View Full Version : Building
Morwen
11-05-2004, 02:26 AM
Hi all this my new work, hope you like that. Actually i'm working on a inn (heroic-fantasy) for a friend (& for his RPG ;)). But the roof cause me some problems because i don't know how i can do that. :grr:
ronrn
11-05-2004, 03:07 AM
Well for a traditional flat/commercial roof, let the walls rise above roof level like a railing of sorts. Flat roof material is normally small gravels. Pipes and skylites protruding above roof level will help add to realism.
A roof with pitch/angle will be a bit more complicated. I normaly use simple planes (triangular for hip styles or rectangular for gable style) for each roof section. Pitch/angle is usually determined by.....pitch= rise x span. hth some:)
Kealo
11-05-2004, 03:11 AM
looks good... only the roof.. its way 2 flat... maybe use a railing indeed:)
geoMan
11-05-2004, 03:11 AM
well..quite neat...nothin to crit....what are u planning next?
Morwen
11-05-2004, 03:25 AM
Mmmm i see Ronrn, i'll try to do that :hmm: thanks for your help.
Yea Kealo you right :p
After the roof making, i must do the street & others buildings (more simple) for the background. When it will be finished (and when i receive my 3d total cd textures :D) i'll texturing it & render.
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