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Ravens
28-02-2004, 06:12 AM
Yo, i hope this is the right forum to ask :P

But i have almost finished my car, i want to make an animation

//It is showing on the street somet turn etc..


but does 3dmax support path follow ? So you make an line and it follows that .. If yes How do i do that ? :o

If you wanna help me, add me to your msn ravens@ravensdesign.com or mail or pm me !! thnx

Downup
28-02-2004, 08:46 AM
i know it works but how :D thats a other quastion:D

Emperor
28-02-2004, 09:40 AM
Qute easy.

Make a spline, go into trejectories ( wheel on right panel ), Click on Position XYZ, click on button that looks like ?, choose Path constraint, choose path, adn don't forget to click follow. There u go. Instant rolling car.

L10N
01-03-2004, 02:14 AM
first of all, please change the topics name to "help animating cars" or something like that...

heres a good tutorial http://www.3dm-mc.com/tutorials/auto/

L10N
01-03-2004, 02:17 AM
heres another one, for rotating the wheels http://www.rethinkfx.com/tutorials/ball.htm

Sanders
06-03-2004, 02:39 PM
is the quote in lion's sig from a country song? maybe not originally but it sounds fammilar. anyways, thanks for the tuts, will help greatly in my chase movie

http://forums.3dtotal.com/showthread.php?s=&threadid=16367

Bluder
06-03-2004, 03:01 PM
isn't easyer just key animate the car?

L10N
07-03-2004, 12:35 AM
Sanders hehe, its from Limp Bizkit... I only listen to rock and its followers :roll:
Bluder no it aint, if ure animating a large movie (10sec is large enough) :)

Sanders
07-03-2004, 02:57 PM
urgh! i wasnt implying that i listen to country, but i had an indecent exposure to it as a small child. Im more of a white zombie guy myself. anyways, when im trying to animate my car using the converting trajectories of the front wheels to splines, then assigning a roll along path modifier, the wheels dont stay linked to the car, and theyget ahead or behind it. I cannot see what im doing different than in the tut, any ideas?
thanks