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Andy_k-3DT
14-10-2004, 05:10 AM
speed modelling challenge week 18


The "rules" are simple,

1, Each week we'll post a subject for you to model along with a time limit on how long you should spend on it. How you interpret the brief is up to you as long as the final model conforms to what we have asked for.

2, spend no longer than the specified time on the modelling stages then render the image.

3, Post the image here along with your details, software used, time spent etc. Please post only one image per entry with a maximum file size of 100k and with the maximum dimensions of 800x600. This image should include at least one wire frame view of your finished model. Posts with multiple renders of the same object will be deleted.

4, time spent on rendering or texturing is not included in the alocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure"

5, if your model is not complete, you can still post as long as it's recognizeable

6, no cheating, we are relying on your honesty here and the idea of speed modelling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.

7, No limit to the number of entries each person is allowed as long as each one is a completely new model and not one that utilises bits of previous entries


8, No external links to pictures, they must be attached using the browse button and be no larger than 800x600 pixels and 100k. Any pictures larger than this or links will be removed as soon as we see them and the poster will be disqualified immediately

prizes of a 3D Total texture CDs to the best entrants. We'll judge it to avoid the voting process getting too complicated and winners will be notified by email.

so, here we go, with this week's challenge

deadline - 22.00 GMT Wednesday 20th October 2004

modelling time - 60 minutes

subject "biped character"

This week we are looking for something a little different, not only do we want the character but you need to develop him a little, briefly tell his story.

Your character can be anything you like as long as it has two legs. Obviously with the time constraints it will probably be low poly. You don't need to rig it for this challenge (we may save that for a later challenge :)) but you should build it as though you intended to rig it.

Have fun

Andy

H2O-3DT
14-10-2004, 05:11 AM
nice.. really nice... Characters!!! at last.. :)
Great topic.. :)

Andy_k-3DT
14-10-2004, 05:14 AM
as usual, i'll set the ball rolling

meet

"Speedy Charalambos"

he's the trumpet playing eldest, of four brothers who make up the world's most average mariachi band.

They only get to play in one place which is their family cantina
"La CatoLoco" which is miles form anywhere and their main customers are ...., well they haven't got any customers because the music is so bad.

Marty_McFly-3DT
14-10-2004, 05:15 AM
Originally posted by H2O
nice.. really nice... Characters!!! at last.. :)
Great topic.. :)

H20! How'd you get in here? And how did you make this post... I thought we confiscated your equipment!?! It's now time for more drastic measures... :halo:

H2O-3DT
14-10-2004, 05:16 AM
Bring it on Marty!!!! :) :) :D :D

H2O-3DT
14-10-2004, 05:40 AM
Andy
"This week we are looking for something a little different, not only do we want the character but you need to develop him a little, briefly tell his story."

Do u mean personality? or a story behind the character?
Edit: Or perhaps both.. :)

shiroii
14-10-2004, 05:41 AM
:eek: I like this one. I've got this really cool sketch of a faceless guy. A bit boney, and he's got horns and stuff, but he isn't devilish, he's pretty cute. ^.^ I'll see if I can make time tommorrow. I've got a project that need to be finished friday morning (gotta deliver it then) I "only" need to texture and composite the project so I think I might be able make an hour of free-time :) (could do it now, but I need to make image planes first and I'd wake up everyone with my noisy scanner ^_____^)

You can enter multiple models right?

Andy_k-3DT
14-10-2004, 05:54 AM
I think personality will develop as the story behind the cgaracter does. What we are really looking for is people to develop the character, not to model him first then make the story fit but to really make the character reflect the personality - does that make sense?

and yes you can enter as many models as you like :)

Andy

mike437
14-10-2004, 08:17 AM
:eek: Andy, you're making this harder every week.

Andy_k-3DT
14-10-2004, 08:31 AM
Originally posted by mike437
:eek: Andy, you're making this harder every week.

fair comment Mike although I must say I disagree - OK this will always be subjective but I try and set times based on how long I take on creating the subject. I seldom plan much in advance (other than a quick think about how to approach the subject) so that should give anybody modelling with an organised workflow an advantage :)

does anyone else agree?

Please check out this thread


http://forums.3dtotal.com/showthread.php?s=&threadid=23628



Andy

Segreto
14-10-2004, 11:17 AM
good topic! hopefully i can find time to enter

3DGE
14-10-2004, 01:48 PM
Ok, so, no one said it has to be an animal or human, just a two-legged creature, right? :)

Well, here's DL1x... you may think it's a common robot... well he's not!

Have you ever seen human eyes larger than a basket ball? I didn't.

DL1x is DLab's new-generation frankensteinoidal droid. He's a small (10 cm ~ 4in tall) microbot with a real human eye. And he's dangerous. Well, at least if you're a fly, mosquito, or any other kind of bug and/or insect. His job is keep the DLab clean from all those... bugs :)

Hope you like it guys ;)

Seb


P.S.: Tech info:

Modelling time: 35 minutes

Materials: 15 minutes

Rendering on Blender with AI: 12 minutes
(BTW, I've got my new Athlon 64 with 1 gig of ram, if anyone cares... now I can render things that would usually take me 5+ hours in a matter of minutes. Lovely.)

Post processing in PS: 20 mintues :)

Segreto
14-10-2004, 02:38 PM
nice one:)

Etch_Coli
14-10-2004, 02:48 PM
Oiy . . . what a time to start with the challenges huh? Well, I might as well give this one a shot . . . whats it gonna hurt?(beside my fragile ego :p)

Etch_Coli
14-10-2004, 05:26 PM
Ok, here goes . . . .

Model Time: 60 min
Texture/lighting/rendering/compositing: about 10 min
Software: Maya 5

This is Slinky . . . he is the youngest member of his tribe. Recently he completed the rights to becoming a man, and here he stands showing it off with pride(though he can barely lift it at all!).

