View Full Version : Tiger 1
Spaghetti
03-06-2004, 11:40 AM
I have started modelling a Tiger 1 tank from ww2.
here is the progress so far:
http://www.gonad.org/upload/images/tiger_1.jpg
http://www.gonad.org/upload/images/tiger_1_2.jpg
http://www.gonad.org/upload/images/tiger_1_3.jpg
Psistorm
03-06-2004, 01:06 PM
that already looks very cool :)
only crit so far is the smoothing problem on the turret (you can see the poly edges, maybe use meshsmooth?)
invert
03-06-2004, 02:16 PM
Originally posted by Psistorm
that already looks very cool :)
only crit so far is the smoothing problem on the turret (you can see the poly edges, maybe use meshsmooth?) Well its still obviously a WIP so I doubt he will wanna throw meshsmooth on it right now because it would be too muc of a hassle to tweak. And I agree its coming along nice though the cut outs and grooves in the rear end should be a tad sharper right now, looks to organic.
Spaghetti
04-06-2004, 12:38 AM
Thx for the replies. I will reduse the continuity on those cut outs now ;)
Looks really nice, let's see some updates soon :)
Jon
jawahar
05-06-2004, 01:57 AM
coming along nicely,updates updates :D :D
Spaghetti
05-06-2004, 03:05 AM
Update:
Yustas
05-06-2004, 03:16 AM
Looks good... take a notice and check with references.... the tank's barrel wasn't a single piece, but a composite of several... let's say tubes :)
Spaghetti
05-06-2004, 03:18 AM
that was quick :P
Im gonna fix it now ;)
ftorek
05-06-2004, 03:24 AM
hey - here's something i found - mayby u'll find it useful
http://www.max3d.pl/forum/viewthread.php?tid=11572
Looks really nice! :D
I like it so far - do you have any plans for a scene?
Would be great...:roll:
Jon
Spaghetti
05-06-2004, 11:56 PM
Ill probably make some images, but not an animation, because the the tracks didn't work out as I planned. I wanted to attach them to a motion path, but It didn't work out
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