jd3d
07-06-2004, 03:15 PM
Hi,
I've recently upgraded to 3dsmax6 and i can't seem to get the tiling to work the way it used to in previous versions.
I'm hoping someone can help. i'm sure it's very basic but i have tried a number of things.
In the screenshot you can see i've set it up to have the counts as 10x10 and then the UVW tiling to 18000x2000 to create exactly 1800x200 planks of timber but also taking advantage of the colour variance setting.
Anyway the damn planks just won't tile, it just takes my scanned bitmap of the selected finish and maps it over the whole floor instead of tiling it like it should (it shows the correct tiling in the viewport).
http://img26.imageshack.us/img26/2475/tilingproblem.jpg
Hope someone can help with this it's very frustrating.
I have tried using the count in the tiling settings and a few different ways of creating the same effect and none of them worked.
JD
I've recently upgraded to 3dsmax6 and i can't seem to get the tiling to work the way it used to in previous versions.
I'm hoping someone can help. i'm sure it's very basic but i have tried a number of things.
In the screenshot you can see i've set it up to have the counts as 10x10 and then the UVW tiling to 18000x2000 to create exactly 1800x200 planks of timber but also taking advantage of the colour variance setting.
Anyway the damn planks just won't tile, it just takes my scanned bitmap of the selected finish and maps it over the whole floor instead of tiling it like it should (it shows the correct tiling in the viewport).
http://img26.imageshack.us/img26/2475/tilingproblem.jpg
Hope someone can help with this it's very frustrating.
I have tried using the count in the tiling settings and a few different ways of creating the same effect and none of them worked.
JD