KL-Maverick
14-10-2004, 05:35 PM
I'm up for it, Ive got some time on friday and saturday so I'll sketch tonight after the Bill.

Looking forward to this one.

Black
14-10-2004, 08:43 PM
I finished one and textured it earlier this morning. If I can get around to rendering it I'll post it soon.

The charecter I created was sort of based on a story I am working on. So he's my own as it is...
But now here's the question part:
Did it HAVE to be my own?

Like the subjects have been always modeling already existing materials or objects until now.

It hasn't been stated that you have to create the charecter completely. It just says to make sure the charecter has a past/Story... a background.

Like lets say I go and model Spiderman. He well has a background AND a story doesn't he?
Like can we do fan art aswel?

Black
14-10-2004, 08:45 PM
Just read my post to notice I started almost every sentence with 'like'!

:o

ROB
14-10-2004, 11:13 PM
My Digi-Girl:
3D Studio Max 6
60 Mins
Render time : 3 sec

Emma is 13 years of age.
She’s a bit of a punk rocker chick with a short temper.
Emma has two older brothers who pick on her a bit for being the baby of the family, so she knows how to fight her own corner.
Although she puts on a harsh in your face exterior, she has a good heart and tries her best to excel at what ever she puts her hand to.

anima3d
15-10-2004, 02:18 AM
i wish 2 have 1 hour more... :cry: :cry: :cry:

Modeling : full 60 min
Painting : 4 - 5 min
rendering : 2 min with 3ds Max (Default Rendering)...

nickbot5
15-10-2004, 02:43 AM
This is my favorite challenge Ive seen on here. I cant wait to get started. Im glad the subject is so broad, it gives alot of room for creativity! To be completely honest, Im even more excited to see what everyone else comes up with. But I still look forward to challenging myself.

Good Luck everyone!

Nickbot

maximo3d
15-10-2004, 03:08 AM
Originally posted by DLab
Ok, so, no one said it has to be an animal or human, just a two-legged creature, right? :)

Well, here's DL1x... you may think it's a common robot... well he's not!

Have you ever seen human eyes larger than a basket ball? I didn't.

DL1x is DLab's new-generation frankensteinoidal droid. He's a small (10 cm ~ 4in tall) microbot with a real human eye. And he's dangerous. Well, at least if you're a fly, mosquito, or any other kind of bug and/or insect. His job is keep the DLab clean from all those... bugs :)

Hope you like it guys ;)

Seb


P.S.: Tech info:

Modelling time: 35 minutes

Materials: 15 minutes

Rendering on Blender with AI: 12 minutes
(BTW, I've got my new Athlon 64 with 1 gig of ram, if anyone cares... now I can render things that would usually take me 5+ hours in a matter of minutes. Lovely.)

Post processing in PS: 20 mintues :)

I MUST SAY... WOW!!!!!:eek:

FordPrefect
15-10-2004, 04:00 AM
My interpretation:

Software: Bryce 5
Modelling: 35 Mins
Texturing: 4 Mins
Rendering: 1 Min
Description: Buuba is an idiotic neuroscientist who specialises in the connection between the sounds of words and the image they conjur in the brain. He is the perfect foil for Kikki, a brilliant scientist who often gets carried away.
Buuba speaks in grunts and snorts and routinely scars his face with his disaligned teeth. He's slow and dim-witted but has a heart of steel. He once managed a Nobel Prize - and escaped sixteen years for theft.

Marty_McFly-3DT
15-10-2004, 04:07 AM
Ok everybody... beware for I have let loose my Ninja biped to assassinate all other entries!

Name: Chop Suey
Age: Unknown
Profession: Professional Speed Modelling Biped Model Killer Pserson Dude Guy!

History: Created by a Mad Scientist (Marty_McFly), Chop Suey's sole design was to destroy all Biped models made by H20 and many other talented modellers at the Threedy Forums. During his creation it became very apparent that the Mad Scientist has absolutly no experience in modelling the human form whatsoever. Without any reference pics, he sat down with 1 hour of time and an idea. 60 minutes later, Chop Suey was born. Realizing the cartoon nature of his Master Ninja model... he hopes that if Chop Suey doesn't live up to his mission... he can at least keep people laughing long enough to keep them from creating any more models therefore making him the victorious one by default! :D

60 mins, 3d Studio Max 6, 30 second render, no texture work, no real planning, but yet he still looks cool! :p (NOT!)

CutCopyPaste
15-10-2004, 04:34 AM
Amusing story Marty !

I think you might want to take a little of that mad scientist time and create another.

Your characters lower torso and legs have a specific attribute of a character whom *****. I suggest you go in that direction as it shouldn't take you too long to create the upper portion.

*
I saw this image on the web, thought ya might like to modify it for your avatar or whatever that thing is on the left below peoples names. (not that there's anything wrong with yours as is). source: http://membres.lycos.fr/biff/home.htm

Black
15-10-2004, 04:58 AM
Originally posted by Andy_k-3DT

...Obviously with the time constraints it will probably be low poly...



:eek: Low poly??!! Does that mean I am disqualified? (Over 2 million Polies!)

Rob, Etch_Coli; I loved your models. How ever low poly they were: They gave a perfect discription to what I read about them above.

Anima3D; You have there a something that would take many more than a day to do. A tisk you couldn't go all the way. So does she have a story?

Marty; "... and many other talented modellers ... "
So then that means I don't ahve anything to worry about eh? :)

Dlab;
Where on earth DID you come up with a human eye'd microbot to anti pesticite an inclosed environment?! Too many bugs around? :)



And here is my model. Posted a bit late but I had some hardware issues that held some things back for me.

