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Corth
24-03-2004, 07:15 PM
Well, I've been recently asked what I've been working on, so I've decided to post a few screenies of one of my models. I still haven't UV unwraped her for one of my own textures (I plan on painting a whole new one) I'll get some full body shots and wires hopefully tomorrow, cause the comp I'm on right now isn't very powerful and I only have it set to 1024x768, and showing a wire merges all the wires together, and that's not good. I work in Maya 5.0.1

Feel free to offer any crits, or comments

Corth
24-03-2004, 07:16 PM
I can't upload to my webspace right now for some reason :/

Corth
24-03-2004, 07:17 PM
-

Corth
24-03-2004, 07:19 PM
I have more, but I'll upload them to my webspace tomorrow.

Borg
24-03-2004, 09:56 PM
Wow, the mesh is so clean its excelent.
The only crit i have is the head looks a bit wide in the side view.

chaos_seed
24-03-2004, 11:20 PM
looks great good optimization of the mesh...
Clean work....Could wee see the smooth version 'cause ears might needs a bit work but i'm not so sure 'bout it ...


Cool work !

MonteCristo
24-03-2004, 11:25 PM
Oh ****! Looks like I've got competition then.
Looks ace so far Corth, the ears need work though. By that I mean that they are a little angular, and could do with being a bit higher poly and more organic, just subtle tweaking really. :)

Corth
25-03-2004, 08:03 AM
*Just a note: I'll try not to post non-updates as much as possible*

hey thanks guys, I'll add some more poly's to the ear tonight, I can't post a body wire cause I forgot to bring the file with me :mad:

Corth
26-03-2004, 09:09 AM
Ok, I brought the file with me today, so I can post updates that look clear! yay, anyway, Borg, I tried bringing the face back a bit but it seemed to look really weird, I'm not too sure about it, but if you want me to post an example just let me know cause it might be one of those "Looking at it too long you don't see the problems" kinda things. Anyway, here are some updated pictures:

http://www.coronach.org/saerinna/ear.gif

http://www.coronach.org/saerinna/earwire.gif

http://www.coronach.org/saerinna/earsmooth.gif

http://www.coronach.org/saerinna/body.gif

http://www.coronach.org/saerinna/bodywire.gif

EDIT: after I got the screenshots, I noticed the problem with the eye in the smoothed version, I'll fix that up right away.

T0XIC
26-03-2004, 09:16 AM
excellent work ;)

MonteCristo
26-03-2004, 11:55 AM
Yeah, this is really starting to flow Corth. I still think you need to add some more detail to the inner ear, but hey you know where I stand on unusual elven ears man! Do it your way. No real crits for now but... I'll be watching you... :eek: :eek: :eek: :halo:

Borg
26-03-2004, 12:11 PM
yeah i wasn't realy sure about the head...but i had to crit something:p

i think it was the low poly view with out visible edges....for some reason it looks wide

its looking very nice. But i'd have to agree with monte, the ear does look a bit boring at the moment

[X]treme
26-03-2004, 05:31 PM
very cool, seems to be a really clean use of ure polys for the most part also

looking good!

chaos_seed
26-03-2004, 11:48 PM
Great job !!!Body looks clean too ! !Should be really cool mesh to anim ! Still I have to agree with Monte that the ears still need work on the pointy part and on the joining of the head 'cause poly seems a bit streched...

Keep it on ! ! !

Corth
27-03-2004, 11:18 AM
Thanks for the encouragement guys, I'm glad you've been telling me to add more to the ear, because I always get upset when I see an ear modeled wrong (anatomy wise). Have you ever played that terminator game with the horrible ears? I saw one screen shot and tried and tried to erase it from memory... the title got erased, but not the image :(

anyway, here's an update to the ear :)

http://www.coronach.org/saerinna/earwire2.jpg

http://www.coronach.org/saerinna/earwire3.jpg

http://www.coronach.org/saerinna/earsmooth2.jpg

http://www.coronach.org/saerinna/earsmooth3.jpg

If there is more you guys think I should add here, could you be specific? cause I think I might have run out of ideas for adding stuff...

