View Full Version : jimmy buffet
09-03-2004, 03:40 PM
heres a short animation i am working on for my demo reel, 2 weeks left!
i will keep ya posted
09-03-2004, 04:56 PM
nice dude... the coconut tree is great.... which render are you using?? and the light schema?
09-03-2004, 04:59 PM
Love the clay look of it!! Sooo cute!!
09-03-2004, 07:09 PM
thanks guys, i actually rendered it with light tracer in max 5 and put fall off in the reflection channel of all the materials, theres jsut one light. and then i put a little film grain in the effects channel. i am gonna add some more to this little diddy and keep you updated tomrrow.
10-03-2004, 07:22 AM
heres a small update with generic seagulls added
10-03-2004, 01:47 PM
Like the style, looks great, but I would make the edges, like the chair seats, bar platform, more smooth or rounded;)
15-03-2004, 08:45 AM
i am all done with this bad boy what do ya think?
15-03-2004, 08:49 AM
Looks great, but IMO the edges of the objects should be more smooth:o ;) unless you're going for the low poly look
15-03-2004, 08:50 AM
HAHA the birds from finding nemo.. BHAHAHA
15-03-2004, 09:03 AM
Nice work , but that bird on the floor is the same of the movie finding nemo.
lol those birds were hilarious, i think that it all looks great, but i agree with rubberduck, i think that the hands and feet of the blue dude should be smoother but i like the way everything else is. Keep the birds there are plenty of cartoon seagulls that look like that :)
15-03-2004, 06:25 PM
Very awesome scene dude...I love it and I agree that maybe you should make the edges of the bar more round like everything else unless like someone else said you are going for low poly. oh and by the way........
"mine, mine, mine":p
16-03-2004, 04:59 AM
I think if you turn these edges it will look better:
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