This is a male TraKaak.
(The capital letter in between is to help our pronouncing the native dialect)

He is based on the Female creature that I planned to use for my upcoming animation. But as I really liked how this guy turned out I am going to use him aswel.

The TraKaak are literally the Cattle of Planet AnKaR.
They are not bred to be slaughtered as we do. Since they are not really creatures that survive healthily in captivity. But they do breed like rabbits and are not too diffiuclt to find (All over the place)
They are flock animals and have a keen sence of scent and sight. They feed on a sort of algea that grows in the swamp areas. AnKaR is rich in it's green nature. Even though it does not have any massive sea's to compair. It has spread lakes and swamps saturatedly scattered.
For a long period the TraKaak were concidered to be of two diffrent breeds. In time it was figured that they were actually just seperate sex's.
The Male TraKraak are not as mobile as the female and usually stay in the folds of the forestry. As the Females (More yellow tinted) ride out in the wide feilds like wild horses. The only time they meet together is probablywhen they move into the swamps to feed.
They almost never sleep. They fall in a sort of trans like state while filtering Algea through their snouts. This resting period is when they are most vulnerable. And when they are most captured.
It is said that their meat taste like pickled turkey(However that would taste like!)
During gestation the females are way out of site in the deep foilage where they hide off. Because of their awkward anatomy even though they are structured to comfortably carry the infant. They can not move or run. You could compair them to kangroo's in a manner with a slight diffrence. The female gives birth in a very early period of the gestation. During birth they are born with a mushy membraine that provides feeding to the infant until it is capable to penetrate it's way out.
The sitting by the young is the duty of the males. Almost immediately after giving birth the females are off to the fields. Once again sexually active.
Other then the colour. A very distinctive diffrence of a male to a female is that the males have a more erected unihorn on the back of their skull.
In the iron-fist era oddly enough the males have become even less seen.
In the great story the TraKaak have no presence other than the females being of the first to hear of the fall of the Gods (http://users.telenet.be/Black.D.Greatest/TraKaak-Females.jpg). (Which was obviouse to happen since they are literally everywhere)

And here is TraKaak's data's:

Preproduction... What Prerpoduction?!

Modeling... 60 minutes
Zspheres
Adaptive skin (Lowest res)
Geometry subdivision ( x6 )
Sculpting transformation tools til I got a decentish shape
Modeled in Z-Brush

Texture and Rendering... around 20 minutesTexturing_over 1hr Rendering
Zbrush's own Adaptive UV maping
Textured mostly via Texture master and texture layout retouched in Photoshop.
Specularity and bump map was extracted from the displacement map
I asighned the Specularity map through the lacunarity of a brownian both to have it 3D projected and to have a softer pass
Textured Mesh was rendered with Mental Ray with and without FInal Gather.
An HDRI map obtained from Dosch Nature was used to sort of get the light they would have.
Clay Mesh was rendered in Zbrush
Done in MaYA, PShop and Z-Bruh

PostProduction... 30 Minutes
No postproduction was done to the renders.
Just peaces were put together.
The bump value of the big one done in Final Gather was too sharp so I overlayed a GI render with lower bump values
The backgrond was an extraction from a part of his texturemap (His Head and Neck) and I overlayed the HDRI mentioned onto it as a Jpeg. Such a simple thing created a really cool and fitting effect.
Since I worked with the Zsphere's feature of Zbrush (a FANTASTIC software) I thought it a good idea to post the ZSphere render aswel. Which was also rendered in Zbrush
Done in PShop


Andy you are not allowed to complain about the long post.. You wanted a story you gotta story! :)

(Ps; the image link to the sketch for the females is only temporarily going to be online)

Segreto
15-10-2004, 07:12 AM
good one Black, zbrush is a good program to do highly detailed characters really fast:) Good Job!

Sonic-X
15-10-2004, 01:29 PM
This looks like fun. I have to try this.

Andy_k-3DT
15-10-2004, 01:58 PM
Originally posted by Black
:eek: Low poly??!! Does that mean I am disqualified? (Over 2 million Polies!)


Andy you are not allowed to complain about the long post.. You wanted a story you gotta story! :)



no you won't be disqualified and why should I complain, this is EXACTLY what we were looking for - great entry

Andy

Black
15-10-2004, 01:59 PM
:o Gee


:)

3djunior
15-10-2004, 05:31 PM
Im a little bit confused, do we have to have it in a 'neutral' pose? or can it be posed?:hmm:

the_bully
15-10-2004, 08:30 PM
Nice one Marty
Whats up with his kung fu grip?You should pose him like breaking bricks or something:D

bobweb
15-10-2004, 09:24 PM
A Shrullbog

Shrullbogs are relatively small animals, living somewhere far out there. Their size is similar to rabbits and looking very cute, they are very popular pets. Unfortunately they do not really have a neck for a leash and they are not intelligent enough to know their masters. Actually they do not think of much more than eating and breeding the whole day. Therefore scientists invented a small brain implant to let their masters operate them by remote control. It became a very popular children’s game to make up small, silly Shrullbog theatre plays together. But the remote only works, when the Shrullbogs are happy, which usually takes only giving them something to eat. They eat almost everything, but mostly insects and sweets. There are even sweet insects but I have never tried one of those. ;o)
As this is such a popular pet, nearly everybody owns one and there are no problems with insects at all in that world – after all there is an economic interest to catch them all.
There are still some wild Shrullbogs living in the forests, which can be recognised quite easily, as they do not have the small implant bump on the back of the head. In the forests they live in packs with a leader. It is not possible to become a leader, leaders are born. A relatively rare amount of Shrullbogs is born with colourful dots on their back and all the Shrullbogs have the instinct to follow these dots. There were even cases, when leaders were born with these dots spreading widely enough over their body, so they themselves could see them. This resulted in Shrullbogs always running after their own back with a whole pack following – a tremendously funny nature play…


Made with 3ds max 6
Modelling: Full 60 minutes (and still a lot to do, unfortunately no time left for teeth…)
Texturing, lighting, render tests: about 2 hours
Rendering: 2:16 minutes with scanline renderer and light tracer

Black
15-10-2004, 09:33 PM
That was FANTASTIC!
I literally wanted to go watch it's cartoon or buy it's comicbook had there been any!


