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dowerchin
09-04-2004, 10:08 AM
Hello everyone,

I'm building a Star Wars Naboo fighter in 3DSMax 6 and I'm a little stuck on how to properly texture it. The tricky part for me is how to make a chrome/shiny texture for the ship. Since the front part of the fighter is chrome, and the rest of the body is a Yellow shiny car-paint-like material. I'm not sure how to mix the two.

Anyone have any suggestions?

Dower

novoAlias
10-04-2004, 07:47 PM
look up material ids :)

dowerchin
13-04-2004, 04:09 AM
I thought about that, but wouldn't I need to cut my mesh into the two parts that require the different materials? Since the material ID's are assigned to the faces of my mesh... Is there a way to somehow tell the material that one part is chrome and the other part isn't?