P.S. anyone seen the WoW sneak peek? man it's great, I just hope they fix the nightelf rig and the fact that her butt goes through her skirt thingy, and the dissapearing nose ring on the tauren. I'm sure they will though, gods that they are :D

Borg
27-03-2004, 11:58 AM
cool the ear looks perfect to me

Vertigo
27-03-2004, 12:09 PM
I'm actually liking the shorter ear in your firsts posts over the one you have now. But thats just personnal opinion. But you may want to add another "fold" or wrinkle in the ear, if you know what I mean. I think its just too much of an empty space there right now. I love the nose you gave her, the slight upward curve gives her a cute look.

rubberduck
27-03-2004, 03:13 PM
Originally posted by Vertigo
I'm actually liking the shorter ear in your firsts posts over the one you have now. But thats just personnal opinion. But you may want to add another "fold" or wrinkle in the ear, if you know what I mean. I think its just too much of an empty space there right now. I love the nose you gave her, the slight upward curve gives her a cute look.

I agree too on the ears,almost look bunnyish now, very cool model though:)

Corth
27-03-2004, 03:21 PM
Borg: Thanks, I'm glad you like them, I'll probably continue to modify them each time I open the file, I actually looked to some farm animal ears for reference :)

Vertigo: Extra fold? would it be possible for you to show me where? I'm trying to follow human ear anatomy as well as I can (just streching it out and modifying the tip). Thanks about the nose too, when I first made it, it looked waaay too manly (eww, hehe) oh, I also have a front view smooth and wire, I'll post them now, they have the old ears too, so it's not really an update :)

http://www.coronach.org/saerinna/front.jpg

http://www.coronach.org/saerinna/front-wire.jpg

tonight I'm going to work on her sword and a concept for her armor and such, so stay tuned :)

Edit: bunnyish? playboy bunnyish? (j/k :) ) I shall see what I can do with the bunny thing... any suggestions?

Vertigo
27-03-2004, 04:51 PM
Well, I drew over one of your older posts... the one with the shorter ear...hint..hint :D . I didn't exactly do the nicest sketch here, but I think you can get the idea. I think it just basically needs this extra filler detail just to satisfy the viewers eye. Ears are one of those things that nobody really pays much attention to unless they are wrong you know? But I think this would be enough to let the viewer know subconciously that "hey this is a real ear" and they'll go back to looking to the eyes and face like they should. Anyway, keep playing around with it. I'm sure you'll find the right balance.

Corth
27-03-2004, 08:53 PM
Ahhh, ok, I see your point now Vertigo, thank you for illustrating it :) If I did that however, I'd be straying away from my original idea of keeping the characteristics of already living things, so far I've referenced Humans (of course) for the basis and horses & pigs for the long ears. On the picture I've attached, I drew red lines that I have extended out of the green lines which represent a human ear.
http://www.coronach.org/saerinna/earwithlines.jpg
I only extended one of the middle bumps because the other one connects to the head. I've also kept the back of the ear similar to the front.

Borg
28-03-2004, 01:27 PM
maybe to add a bit of interest to the ear, you could add some nicks into bottom edge.....ears that long are bound to be caught on a passing tree branch :D

Stuh505
28-03-2004, 01:40 PM
hey, a few comments

1 - love the body model
2 - love the head model especially from the side view
3 - i am not liking the really long flapper ears

i think these ears look the best:
http://www.corth.com/saerinna/earsmooth2.jpg

4 - i think you should have the ears hug the side of the head a little more rather than flare out, i think they would get caught on things too much that way

Corth
28-03-2004, 03:45 PM
Borg: That's a great idea, thanks! nicks it is!