That was one hell of a story Bobweb!!



Nice model too! (Thought they'd look cuter though.. but I guess it was just a bad hair day for this one. Cause it HAS all the implements that makes up a cute character)

Shrullbogs all the way!! :)

barakefi10
15-10-2004, 11:04 PM
this is may entry

this is a team off super vegtables they came from the planet vegis, they are afraid of everything so their hide out is in a fridg.

the carrot is the captain of the team he's biggest fear is water
the yam is the head of the security but he is the one who is psimistic about everything
the pea is a baby who came along as stowaway
he was playing in his back yard and his ball roll into the carrot's ship.

now they on earth and they are tring to do every thing to go back to vegis.


made in 3d 5.1
55 minuts

hope it is what you ment on your instructions andy
and i hope you'll like it

Barks
15-10-2004, 11:13 PM
Originally posted by bobweb
Shrullbogs




Hey Bobweb, do they fall over when they run? :p

Well done one of the best and my personal favorite so far. Keep it up.

andoy
16-10-2004, 12:04 AM
some very creative work so far,
this forum really is going from strength to strength.
Great topic this week Andy..
good luck to all and i hopefully will be posting my entry soon,

bobweb
16-10-2004, 12:25 AM
@Black: Thanks a lot for your comment! Actually I had him furry in mind but there is no possibility to make fur in 3ds max. I know that there is a free plugin in its beta phase, maybe I will try that later just to see how it would look like. Your entry is not too bad as well ;) - it actually discouraged me a little from joining this week's challenge. Also great description! It just felt like watching a documentary about these creatures.

@Barks: Actually they have quite a good sense of balance - he could even scratch himself behind the ear without sitting down... :D

Barks
16-10-2004, 12:47 AM
Originally posted by bobweb
@Barks: Actually they have quite a good sense of balance - he could even scratch himself behind the ear without sitting down... :D

Wow...thats amazing...I want one! :D

Etch_Coli
16-10-2004, 12:49 AM
I need to get faster . . . . might help if I had a decent comp too though :cool:

Model time: full 60
texturing/lighting/rendering/postproduction: about 30 min(I'd say 10 of that was just the renders lol!)

C & C are welcome and appreciated! :)


This is Gargon, he is a member of the aquatic alien race The Shim. Their home planet is is roughly 89% water. After reaching adulthood, Gargon was antsy to leave his watery dwelling to seek out other wonders of the universe. During his adventures he came across the planet Earth. With Earth having such a large water basis, Gargon was quickly drawn down to explore. After a quick exploration through the Atlantic, he decided he would reside here for a while. He currently stays in the ruins of Atlantis.

Black
16-10-2004, 01:39 AM
Thank you BobWeb,

Would you mind if I help give your story a try then? I have the ability to make furry things with the softwares I have in reach.
Tell you what... If you would like:
Just send me the file and what you want or where what colour what.... And we could get something out. It'll be your work again this way. Just 'fur'ed over at this side.

As for my documentary bit...
Actually I had this script that I wanted to convert into a comic book, as I am better in traditional medium than digital (But things changed and we are trying to bring out an animation).
In some part there were these Parasaurolophus/Turkey mixed type of wild beasts that were in a scene that hear a great clash and start running as it aprouches to hit ground.
I never went down to modeling them. So I thought I could model them for here. Then I decided I didn't really want to model something that I would be using in the movie in just an hour. So I came up with a whole story for what else I can do.
It sure helped ad more background to my story I must confess.

Honestly; I wanted to do so much more with him. But time was too limiting.
At around 30 minutes I tried to make sure I had a presentable and ready character. Then spent the rest of the time dividing and detailing it (Forgetting that the females DID have arms! But I think they aren't going to anymore)
I am sort of confident in being comfortable to model things (Besides cars... no good at cars. Don't like them), but characters is the ONE thing I have trained myself most for.
There are a dear more stories I have in hand that I can model and put up. But well... will see.
(none as perfect as: seeing their own dots that they start chasing around, bonding all the rest to follow! I had my wife and friends especially read through your text. It is a great one. Waiting for more.)

Black
16-10-2004, 01:49 AM
Oh a really cool thing I would like to share!

Today I was modelling this Hover-Disc model. I generally had an impression of myself that I work fast. But I suddenly noticed that it was going in lightning speed!

I guess I shouldn't be suprised at the quality for those who have been competing for so long.

(A small note to those that feel stuck... "It DOES get better as you try")

Dozer
16-10-2004, 01:56 AM
Meet Sargash (Sar-gash)
You will find Sargash and all of his race (the ooshamen) on planet Ushadanamen (ooh-shaw-dan-ah-men).
These filthy creatures have no civilizations, no technologies, nothing more than animals in a jungle planet.
Sargash's planet is one giant jungle/everglade. Ushadanmen sports no oceans, no deserts, no plains...
Any traveler unlucky enough to land (crash land, after all no one intentionally comes here) here, they would
likely be eaten by an Ooshamen within minutes. These animals are ferocious eaters of meat, not stopping at
their own race, they manage to keep their population in check by constantly fighting with and eating each other.


Program used - 3Dsmax 5
Rendering Time - 3 minutes (per angle)

Hope you like it...

Dozer
16-10-2004, 01:56 AM
H2-ccf972 (nicknamed "Andy" by the developers) is a domesticated robot, now a vintage
machine viewed at the Smithsonian. This model was the pioneer developemental start to
a long line of personal robotic assistants. This model was released to the market on
November 21st 2016, 35 years later, the robot has improved dramitically, however, this
robot paved the way for all models after...

