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View Full Version : Wondering What you guys think :-)


ThinkTank
16-07-2004, 04:44 AM
Hi guys
Ok, I've been asked to make a 5 floor apartment into 3D, and making it the "boobies" of an image, and animation, just a few tips I need on how I can do this.

The Image below is a quick working out of the model, this isn't the actual model (I'm making it from scrach again). I need to know:

As I'm copying and pasting (bascily) the apartment floors up in to 5 floors, should each floor be a seperate Xref file? (Would this have a huge impact in rendering?


Secondly, What kind of lighting should I use? Its a project with alot of polgons involved, I also want to animate a walkthough, so whats the best effective lighing I can use which is realistic but at the same time rendering time efficent. ?!?!?!


Oh And I was thinking of making the Glass like this > Reflective maps > Raytrace. Refracting Maps > 98 RayTrace, I know this makes nice glass efffect, but would it be wise in this situation, If anyone knows a better way please tell me (I'm trying to get this final Render as nice as possible).


Is it ok to use the standard 3DMAX6 plants, or is there a better way to get realistic plantation, I won't have time to make my own.


Well I'd love to see what you guys think, and remember the image below aint the final, its a pre-production thingy (starting again in scratch mode) :-P Thanks!

JayF
16-07-2004, 09:17 AM
Well I can tell you this much:

Using Xref seems to be a good idea, but I didnt know it had an impact on redering...why not just simply duplicate the floors, or import one floor into itself?

Id use Daylight with Radiosity for the lighting although it could take a long time to render.

About the glass, Id just use Reflection not Refraction since the windows are far away I dont think it plays a crucial role and you ll save lots of render time.

Id use the Max 6 plants.

Well hope you show us some updates. If theres something I missed or said wrong please correct me, good luck! :)