Stuh505: That picture that you reposted are the most current ears, the others just have different lights, and I believe the ears don't come out any further than when they were still small, and thank you for the kind words :)

Here is a concept sketch of the armor I plan, now this is an area where I'm the most lenient, I have no clue when it comes to armor, so if you see something that wont work, I'll most likely change it.

http://www.coronach.org/saerinna/costumeconcept.jpg

The idea is to have her like a stealthy thief/ranger type. No bow for her though, I'm giving her a sword that's kinda like a scimitar/rapier cross, with an ornate handle, I'd most likely have it done today, but when I got my ceramic dragon down from my shelf, I knocked over a bottle that fell on my power bar. So I have to start again from scratch today. I'm just really glad my comp started up again...

Borg
28-03-2004, 04:10 PM
damn that sucks...the computer trouble i mean:D the armour looks ok to me, but i don't know much about armour either

Corth
29-03-2004, 02:28 PM
LOL, when I started reading that I was thinking "well, back to the drawing board" :p and since I havn't had any other comments about it I went ahead and started:

http://www.coronach.org/saerinna/bodyarmorwip1.jpg

http://www.coronach.org/saerinna/bodyarmorwip2.jpg
(I noticed how messed up the toes looked in this render, I'll be fixing those later)

I also redid the sword, I think I might have to reposition the wings though:

http://www.coronach.org/saerinna/swordhilt.jpg

http://www.coronach.org/saerinna/swordlength.jpg

Borg
29-03-2004, 03:55 PM
lol sorry

the armour looks good, can't realy crit it at the moment.

but that sword looks very very cool, i realy like the design, but would the ear/crosspiece thing get in the way??

Corth
31-03-2004, 07:28 AM
Well, it's the dumps for me today. I don't think my day can get any worse. First of all, last night I had almost finished the armor and was starting textures, I got the skin done and started unwrapping the leather that was done. Well... when it was time to go home, I wrote the files on a disk so I could work on it at home. Well, this mac said the disc verification was complete (pc-mac hybrid cd). So in the stupidest move in the history of my time here, I deleted the files off my harddisk. I got home and the disc only froze my computer. So not only did I have to start the armor again on one of my backup files, but I lost my skin texture. This morning I wrote my progress again on a disc again, only to come here and find that my comp wrote a completely different file than what I wanted *sigh*. I'll get this done one day... I swear... lol.

Anyway, I searched this HD for anything I could scavenge, and all I could find was this test render. Eh, it was with a test 512x512 map, I was orignally painting it at 2048x2048 (the whole body).

http://www.corth.com/saerinna/saerinnalostcolor.jpg

ryvick
31-03-2004, 09:51 AM
make the armor a lil bit more detailed, like give it depth. right now it looks more like a thick cloth than metal

nice sword concept, is it urs original or did u check for references?
i have the same kind of sword sketched on my pad but instead of wings and tails it has horns and claws grabbing an orb (mine all original) unless i saw it somewhere and dont remember hehehe

hopefully i will design that and show u sometime ^^
overall u have nice progress going on, keep it up

Borg
31-03-2004, 02:06 PM
thats gotta p**s u off:grr:

can't wait to see her textured :)

Corth
31-03-2004, 07:05 PM
Yeah borg, it really does p**s me off. I havn't had trouble all year, and now in this last week, the final strech, BOOM, the time bomb of screw-ups goes up in my face. Well, tonight I've been able to get some of the texture back, repainting it again. I have the armor modeled again, and I'll add more detail to it (it's leather by the way ;) ) but I havn't got the gauntlets/bracers/glove things back yet :ugh:

Tomorrow... I hope to semi-complete it, doubtful, but I'm gonna try, that means finishing the skin texture, adding poly's to the armor to make it look more believeable, texturing the armor... then hair. Yeah, I have all day for it, but uh... well lets just say I wont have time to cross my fingers :)

Borg
01-04-2004, 03:19 AM
i think u should give her wrist bracers

are you going to have her wearing anything under the armour??