Time spent: 50 minutes
Renderings: 3 minutes (total)

Hope you like it...

Shuggie
16-10-2004, 03:04 AM
The character is called B.O.B. (bot overhaul, bot) a robot repair bot. This was built with 3ds max 6, The model consists of 38,700 polys, the model took around 55 mins to make, spent around 10 mins playing with the ink and paint settings for the materials.

anubis
16-10-2004, 03:15 AM
why does someone delete my post? i haven't say anything bad or make something wrong:(
?????????
help!:ufo:

Marty_McFly-3DT
16-10-2004, 03:30 AM
Originally posted by CutCopyPaste
I think you might want to take a little of that mad scientist time and create another.

Name: Mikey (My-Key)
Age: Younger than Chop Suey
Profession: Professional Speed Modelling Biped Model Killer Mouse Person Dude Guy!


Heeding the advice of his Chief Advisor (CutCopyPaste)... Marty_McFly decides to listen and make yet another minion for his army. This time using a bit more reference and advice from family and friends... he creates Mikey! Trained as a Navy Seal for 15 minutes, Mikey is the perfect companion to Chop Suey! Together they will destroy all opposition and "render" Marty_McFly the winner! :D

30 mins for the head, 30 mins for the body, 3d Studio Max 6, 3 minute render, no real texture work, some planning, and a lot better looking than Chop Suey! :p

WebWolf
16-10-2004, 03:37 AM
I don't think, anybody knows this guy, :-) so I will tell you something about him.

It's Mike Wazowski, the best and only assistent of the scariest monster in Monstropolis: Sulley, the Scarer.
Mike has to write the reports of the Scare-Missions Sulley takes into the children's rooms.
But most of the times Mike forgets to send them in and gets problems with Roz, the slimy snake which is the boss of them all.
Ah, and by the way - Mike and Sulley are the best friends. Even when a really scary child comes into the monster's world and almost kills them all (a touch with a real child will be deadly - the think!) Mike helps Sulley to catch it - and gets to know that actually this special human girl isn't so dangerous but really cute. They become all friends, defeat the evil boss Henry J. Waternoose III and his assistent Randall Boggs, who wanted to build a scare-machine whitch sucks the screams out of children to produce energy for Monstropolis.

But Mike's got also a dominant girl friend, Celia. It's her birthday and Mike almost forgot it. So he only found the time to buy her some roses and now he stands in front of her door and hopes she likes them. Actually he promised her to invite her to the best restaurant in town but ofcourse every single table was reserved already. This fact he has to confess to her too.

Good luck, Mike!



Modeling Time: 60 minutes
Texturing, Lighting, Rendering: 30 minutes

Software used: XSI

WebWolf
16-10-2004, 03:39 AM
Anubis,
your post was propably deleted because you didn't read the rules carefully, especially rule Nr 8. read it again than post again.
Rules are there to be read.




Originally posted by anubis
why does someone delete my post? i haven't say anything bad or make something wrong:(
?????????
help!:ufo:

3djunior
16-10-2004, 04:22 AM
Pain embodied

It has been down there for centuries, since man first used elecricity, it has been suffering, out of site from the world it's
name forgotten. Its pain is growing, its despair is becoming anger. Trapped down there, surrounded by its worst fear... fire.

This is an artists portrayal of... it.

Modelling: full 60mins (limbs 40mins, body 15mins, setup and everything else, 5mins)

Texturing: What felt like a lifetime

Rendering: 20mins (including tests)

Software used: Maya, Mental Ray and photoshop for textures

3djunior
16-10-2004, 04:28 AM
Well i didnt want to put this on my post, it would hav ruined the 'atmosphere'. Anyway, that was my 3rd concept and 3rd
frustrating try at 60 minutes. I really wanted to finish something, im not sure if this is finished yet, but for now, yep it is.
Oh yeah, i had to put the fire on there, it went with the story too :D
Sorry about the fuzzyness, it did that when i compressed it to 100k :mad:

P.S if i had some more time, i wud hav figured out y maya fur kept
having a go at me, and i wud have finished the other side (ears
and other destroyed wing :) )
Enough of wud haves now!

Mr. Glass
16-10-2004, 06:58 AM
Well, it's been a while since I've dropped by, here's my contribution.

(EDIT) Forgot his story. Well his name is Al P. Urpis. He's an actor of sorts, the guy that does all the green screen character doubling, like for Lord of the Rings and Matrix. And when the Oscars roll around they do a full body cast of his body for the statuette topper.

Max 6
60 min

escaped_monkey
16-10-2004, 07:17 AM
Modelling: 55 minutes
Texturing: 5 minutes
Rendering: Hella long.

This guy is Charlie the Wool-Alien from Uranus. Previously a stow-away on the Starship Enterprise under Captain Kirk, boldly going forwards 'cos they can't find reverse! Anyway, he was kicked off for indecent exposure and stealing medical supplies... and ended up on the planet Xkhaxhakshah11526, where he fell deeply in love with an old man called Tim.

Tim broke his heart. Look at Charlie's face, can't you feel the pain? Can't you FEEL it?

Segreto
16-10-2004, 10:11 AM
Heres my entry,

modeling: 57 minutes
software: Max6

Mouse #3834-B is a lab rat in the the Garvan Institute of Medical Research located in Wales. Mouse #3834-B has been exposed to an incredible amount of radiation and harmful chemicals. The research team that handles the testing of Mouse #3834 has nicknamed him after the cartoon Mighty Mouse due to his unusual strength and intelligence. He recently started walking upright.

