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Staticspector
15-04-2004, 11:12 AM
Hi all i have a question for 3ds max users

Im trying to do a snow like affect where a object hits a plane and the plane actually deformes to the shape of the object hitting it

for example if a ball hit a plane of snow i want it to leave the dent where the ball hit

If anyone can help me that would be nice

Mucle
18-04-2004, 04:55 AM
Try to make a small plane with some darker snow under the ground plane. And then you animate the small planes, so when the ball hits the ground, the small plane shows upp a little, little bit over the ground.

I think that's one way?

:xyz: Mucke :xyz:

primal
19-04-2004, 05:57 AM
head over to maxplugins.de and search for a free plugin called Object Deform, this will allow u to literally dent an object with another object. Ive used this for everything from craters to footsteps.

the_solidshadow
19-04-2004, 08:58 AM
yeah i thought about this after watching monsters inc in the part with all the snow. they done it really good, wonder how... :/