cos i think her stomach area looks a bit plain at the moment...a bit of armour there or something would realy add to it imo

not covering everything up, just to protect her vitals (and only a tiny bit :D )

Corth
01-04-2004, 10:55 AM
lol

not covering everything up, just to protect her vitals (and only a tiny bit :D )

I'm going to be giving her those bracer things soon, I also tried covering her mid-section as well, but I felt like I was copying Monte too much. Besides, having less armor helps her to be nimble and flexible, good for a thief type ;)

I'm still in the process of updating her, I widened the armor pads so they don't look too clothy, I'm (mostly) done the skin texture, just need to add geometry for the hair and texture that as well. I'll post an update later today :)

Corth
08-05-2004, 09:24 AM
I just want to let everyone know that I havn't quit this project. I've been really busy with the end of my school and finding a job, as I'm sure alot of you are familiar with. I also upgraded my computer a little while ago and have yet to re-install maya... also, sorry about the broken links now, but being a student just out of college, I can't pay for hosting. :ugh:

Corth
04-08-2004, 11:04 AM
well just to show that I HAVE been trying, the skin shader was the biggest hurdle for me, since the hypershade was pretty much untouched territory. I think I finally have skin shading figured out, now all I need to add is the fake translucence to the ears and stuff (oh, and hair and eyebrows and eyelash's...lol) let me know what you think!

I'm still workin on getting my domain up again, do youself a favor and don't ever register a web addy with Verio... godaddy.com is alot better (and cheaper!)

Pinchy
04-08-2004, 01:03 PM
Hi, looks amazing but i do think the ears should be short, like your first pictures, and saerinna looks male, not female.

good luck.

[r3D]
04-08-2004, 02:03 PM
Corth, you be da mang ;)

really this stuff is AMAZING!!!!

very nice, she's got a pretty face, perfect lips :D

yep Montecristo, you've got yourself some competition :p

Corth
04-08-2004, 08:38 PM
Any suggestion on making her more feminine pinchy?

Thanks [r3] I'm glad you like it, I've worked pretty hard and have had many hardships with this model, lol :)

MonteCristo
04-08-2004, 09:20 PM
Wait until you've put eyebrows and eyelashes on her Corth, that is bound to help the feminine thing. Looks great by the way. Only problem is the ears. In my experience <ahem> elfs ears are not shaped like that. They are blah blah blah blah etc... ;) ;) ;)

j/k

Keep it coming brov.

Corth
05-08-2004, 04:23 AM
well for your information, I went to visit the magical world of elves just last night, and I took many reference photo's of their ears, and I have to say that I got it pretty good, but my HD crashed and only effected those files, so I'm not able to post them... :p

hehe, EAR NO CHANGE!!! :p

I guess I'll wait for the eyebrows before I decide on any changes, but tonight is Doom3 night. :)

Borg
12-08-2004, 07:17 AM
yay updates....thats looking realy good :)

hpslashluvr
13-08-2004, 11:17 AM
i'd make her nose a little less pointy, but just my opinion, which of course doesn't count :roll:

<<GhosTS>>
13-08-2004, 09:01 PM
She looks great.Nice lips.But i agree with slash..The nose is too pointy.perhaps ajusting that would add more feminine feel to the face.

Phynius Gauge
14-08-2004, 03:25 AM
Nice work :) .

Corth
14-09-2004, 01:50 PM
well I'm using a new domain now (the site isn't actually up, just placeholders). So the older pictures are showing now, not just red x's. I'm thinkin of tryin out the less pointy nose, it'll just be a lattice deform which is easy to do.