Etch_Coli
16-10-2004, 11:19 AM
Originally posted by WebWolf
I don't think, anybody knows this guy, :-) so I will tell you something about him.

It's Mike Wazowski, the best and only assistent of the scariest monster in Monstropolis: Sulley, the Scarer.

Modeling Time: 60 minutes
Texturing, Lighting, Rendering: 30 minutes

Software used: XSI

:eek: :eek: . . . . w . . o . . w . . . . :eek: :eek:

I dont really know what else to say . . . . . . except that people like you shouldnt post :p It makes people like me cry themselves to sleep :mad: :cry:

the_bully
16-10-2004, 11:23 AM
Great job Webwolf
Didnt know you were that good with organic modeling:D

anubis
16-10-2004, 01:58 PM
hi guys (and sorry for my last post)
so i present you "BITZBAO", a famous general during the last weedoor war (the sixth planete solary system), he live now far from all emprisoned by the worxyst (green alien coming from the yldoor planete) concidered to be bloodthirsty men and viollents (and especially green :D ) But now, he is free... I let you guess what he will do :p


modelling time: 45min
texturing time: 15min
lighting time: 5min
renderieng time: 20min for all


voilou voilou:)
like your style mr.glass

WebWolf
16-10-2004, 02:35 PM
Thanks, Etch_Coli and Bully, your compliments are lighten up my heart!
But Mike was quite a simple character so I'm sure you could have done it as good as me. Why not try it?

Bully, I don't think I'm fixed on either technical or organic modeling - I'm doing and still learning both (as you can see if you follow the links in my signature). But thanks for the compliment.

smallpiece
16-10-2004, 05:40 PM
...The BairHalls...simple creatures that spend most of their day wondering the vast fieds of astro-turf, in search of a sporting event they can participate in that doesn't involve any throwing:roll: ........Sport is what these little guys live for, and for the unfortunate few that don't make it as sporting heros, theres a career in hair dressing waiting just around the corner:)

model time...55mins..lots of hair adjustments:roll:
texture/setup...25mins
render...3mins

inspired
16-10-2004, 08:03 PM
W..O..W great entries from all! i just cant believe you guys can all do such thing in 60 minutes! that is just amazing!!!!

really love you guys for making my day :D

inspired
16-10-2004, 09:10 PM
hey all, just started to try something. I am very new to 3d, and havent done anything like this yet, so i just started with a sphere and msmooth... i had to stop after 60 mins, but i really loved just tweeking a lil bit. anyway, this is what i came up with

Behold! here is Quabby. He is one of the younger creatures of the Guarnosheyoelaat tribe. This tribe is family of the Mwob Race. The Guarnosheyoelaatians (also called Guarns...) are always mad at everything. Scientists think thats because they cant stand up straight, because of the place where the legs are. This Guarn called Quabby, is the first Guarn ever spotted, standing up straight. He is now trying to learn to walk, since quarns can only roll from one place to another. Quabby is chosen to be the new king of the Guarnosheyoelaatians, but since they guarns cant use there short arms, theay cant make a crown for their new king...


modeling - 60 mins
materials and lightning - 3 minutes
render time - different (but all less then a minute...)

Piggy
16-10-2004, 09:33 PM
Hullo people, after watching for 18 weeks i finally got my thumb out and entered.

This is Philip. Philip (never Phil) was made redundant from his last golf course driving range. Now hes getting on a

bit and is actively searching work. He has been a full time golf ball for 15 years and as a result of the impacts he

how has a rather severe nervous disorder and twitchy eye syndrome. Due to his age he bruises rather easily. His

ideal new position would be at a childs putting range, however is willing to work anywhere.

modeling - 60 mins
materials and lightning - 10 minutes (fiddling and tweaking, had to slap myself to leave it)
render time - about 25 seconds

Piggy
16-10-2004, 09:36 PM
oops

bobweb
16-10-2004, 10:32 PM
@Black: Thanks a lot for your appreciation. It feels good, that finally someone likes my ideas and does not call me insane... :D Also thanks for your offer, I will send you my file if you send me your address. I'd love to see your interpretation of my story as well, I wouldn't mind at all - as long as you don't put it into the competition (you're just able to put impressingly much detail into 60 minutes) ;)

@WebWolf: Do not get me wrong, this is a great model of good ol' Mike!! Perhaps it is just me being picky, but Andy said: "...but you should build it as though you intended to rig it." I guess you would have severe problems rigging him in that pose...

@inspired: I really like your story! I can imagine it being very annoying to roll everywhere - especially uphill :). It reminds me a little of a great childrens TV series we have here with a character called "Bernd, the Bread". He is always in a bad mood as he has very short arms as well and everything bad always happens to him.

WebWolf
16-10-2004, 10:37 PM
bobweb,
this pose isn't difficult to rig, and by the way - if you consider it rigged, this wasn't the base pose but a already "posed" pose. I don't think, Andy wanted us to model our characters in boring base position - right, Andy?
And this pose of Mike Wazowski is crucial to my story. He is waiting with some flowers in his hand.
Would you believe the story if Mike stood in boring base pose?

Andy - is my Mike Wazowski modeled against your rules?

kitanablade3
16-10-2004, 11:18 PM
Okay after many tries and sorry she doesn¡¦t have a head, finally got something worth posting. This is the first time I¡¦ve ever done a character that actually resembled something. 60 minutes is just tough for beginners or advanced people. Anyway, C&C welcomed please, I need help from you advanced people, feed me knowledge.

Modelling time: full 60 minutes
Program: 3D Max 6, Photoshop 7
Materials: 26 minutes
Render time: 6 minutes

¡§Beer please.¡¨
The bartender looks up and sees one of his regulars walking up to the bar. ¡§Rayne, where have you been?¡¨
¡§That¡¦s none of your business, Plank.¡¨ Rayne picks up the mug and takes a big drink. Putting the glass down and wincing as she takes a deep breath. Becoming a vigilante redeemer probably wasn¡¦t her best career move. Hanging out at biker joints, strip bars, and getting groped by those Hell¡¦s Angels types was worth it when she finally was able to seek revenge on the people who killed her beloved one. Her weak looking frame held more power than her victims expected. All the better for her.

