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JepMaster
16-02-2004, 08:31 AM
Thanks Threedy .. for putting up this forum.

I'm making a kickass unreal tournament mod but I can't get my 3ds max models into UT :(. I searched polycount.com and planetunreal but non of the stuff works. I have unreal Ed version 2.0. Any help would be greatly appreciated. If I can't get to import it I'll have to scap this project and work on a serious sam or deus mod instead..

bullethead
16-02-2004, 08:40 AM
What file format do you need to export to? md3? or something like that? I might have an exporter on my comp.

the_solidshadow
16-02-2004, 09:14 AM
try "milkshape"

JepMaster
16-02-2004, 09:22 AM
Thx bullet head, but I found a good tutorial . Ouch It's alot of work! http://www.planetquake.com/polycount/cottages/alcor/uttut.htm
Looks painful maybe I should make a quake 3 mod instead. I wonder if you have to go thru the same thing for quake :/