I just opened the head map file to draw in some eye brows and make the skin more fair. Off I go to lattice the nose...

http://www.coronach.org/saerinna/head01.jpg

Corth
14-09-2004, 03:01 PM
hehe, looking between the last render and the new ones, I'm definitly glad you all are here :D

the shorter nose makes her look so much better, and after that I looked at the eye socket and thought "that's just wrong..." the first head in this sequence has the old eye ridge, the other two with the new one.
http://www.coronach.org/saerinna/shortnose.jpg

Let me know what you all think, it's 3 in the mornin so I'm goin to bed :)

Corth
24-09-2004, 01:06 PM
*sigh* sometimes when it seems like you should have all the free time in the world... you actually don't :(

I finally got around to this again. I did a few tests with hair earlier this week, and only got time to try it out on this model today, it's a rough placement, so the finished wont look quite like that, and I'll get it to look more natural in the temple/infront of ear area.

What do you guys think of the color? is it alright? (does it look semi-real?...)
http://www.coronach.org/saerinna/hair.jpg

I also have the leather UV's all layed out nicely, so I'll paint those when I have the hair done. Gonna be gone for the weekend though, so I wont be able to post again until monday afternoon. Thanks for lookin.
:wave:

the_peel
24-09-2004, 09:17 PM
Sweet looking model, Corth! The hair looks good, but I ask that we get to see other perspectives! I'm not too familiar with how to do 3D hair, but is it possible to add some highlights? The hair looks a bit 2D, and I think some highlights would help (I sound like a gay hair stylist, don't I?).

hpslashluvr
25-09-2004, 05:26 AM
oh please doing hair does not make you gay lol ;) ever since LOTR came out guys been perming their hair and crap

yea fix that place in front of the ear...cuz it looks liek it's giving off shadows that make her face look lumpy...

i know it's prolly too late, but since you put it in the hair, it's painfully obvious how little detail the back of the ear has, maybe you could put in a few more bumps and curves here and there (since you said you liked doing ears anyhow:D...crazy...)

i think the hair just looks too thick (strand wise) to be real, and the lighting could be better to throw off some highlights or whatever but the hair color looks really pretty, i wish my hair was that color! but alas, i am asian and get one choice:roll:

the only part that looks 2d is the wisp of hair in her face which looks strange since it gets thicker or darker at the end

does hair stuff normally come with maya complete? sorry...i been ranting again...:o

edit: btw, your site....gah...normal "goth" site with the title design ;) you should put more of your work on it, you sound like a geek haha so far :o and get a picture w/o a red eye in it for once lol

Corth
30-09-2004, 12:02 AM
LOL, don't say that the_peel, I'm making the hair here! :p

I got the hair to hug her scalp a lil more (I just wish the collide sphere's were a little more customizable, which makes me think about using nurbs to create a better collision object. hmmm.)

http://www.coronach.org/saerinna/hair2.jpg

Ok, so what I did, was delete the sideburn hairs, I'll add some more today as a different hair group, I also have a problem with a little balding on the top of the head which I shall also fix :o hehe. Are you sure I should add (brighter?) highlights? I want the hair a little dark cause of the thief thing, I'll check that out later today too. Are these angles ok for now?

Slashy: As for my site being normal "goth", good, I don't want another run of the mill box layout :p and I have no pictures without red eye, and I refuse to color correct those, cause red eyes are cool! :cool: You need maya unlimited for hair and all that jazz, it's worth the extra bit o' coin, and I plan to be updating it next week... though I'm not sure if I'll be able to. As for the geek thing, I'm happy to be one :p

the_peel
30-09-2004, 01:58 AM
Thieves can't have brighter highlights? :) Keeding! I think maybe the black background is throwing me off, because with the hair being so dark, it just seems to blend into the black background, which is great if you're a thief, I guess. :P Maybe for the purposes of showing us the hair you can change the background to a different color?