Mr. Bluesummers-3DT
17-10-2004, 12:19 AM
I never thought you'd do it, but indeed you did. A biped character as a speed modeling challenge. I just may give this one a shot.

--BlueSummers

Mr. Bluesummers-3DT
17-10-2004, 12:23 AM
Originally posted by Mr. Glass
Well, it's been a while since I've dropped by, here's my contribution.

Max 6
60 min

I am all caught up in Mr. Glass' post. I'd vote for that one, if it were my choice.

--BlueSummers

Marty_McFly-3DT
17-10-2004, 01:54 AM
Things are getting interesting here...

Realizing that the compitition is starting to get bigger... the Mad Scientist decides to do some recon. Back in the lab, Marty_McFly does some research and finds the best choice for all of his spy work. His new subject can outrun a locomotive, run through painted holes in walls, and even defy gravity! Everyone beware... for here comes:

Name: Recon Runner
Age: 55 years old (And hasn't lost a step!)
Profession: Professional Speed Modelling Biped Model Recon Spy bird Person thing!

60 mins (Mostly tweaking little details), 3d Studio Max 6, 1.5 minute render, no real texture work, some planning, and keeps running around my hard drive eating bird seeds!

Andy_k-3DT
17-10-2004, 02:03 AM
looking good so far this week folks but there's a couple of posts that confuse me.

We said model a biped and give it a story, this would imply a personality and that would (well in my mind) require some sort of facial expression - a smile, frown etc can express a thousand words. starting with the torso and legs is great but headless models aren't going to portray their story as well as a head shoulders and a very rough body. I'd start at the other end and work down :)

Still keep up the excellent work

Andy

escaped_monkey
17-10-2004, 02:26 AM
Hey smallpiece, could you tell me how you made the hair on your BairHall model? I've been looking for a tutorial, and I know I've seen one somewhere but I can't find it. :(

Or if anybody else could point me at this mystery tutorial, or give a pointer or two of their own, it'd be a great help! Thanks.:)

Black
17-10-2004, 02:59 AM
Originally posted by bobweb
@Black: Thanks a lot for your appreciation. It feels good, that finally someone likes my ideas and does not call me insane... :D Also thanks for your offer, I will send you my file if you send me your address. I'd love to see your interpretation of my story as well, I wouldn't mind at all - as long as you don't put it into the competition (you're just able to put impressingly much detail into 60 minutes) ;)


Mmm I am sorry Bobweb. I think I wasn't clear enough:
I wasn't really intending on doing the model to your story from scratch. Even though I believe it deserves all the attention anyone would be giving it.
It's just that I had more reffered to trying to help you fur the little critter. since I am a bit too occupied lately and don't have much time for other things than what I have in hand.
Thats why I had asked you to send over the files and to tell me what you want. I wanted to furilise your model as it is and have that happen the way you would want it.
None the less it can never be the same as it is in the eyes of it's original creater.
But well hey we can always try and come up with something. I am busy now but not allways such. I'll just IM you my email adress.

I have another model in mind that I would like to contribute. Hopefully I'll be able to work on him if I am free and REALLY in the mood (He's TOO detailed)

Escaped_Monkey:
Tutorial? What exactly are you searching for? Maybe I can help(?)


Ps: 3DJunior_ I just can't stop looking at your avatar!!! Too darn adorable!!! Like the son I have always wanted to have (Or the daughter I always feared to have to look at)

escaped_monkey
17-10-2004, 03:10 AM
A tutorial on how to model hair or fur realistically, as shown in smallpiece's model (http://forums.3dtotal.com/attachment.php?s=&postid=257738).

Unregistered
17-10-2004, 04:40 AM
Escaped monkey,

Creating hair depends upon what software you are using. I didn't see what you were using in your last posts.

In 3d max you can use hairFX available through turbosquid, shag hair can be had through digimation still. There is also something called Ornatrix which you can find here http://www.ibmr.net/Ornatrix/.

Hope that helps.

escaped_monkey
17-10-2004, 04:59 AM
Sorry, I'm using 3dsmax 6. I'll check out those plugins, thanks.

mimi01
17-10-2004, 05:19 AM
This is my first organic model. Well, "semi-organic".

I had to create som courage, 'cause all your entries are AMAZING!


Hope You like it a little bit.

Modelling time: 55 minutes
texturing, rendering, 40 minutes
3d max 5

It is an Atomic Aba-Poru Virus. Aba-Poru is a cannibal. He got created in a secret Amazon forest lab and escaped by accident, because of the cleaning lady.
Since than, Aba-Poru is trying to find a female virus to proliferate in the jungle. But this turns to be hard, because there are not much compatible viruses out there.
The Atomic Aba-Poru Virus moves fast, but his biggest fear is the acid, rain, since it could desintegrate him, an there would be no future for his specie.

Barks
17-10-2004, 05:32 AM
Well...This is the first character the I have set out to do that I have
finished. It's not really my forte.

Modeling Time: 45mins
Texturing Time: 10mins
Render Time: 10mins
Maya 6.0

I hope there wasn't a limit to how long this could be. On top of 3D and studying
microbiology and immunology, I am also a writer. So that portion of me may have
took over a little bit. :D Anyways...Enjoy.

