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Panze
19-03-2004, 06:41 AM
I've started modeling realistic female to be used as model on fashion show that one of the our schools clothes designing classes is keeping at the start of the summer.

How ever this is my first human model so there's bound to be some bugs in it, and also I think I might get blind on some of the mistakes I make on the road.

So advices, critiques, comments are more than welcome.

Program used is 3DS MAX 6

Here's the front view:

Panze
19-03-2004, 06:41 AM
Right:

Panze
19-03-2004, 06:42 AM
Perspective:

Corth
19-03-2004, 08:20 AM
Panze (that's a funny name!) your model is lookin coo. I've seen women with facial features like this before, but I believe the eyebrows near the side of the head are too square just round that out a bit. Near the tip of the nose, there is usually some bumps and grooves. Is this in lightwave?

Panze
19-03-2004, 08:41 AM
Heh, Panze is just old nick I've had for a long time. Anyway the model is done with 3D Studio Max 6 ;)

I'll have to look into the eyebrow thing, and the nose has been some what bugging me, but I haven't been able to put my finger on anything specific.