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View Full Version : Using walk cycle in max 6


monkeyhead
04-05-2004, 06:23 AM
Hey there.

I have a problem with character animation (human anatomy) when using bones. I have made a walk cycle so far, but how can I use it, so that my
character walks for a period of time along a path??? And how can I combine several moves? I am using Max 6.
Who can help me?

monkeyhead
05-05-2004, 01:22 AM
Hey whats up with you guys?
No one knows? Please give me an answer.

Downup
05-05-2004, 05:06 AM
I also want to know that!

This "part" of the forum is like a desert

silenter
05-05-2004, 08:22 PM
If you can get or own Character Studio than use it ;)
With the Foot-Step Animation you can easily create your own
walk cycles and add or combine motion clips via motion-mixer.

Another solution for your problem would be to simply path-animate
the node of your character setup and use
"Out-of-Range Types" for the animated tracks to loop them.

monkeyhead
06-05-2004, 01:47 AM
thank you. will try that. i own cs but iŽd like to make my way with bones first.