View Full Version : First try on a head (wip)
10-03-2004, 06:35 AM
HI everyone , i am using currently maya 5.0 and this is my first try modeling a head or anything organic.
I took this pics in opengl because i still gotcha work on light so that i get a decent picture. C & C are very welcome.
Post scriptum : Tell me , what i can do better so that i can improve myself .
so here the pics
10-03-2004, 06:36 AM
here a smoothed version.
10-03-2004, 06:42 AM
Hi Feng! Well, I'll tell you what I see but I'm pretty much a beginner myself. First off, triangles are evil, in the long run you should try to do away with them so you have only quads (4-sided poly's) remaining. Also, you should check into edgeloops, although you have some around the mouth they aren't placed correctly, they should end up a bit above the nostrils. That will help you create facial expressions. starting from the side of the face, the face is too "forward". I guess the best thing you could do is have a look at the Michel Roger tut on this site, it's been overdone but it's a good tutorial. Good luck!
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