View Full Version : Dungeon seige mod
02-08-2004, 04:52 AM
You've guessed it, a dungeon seige mod!!!
I need modelers, animators, others!
I am planning to make a dungeon seige mod but re model everything to a feudal age ype thing, or basically just a new game.
Any thoughts or crits?
02-08-2004, 10:37 PM
kinda vague.. are you doing the european type of feudal age or japanese?
personally i think both have been kinda over done.. think of some interesting points to add.. and keep us updated on the ideas. good luck
03-08-2004, 05:04 AM
I am planning to make a dungeon seige mod.
Evil <Things>have invaded your home land. Everyone you know has fled or is dead. You need to reach Trelheim in order to warn the hierarchy about the oncoming dwarven raiders, or the whole country could be taken by suprise!!!!
The story will be set around a playable character, that is the human (boring<- need a way to change that) and teamable charcters you will meet on the way.
New model of monster (namely dwarves) will be needed, plus a few other things ;).
These all obviously have to be animated, then have their ai programmed in. (not an easy task).
New weapons will also be made either using existing templates or com[letely new templates (<-programmed)
So basically for this mod:
a modeller is needed-i am a modeller so that will equal two
an animator is needed
a programmer is needed< note that the programming language is its own< but very easy to use as their are very limited syntax and the siege editor has alot of files surrounding that anyway.
A texture artist
Note this is UNPAID work unless any profit can be made when the project is finished. I have tried too many ties to create a dungeon seige mod but it never really worked :(
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