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View Full Version : Giant Underground City Surface Conn Structure


tricecold
18-06-2004, 01:28 AM
This is a WIP of a surface Connection and Ventalation structure of an underground city. Need your critiques very much and also need tips on huge sizes of textures and rendering scenes with more than 700K polygons, tips like memory issues and stuff. thnx


http://cgthink.com/ustaci.jpg
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http://www.cgthink.com/test1a.jpg
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http://www.cgthink.com/test2a.jpg
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http://www.cgthink.com/test3a.jpg
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Diagram below illustrates the main shape of the structure once completed however over 750K poly is crashing maya, have 768MB RAM dunno why this is happening.

http://www.cgthink.com/top.jpg
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http://cgthink.com/test4a.jpg

nendo
18-06-2004, 02:37 AM
very nice. don't know y but it reminds me of something from a mist game. don't ask y though