View Full Version : Tutorial project...
29-06-2004, 04:47 PM
Hiya.. Iam folowing the tutorial. But how do i get the smugded tiles away?
And another thing, how do I use the Vray displacement mod?
29-06-2004, 05:43 PM
Comeone Some1...? :(
I don't know what you mean? Can you explain your question?:)
29-06-2004, 07:54 PM
Its all blurry there
29-06-2004, 08:34 PM
I think it is just the angle you are viewing the texture. Either that
or you need to readjust your uvmap so it is as parrallel you can
get with the surface of the roof. But I really think it is just the angle of the camera
29-06-2004, 08:41 PM
after looking at the tutorial and then looking at your mesh, i see
a variation to why your looks different then in the tutorial.If you look at the picture below . If you see the highlighted area it shows that the slope of the roof is straight and flat. When we look at your picture I see that the roof is curved. When shown
at an extreme angle when curved like that It gets blurry. Adjust
that portion of you mesh to make it straight instead of curved.
29-06-2004, 09:09 PM
Yeah i will try...
Also how do i use the VRay displacement mod... I forgot :(
29-06-2004, 10:51 PM
Looks good except as said the straight slope and I am also trying to figure out the displacement mod...
29-06-2004, 10:55 PM
Ground isnt perfect...
BUT I NEED TO KNOW HOW TO USE VRAY DIS MOD...
29-06-2004, 10:57 PM
Grrr darn attachment...
Anyone got a tip how to texture the arc?
29-06-2004, 11:33 PM
I fixed it i think :P, heres my improved arc, i hope.
30-06-2004, 07:02 PM
Come on please help me on how the vray displacment mod work... Ive tried but i dont get the same result as the stones at the tutorail...
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