wave
15-07-2004, 07:58 PM
Hi @ all!
My debut at 3dtotal.com :) And I start with a question... Well the pictures below are showing my latest work and in brief its process of making - my state of the art. I was trying to learn moddeling during the creation of this car - at least I started doing 3D about 3 Month ago :roll:
ok. I reachted my goal an now know hoe to moddel and handle 3ds max. The next goal is to understand how to trade and make realistic materials. As you see in below the mats are not quite good - especially the front- and backlights :(, but even the gray falloff of the carpaint doesnīt comfort me... btw. Btw. the environment of the car is just a test - so the modell itself is (nearly) Final and the Mats are definetly not....
So heres my question: Could anybody give some hints, advises, links, tuts how to do realistic materials for rim, front- and backlights and how to illuminate those? I would like to animate someone hitting the brakes....
greeetz and thnx,
wave
Iīve got some probs with the server so if you dontīsee any pictures - pleas try again later....
http://www.wavestone.de/threats/0701_01_web.jpg
http://www.wavestone.de/threats/0706_reifen_scheibe.jpg
http://www.wavestone.de/threats/0708_01_web.jpg
http://www.wavestone.de/threats/cf_update.jpg
http://www.wavestone.de/threats/FINAL_01_web.jpg
http://www.wavestone.de/threats/FINAL_02_web.jpg
http://www.wavestone.de/threats/FINAL_03_web.jpg
http://www.wavestone.de/threats/FINAL_04_web.jpg
http://www.wavestone.de/threats/FINAL_05_web.jpg
My debut at 3dtotal.com :) And I start with a question... Well the pictures below are showing my latest work and in brief its process of making - my state of the art. I was trying to learn moddeling during the creation of this car - at least I started doing 3D about 3 Month ago :roll:
ok. I reachted my goal an now know hoe to moddel and handle 3ds max. The next goal is to understand how to trade and make realistic materials. As you see in below the mats are not quite good - especially the front- and backlights :(, but even the gray falloff of the carpaint doesnīt comfort me... btw. Btw. the environment of the car is just a test - so the modell itself is (nearly) Final and the Mats are definetly not....
So heres my question: Could anybody give some hints, advises, links, tuts how to do realistic materials for rim, front- and backlights and how to illuminate those? I would like to animate someone hitting the brakes....
greeetz and thnx,
wave
Iīve got some probs with the server so if you dontīsee any pictures - pleas try again later....
http://www.wavestone.de/threats/0701_01_web.jpg
http://www.wavestone.de/threats/0706_reifen_scheibe.jpg
http://www.wavestone.de/threats/0708_01_web.jpg
http://www.wavestone.de/threats/cf_update.jpg
http://www.wavestone.de/threats/FINAL_01_web.jpg
http://www.wavestone.de/threats/FINAL_02_web.jpg
http://www.wavestone.de/threats/FINAL_03_web.jpg
http://www.wavestone.de/threats/FINAL_04_web.jpg
http://www.wavestone.de/threats/FINAL_05_web.jpg