PS: Is it me, or does she kinda look like Posh Spice? :)

Avatar-3DT
30-09-2004, 02:05 AM
As to respond to your "more feminine looks" question I would suggest a rounder and not so much pronounced chin. Also the lower lip seems to me too big. But it may be just me.

hpslashluvr
30-09-2004, 04:21 AM
she does look like posh spice :D

i think you should make her look like zoe saldana's character from pirates of the carribean...if you get around to making her a costume :D

her hair's sort of boring for a thief hehe

i suppose you really are a geek... red eyes are bad! bad!:roll: :D

Corth
30-09-2004, 06:04 AM
Really? Victoria Beckham (posh spice)? well if it has to be a spice girl at least it's the hottest one :cool: I'll add a render on a grey/white/some other color background soon to see the hair differently.

Avatar, thank you! I shall try out your suggestions. I was thinkin earlier something might have been up with the lips, one of my friends said they were fine, but that guy likes everything big... (if ya know what I mean...). You bringing that up just reminded me of what I thought earlier, thin lips are sexy :D

I've got a costume already modeled for her Slashy, though I havn't posted updated pics of it, another on my list of things to do :) I'm also gonna be modeling something like this as well, so I can switch back and forth.

Corth
30-09-2004, 11:36 AM
ok, so here's the hair on the lighter BG
(big pic)
http://www.coronach.org/saerinna/hairlightbg.jpg
The one on the right is still the low poly version, that's why you can kinda make out the mesh with the lighter lines, I forgot to smooth it. So.... yeah :)

the_peel
30-09-2004, 09:04 PM
Looks much better with the lighter bg. Although, from the rear view, she looks a tiny bit balding at the top. :)

One thing that has been buggin me a little, is her nostrils. They look a little... long. I like small, cute nostrils, but that's my own preference!

But I do agree with Slash, the hair is a bit boring...

hope that's not too much crit for one setting!

Borg
01-10-2004, 01:53 PM
wow :)


I like the hair hairstyle, but it might make it less plain if you clumped the hair a bit....which i think would suit her, if she's a wood elf :)

and flowers or something could look cool. But that might not suit if she's a fighter

or a ponytail could look good :)


and i love the lips

PhantomOokami
02-10-2004, 05:25 AM
She reminds me of Claire Danes. She looks rather mad though unless of course thats just a placeholder.

Cyrenn
13-10-2004, 12:05 PM
Great looking Elf.

I've just started my Maya classes now. Did you do her hair with the paint effects.

Just in case. I didn't actually read through the whole thread.

I love Blizzards stuff. They rock. I can see you like drawing and modeling fantasy creatures. Very cool.

You know whats funny. Is that I checked out your website. By the way great website. Nicely done with good design elements.

But I was reading your info page. I to new after seeing the Warcraft 2 intros. I said that was the **** and ever since then I wanted to do 3D. But then all of the sudden I started Bartending and got side tracked.

But now I'm back in school trying to fullfill that dream. But it was the Warcraft 2 intros that caught my intrest.:D

Just thought I'd share that with you.:D

Max4d
13-10-2004, 09:07 PM
Hey, i don't know if it's too late and what kind of female type you're after but make the lips fuller, the face not too thin and the cheek not too pointy. also here eyes should be more oval i guess, i like the hair, but still, doesn't look to female too me.

greetz max4d

Corth
14-10-2004, 10:25 AM
Thanks for the reply's guys, I'd really like to get back to this character, I think I might have to redo the mouth area, change the poly flow or something, cause I don't think it looks as realistic as it could.

Thank you for the 5 stars whoever voted, but I have to put this on the back burner again as I'm building a different model to be my 'flagship' of sorts. I'm building my Fallen Paladin (http://www.coronach.org/paladins/FallenPaladinsWIP8big.jpg) in highpoly form now.

-

The_Peel, yeah, I know about the balding thing, I gotta play with the UV's a bit more to get rid of that. I also see what you mean with the nostrils, I'll fix that up when I get to it again.

