View Full Version : Sub-d
25-03-2004, 10:00 PM
Ok, ive seen hundreds of topics about Sub Division, ive read over lots of threads about sub-D, but for the life of me, i cant figure out WHAT IT IS !!!!, no one actually says what Sub-D is, is it a tool, is it a technique, if so what does this technique involve, ive tried every single tutorial and they just dont cut it, please help me out, and sorry if this has been asked alot, dont flame me :(.
25-03-2004, 10:27 PM
don't know 'bout it ?Can't help you...
Are you talking 'bout sub surface scattering ???
25-03-2004, 10:43 PM
Sub division is a technique that is common to most 3d software packages... it basicly divides your mesh into smaller parts, and can be used to achive a sort of "smoothing" effect... ....right everyone? :D
25-03-2004, 11:10 PM
Yep, in max you use the mesh-smooth modifier etc. Wrong forum btw.
26-03-2004, 12:39 AM
thank you, the tutorial section of this forum is kinda dead so i thought i'd post it here, cause sub division is mostly used with organic moddeling, thank you
26-03-2004, 01:16 AM
mehsmooth isnt exactly the same as convering to a sub-d
sub-d's are subdivision surfaces. different programs use them differenyl, xsi has sub-d by preesing + or -/
maya has a convert to sub-d.
which means you have 3 levels of detial. 1 2 and 3 . and you have a different number of cv's per level; . so you can edit in finer detail.
26-03-2004, 05:04 AM
To get a practical idea of what sub-D's are and how they work, download a copy of Wings 3D (freeware) and some simple tutorials. It's actually a really cool and easy way to model organic stuff, once you get your mind wrapped around the concept.
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