View Full Version : animal: oryx antelope
Trolldeg
09-03-2004, 09:46 PM
last stop before going on to texturing.
any suggestions of tweeking?
http://www.mds.mdh.se/~eki99acn/3d/oryx.jpg
http://www.mds.mdh.se/~eki99acn/3d/oryx2.jpg
kribz
09-03-2004, 11:09 PM
looks good...it feels complete...have fun texturing it..:)
RodrigoRosa
10-03-2004, 01:33 AM
the front leg seems, on the superior part, to be more thick then the rear leg.... is it right? tho nice modeling....
keep it up
Trolldeg
10-03-2004, 03:33 AM
yep, the front leg was too thick. a bit thinner now:
http://www.mds.mdh.se/~eki99acn/3d/oryx3.jpg
and here's a wire:
http://www.mds.mdh.se/~eki99acn/3d/oryxwire.jpg
Dedalo
10-03-2004, 03:38 AM
Looks good .
RodrigoRosa
10-03-2004, 06:39 AM
NOW i think that you can go to texture... :D:D
waiting for updates
peace
The Master
10-03-2004, 08:21 AM
looks very good :o
Downup
10-03-2004, 09:08 AM
http://www.mindspring.com/~zoonet/pinemoun/pictures/antelope.jpg
Ust i bad thought :cool:
Marcia
10-03-2004, 12:34 PM
The antelope in the photo has a much longer, thinner neck. Maybe you could find a photo reference that shows one from the side... their necks are kind of like deer necks... and the hip is higher than the withers (top of the shoulder). Yours is built a little more like a moose.
Looks pretty good, though.
Trolldeg
10-03-2004, 11:18 PM
this is the reference I've used. Obviously there are different types of antelopes...
http://www.mds.mdh.se/~eki99acn/3d/oryx6.jpg
Marcia
11-03-2004, 03:10 AM
Yeah, your model looks a lot more like this latest photo reference... doesn't look at all like the one a few posts back. Now it looks pretty good. ;)
Trolldeg
13-03-2004, 07:34 AM
starting the unwrapping:
http://www.mds.mdh.se/~eki99acn/3d/oryx4.jpg
hpslashluvr
13-03-2004, 10:01 AM
Did you box model this? looks really good...I'm in the process of making a stag, so any tips would be nice!:D
i think the model is spot on for the reference pic used, its a south african antelope isnt it? like a springbok?
nice work man, should look sweet all textured up
mat
MonteCristo
14-03-2004, 02:31 AM
This is a very clean model indeed! I think rigging it will be a piece of cake. I have no crits for the time being, just keep it coming.
Trolldeg
14-03-2004, 04:54 AM
Working on to the body now.
http://www.mds.mdh.se/~eki99acn/3d/oryx5.jpg
Is it stretching to much at the belly, or will I be fine? :eek:
Trolldeg
15-03-2004, 07:35 AM
realised I had done a mistake at the neck with the UVW's
:o
http://www.mds.mdh.se/~eki99acn/3d/oryx7.jpg
divaid
15-03-2004, 09:24 AM
hey great job, but I have this problem too. How do you get rid of the seam between each part (when you texture)
Trolldeg
15-03-2004, 09:54 PM
I don't think you do, actually. Well, it depends on your texturing style.
divaid
15-03-2004, 11:53 PM
yeah, and you're in luck. You can use shag hair or something like it and use hair as a texture:)
Trolldeg
16-03-2004, 12:15 AM
nope. I'm doing this at school, and my school doesn't have Shag:Hair. :(
I might take it home when I want to make the fur, but I will try without, at first... Their hair isn't very long, so aslong as I don't do any closeups, I might be fine...
Trolldeg
16-03-2004, 02:09 AM
unwrapping done!
http://www.mds.mdh.se/~eki99acn/3d/oryx8.jpg
Trolldeg
16-03-2004, 06:05 AM
basic texturework:
http://www.mds.mdh.se/~eki99acn/3d/oryx9.jpg
Trolldeg
17-03-2004, 04:47 AM
http://www.mds.mdh.se/~eki99acn/3d/oryx10.jpg
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