Borg, thanks for the positives! :) I think I might try a pony tail, it could be interesting to add that, and would suit a thief I think. No flowers though :p

PhantomOokami, Claire Danes? I'll take that as a complement :)

Cyrenn, thanks for looking at my site, I hope to get alot more up there in the following weeks :) I did the hair with the new hair feature in maya6, so you can kinda say it was done with paint effects. :)

Max4d, dang, back to the not very female look... I think I might redo some of the face, I like the lips, just not the outer mouth area around the lips, and I do like the thin face, I'm probably just not pulling it off too well.

Cyrenn
14-10-2004, 12:03 PM
That fallen Paladin is a great looking concept Corth.

This should be an intresting model that your about to start. Looking forward to seeing it develope.

Corth
14-10-2004, 01:45 PM
I don't really have a wip thread for it, I only had one for the photoshop painting I did. I'm almost done it though, and it hasn't taken me very long (the 3D models that is). I showed this pic to Slash earlier/the other day (it's 1:45am here), so I might as well post it here, even though it has nothing to do with this character :eek: It's just the hand, it's not smoothed, doesn't have a bump map, no color map, and yadda yadda yadda. But I'm gonna go to bed now (see above time ;) )

Max4d
14-10-2004, 02:42 PM
Originally posted by Corth
Thanks for the reply's guys, I'd really like to get back to this character, I think I might have to redo the mouth area, change the poly flow or something, cause I don't think it looks as realistic as it could.

Thank you for the 5 stars whoever voted, but I have to put this on the back burner again as I'm building a different model to be my 'flagship' of sorts. I'm building my Fallen Paladin (http://www.coronach.org/paladins/FallenPaladinsWIP8big.jpg) in highpoly form now.

-

The_Peel, yeah, I know about the balding thing, I gotta play with the UV's a bit more to get rid of that. I also see what you mean with the nostrils, I'll fix that up when I get to it again.

Borg, thanks for the positives! :) I think I might try a pony tail, it could be interesting to add that, and would suit a thief I think. No flowers though :p

PhantomOokami, Claire Danes? I'll take that as a complement :)

Cyrenn, thanks for looking at my site, I hope to get alot more up there in the following weeks :) I did the hair with the new hair feature in maya6, so you can kinda say it was done with paint effects. :)

Max4d, dang, back to the not very female look... I think I might redo some of the face, I like the lips, just not the outer mouth area around the lips, and I do like the thin face, I'm probably just not pulling it off too well.


Hey

well, pulling off a fermale face is one of the hardest things to do i think cause something will look like a man too fast if you pull some vertices and move some polys. On www.cgtalk.com is a guy called reiv, search for him and you should some fine female models, i mean, youve got the basics of the face just tweak it more.

good luck

max4d

Corth
26-10-2004, 03:55 AM
Thx Max4d, reiv does some good heads, but not the type that I'm going after, it was helpful to look at them though :)

I realised a few things I was doing wrong, hehe, oops, I've even commented on those things to other people before... :o

Anyway, here's a new update, I'm rendering from further out, just to get a bit better perspective.

http://www.coronach.org/saerinna/3new.jpg
Let me know what you guys think.

the_peel
26-10-2004, 06:37 AM
Hey Corth,

I liked the previous face better... the nose is pointed too far upwards in your newest render. Also, the middle part of her lips is a bit pointy and thin. Maybe make them more round and fuller?

Corth
26-10-2004, 07:54 AM
the nose is pointed too far up? lol, I brought it down after I modified the face a bit, and comparing the old wires to the new ones, it's at about the same angle, perhaps I need to bring the tip of the nose down a bit more. Definitly gonna work on the lips though, thanks :)

<<GhosTS>>
27-10-2004, 07:59 AM
Getting better & better.
I agree with crit about the center of the lip.Its too sharp & pointy.The nose is ok with me.
Hope to see updates.

hpslashluvr
27-10-2004, 08:06 AM
i think you could make the cheeks smoother

Borg
30-10-2004, 02:35 PM
cool i have no crits

Personally i like the lips, it gives her a less human look imo :) and more elfish

but it could look a bit better if it was a bit more rounded, but still that deep

*edit
I saw the turn around vid you have on your site and she looks sweet:)

Rifter
04-11-2004, 03:49 PM
I liked the first face more than this one, good clean model.

