By the way I am using max 6. I am going to try and learn mental ray, which will probalbly produce way better results in a scene like this as opposed to the scanline.