View Full Version : dragonlance (caramon majere)
30-03-2004, 01:36 AM
just made my first 3d character. Inspired from the character of dragonlance ( caramon majere ). Its not finished yetand still on the process.
I'll update this one maybe next week because I'm just doing this on my spare time and have lots of work to do.
Hope i could get any comments or suggestions on you guys that might help me improve. tnx
30-03-2004, 01:42 AM
grate character, i dont know a person that read the book and didnt want to be just like him (except from the dieing part)
i always saw him with dark black hair, and a large mustash, like suitble to any solamnic knight,
you really take me back about ten years to my childhood,
try making his neck a bit less thick, and his cheek bones more distinct,
30-03-2004, 08:56 AM
Caramon is Raistlin's brother, a warrior, not the Paladin Sturm Brightblade, I think you're confusing them ^^
Nice helmet :P I think the neck might be a bit large. Good start
30-03-2004, 09:08 AM
oh ya my mistake!, guess im getting seeniel or maybe the fact i read it in hebrew didnt help, the changed the names a bit- i guess because sturm dosent meen anything in hebrew :D
ok so caramon was the big guy, so try to add volume to the face so it maches the size of the neck becouse he was really big.
30-03-2004, 02:44 PM
- nostrils are too circular, look under someoen's nose and you'll see they have a very different shape
- neck is too thick
- eyeballs are too large
- usually the nose guard of the helmet covers the nose
30-03-2004, 05:28 PM
yep, its raistlins brother, the huge muscular man. The Solamnic knight was sturm brighblade. I'm glad there still someone who appreciate dragonlance.
yes, I will be working on the neck next, I was having hard time with the hair.
thanks though, I like your suggestions. I havent notice the hole of the nosetril, the eyes were big enaf and the cheek bones are not that distinct. I'll make up to it.
About the helm. I get that from the cover of dragon lance, think it was the 3rd book of dragonlance and modify it a bit.
30-03-2004, 05:51 PM
Hi there, i really like the helmet model though needs some nice gold material and a bit of noise to add realism. Looks good after all. Keep it up man!
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