But that is just me :)

Keep up the good work man :dance:

Corth
10-11-2004, 03:42 PM
http://www.coronach.org/saerinna/faces.jpg

Well, thought I'd update since I've been foolin around all day (nothin else to do, yay!) :)

This is nowhere near the final version of the rig though, it deforms all weird depending on what your doing :roll: but I just wanted to check out how she'd look. The dark part on her neck in the top pic is because I havn't connected the head to the body yet. I remodeled the neck and collar bone, the arms will come next. I originally modeled this char to be low poly but I want to get more detail in. I addressed all the crits that were given (to my ability) so hopefully she looks better, and her's some simple poses :)

http://www.coronach.org/saerinna/posed.jpg

Borg
10-11-2004, 05:45 PM
wow that looks excelent :)

hpslashluvr
11-11-2004, 06:23 AM
render on a lighter background so i don't have to change my contrast to see the clothes :) i know it's only my comp...but...:p *lazy*

oh, and the angle of the eyebrows looks a little unnatural, but i guess the character is stylized

Cyrenn
11-11-2004, 11:53 AM
Great Job Corth,

This elf lady is straight Pimpin:D

I love the pose you have her in right now.

Good Hussle Man!:D :D :D :D :D

If anything I would suggest, Would be either to make her Lips bigger or to make her nose alittle smaller, either or. But thats just nit picking.

Corth
14-11-2004, 12:45 PM
here's a lighter BG. I want to redo the hair, I got an idea and I want to try it out, but that's for another day.

Corth
14-11-2004, 12:47 PM
and thanks for the comments! :o

Avatar-3DT
14-11-2004, 06:02 PM
Corth, my man! Your cute little elf looks awsome! The abdomen looks a little too flat so I suggest you kick in some belly deformations there. Also, I would try another color scheme for the skin. As it is now, the skin looks kindda dirty. Try eather a paler version of this pink, or hell, play around and try it purple or blue! You've saw the World of Warcraft intro movie, didn't you? if you didn't, I suggest you do. It will give you tones of inspiration.

Corth
01-12-2004, 02:19 PM
Thanks Avatar! I'll be playin around with the texture color tomorrow (and hopefully get a decent bump map too). Right now I'm kinda askin for suggestions or comments for the hair style, I quickly drew up 4 little samples, any comments for the elven thief?
1. Straight hair, goes down and back over her shoulders (kinda like posh spice, lol)
2. The curly hair.
3. Pony tail with bangs
4. The Mila Jovovich (R.E.2:Apocalypse) hair cut, slicked back and curles out at the end.

Cyrenn
01-12-2004, 03:03 PM
I perosnally like either #3 or 4.

The reason I think is cause she is a thief and she needs to be quick and stealty. So I would picture someone with tight slick hair. Kinda like Trinity from the Matrix.

Or like the one where the Hair is pulled back an in a pony tail - ala Lora Croft.

Keep up the great work Corth. I really would like to see this model finished. Cause she is looking Pimped.:D

niki
01-12-2004, 03:42 PM
I like this work ...

Avatar-3DT
02-12-2004, 01:34 AM
I personaly prefere the curly hair just because gives her personality. But you should try to see how it would look with blonde hair (hell, some elves are blonde).

count_carigon
02-12-2004, 03:35 AM
my vote is thrown to choice #3, though i do think #2 is more interesting. 3 just seems to fit the character better.

hpslashluvr
02-12-2004, 04:11 AM
for some reason this reminds me of the woman from some mystery thingy

http://www.theinternetforum.co.uk/crime2/lynley1.html

i think number 2 would be cool...you could put it up or down but curly would be a change