View Full Version : Flashlight
TheOne
20-02-2004, 06:48 AM
Done with 3ds max 6 and photoshop 6. :)
It was about one hour work.
c&c are welcome. :roll:
http://takuan.de/flashlight1.jpg
TheOne
20-02-2004, 08:08 AM
Come on! Plz let me know what you think!
Or is it too bad???
Dirtyskillet
20-02-2004, 08:13 AM
It's very flashlighty.
Textures maybe?
TheOne
20-02-2004, 08:16 AM
thanks! :)
Well i think the texture is ok. its aluminium. :)
only problem is the textur of the LED.
i will work on taht! :)
Jyncus
20-02-2004, 10:28 AM
I dunno..the coloring is kinda weird.
Were you intentionally going for that sepia look?
I think some adjusting to the textures and maybe a different perspective position would really help out the composition. :)
The modeling looks pretty nice - but quite CG-like with the unchamfered edges and all.
I'd also change your shadow parameters to shadow map with a high sample range to get softer edges.
:)
Jason-Lavoie
20-02-2004, 11:54 AM
Looks to easy to me... have you been modeling long (its really good, but its like... TOO easy if you know what i mean)
Its cool though, more futursitc kinda.
TheOne
21-02-2004, 03:08 AM
thanks for the nice words. :)
i did not want to archieve photorealism... i was just playing around with light an textures. :)
incognito
21-02-2004, 08:47 AM
Here's a fun prject for you, you know the cross-hash pattern that alot of flashlights have? Mag-lite for example? Try recreating that on this flashlight. With that and a good rework of the LED this will look great.
TheOne
21-02-2004, 10:57 PM
thanks alot icognito! :)
I will try to archieve this cross hash pattern, but i dont have any idea how to do the LED becasue i dont know how to do a realistic glass texture. :(
maybe anyone can help me? plz! ;)
FrodoBaggins
22-02-2004, 12:20 AM
Originally posted by Jason-Lavoie
Looks to easy to me...
Agreed...
Well glass ain't that hard:
An opacity of 95-99%,
Rather high specularity,
And a color which isn't pure white.
I think that will do.
PS: try some raytracing for your glass :)
MrArmless
22-02-2004, 06:12 AM
that would make a transparent material but in no way glass... I'll try to see if I can't put settings with refraction up for you.
MrArmless
22-02-2004, 06:22 AM
Here we go, I just did a printscreen of my glass settings.. not sure the refraction index is good you might wanna do a search for good refraction indexes. Hope this helps :)
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