**************************************************

 
    Jauhk's story begins when, unwittingly, a group of drow,
performers and singers all, found themselves spirited away to the Abyss after
running afoul a wizard of some repute. Upon find themselves in the Abyss they,
to their credit, stayed calm and began to search for a way home. They traveled
for what seemed like days over jagged and mountainous terrain under a harsh
blood red sky, fighting off what demons found the gall to attack a group of drow
traversing the Abyss. After some time they happened upon a cave and within they
spotted a form huddled in one corner. Cautiously, they approached the cowering
demon and when they came within several feet of it it's head whipped around and
glared menacingly at the group but menace dissolved to fear as it realized that
it gazed upon an entire band of the feared dark elves. The group's leader,
Vil'eth, seeing that the demon was obviously afraid of them gave a sharp grin at
the demon as he ordered the remainder of the party to bind the demon with
whatever they could manage. A few moments, and several torn shirts later, the
demon was securely bound and propped up against the rough stone wall of the
cave. It looked back at the drow with pleading eyes and spoke in its Abyssal
tongue.
    “You’re drow. Will you kill Jauhk?” It said in a voice that
showed its well founded fear of the drow. Vil’eth gave the demon another grin as
he knelt in front of it.
    “Why would you ever think that we would do such a thing?” he
said, his voice full of sarcasm and he drew a long dagger from him belt. Jauhk’s
eyes opened wide at the sight of the blade and he tried futilely to squirm away
from the now armed drow.
    “No! Please, don’t hurt Jauhk. Jauhk is friend to drow!”
    “What need have we of a demon for a friend?” said one drow
from the back of the group.
    “Hmm…Perhaps he’s right,” contemplated Vil’eth.
    “Yes! Yes! Jauhk is friend to drow!” the demon exclaimed with
enthusiasm.
    “Tell me Jauhk, do you know a way off of this plane?”
    “Of course!” he exclaimed happily, “Jauhk could take you if
he was not tied to himself!”
    “And you would not try to escape?” asked Vil’eth.
    “No. Never. Jauhk is friend to drow.”
    “Very well then,” with that said, Vil’eth cut the bonds that
held Jauhk immobile and bade him to lead the way.

    After leaving the cave they adopted a brisk pace and not long
after found themselves facing a wall of red stone. Jauhk quickly approached the
wall and placed a hand to it. For a moment his hand glowed with a faint bluish
light and as quickly as it had appeared it faded, leaving a swirling portal in
its wake.
    “This be the way,” said Jauhk
    “We will be on our way then,” Vil’eth said as he turned to
examine the portal. After a few moments of staring intently he took a step
forward but was stopped when Jauhk yelled out, “Wait!”
Vil’eth froze, wondering what the little demon was up to. The demon slowly
approached the drow and looked him in the face.
    “Will you take Jauhk with you?”
    “Whatever for? Why would you want to leave the Abyss; you
home?”
    Jauhk then went through the tale of how all the other demons
would not take him seriously for him lack of ferociousness and how they were
constantly abusing him. The drow’s face softened for a moment and looked distant
as if he was reliving some past memory and then abruptly shook him head sending
his white locks swaying this way and that. Vil’eth looked upon the demon with
what pity a drow could muster from it’s black heart and nodded him agreement.
Visible glee washed over Jauhk’s face and he bounded through the portal; the
drow close on his heels. A moment of swirling vertigo and they found themselves
back within the Underdark. Vil’eth took a deep breath taking in the damp scent
of the place and look to the others.
    “Let’s get home,” he said with renewed fervor.

    Several days later they found themselves back in their
theater in Ched Nassad and there was only slight evidence of looting from their
absence. In several more days, business was back to normal again. Customers
poured in to drink ale and see the drow party’s lavish shows. Jauhk found
himself growing accustom to the hustle and bustle of the theater, but was seldom
seen. The majority of the time he was behind the scenes cloaked in invisibility,
but he found himself longing to join the drow on stage and on one particularly
slow day he proposed the idea to Vir’eth.
    “Hmm,” Vir’eth looked upon Jauhk with curiosity, “I’ve never
seen a singing, let along a dancing demon before, but if you are as adamant as
you seem I don’t see why we couldn’t try you out.” The demons icy heart leapt
then and he went backstage to prepare.

    About an hour later, Jauhk came onstage to find the band of
drow waiting patiently in the front row seats. Nervously he approached the front
of the stage and positioned himself in front of the enspelled sphere that hung
in the air before him which served as a microphone. With a suddenness that
shocked the drow, Jauhk began to sing a hauntingly sorrowful hymn which could
only have been born of the Abyss. The drow sat mesmerized as Jauhk’s voice
dipped from a low baritone to a piercing soprano to emulate all the emotion that
the hymn required. After some time, the hymn tapered off and came to an end and
the drow sat unmoving in their seats. Slowly, they all began to clap and the
clapping rose into a cheer of appreciation and respect. Never before had Vil’eth
heard such a voice and that voice can still be heard by the patrons of the
Singing Spider theater and performance hall where Jauhk now has his own nightly
show.

Smack Monkey
17-10-2004, 07:34 AM
Max 6
1 hour
10 mins for textures and rendering

If you have a martial arts dojo or a special forces, close quarters combat, training facility then you need a "Smack Monkey" brand sparing partner. Guaranted for up to 3000 full force strikes "Smack Monkey" can take a beating and come back for more. Every Smack Monkey comes with a certificate of authenticity and full range of whimpers and groans for maximum training feed back. All of Smack Monkey's bones can be broken with realistic snaping sounds (please allow 6-8 months for healing between bone breaks or you may jeprodize your warrantee). Smack Monkey comes in a variety of forms for all your willing vicitim needs. The base model (shown here) as well as The Bruizer, The Bully;) , and The Chauvanist each with it's own unique characterisics. Don't Delay order your's today!
(some restricitions may apply, not available where animal cruelty is illegal, please allow 6-8 months for shipping, care and feeding of smack monkey is the owners responsibility, we are not responsible for, missing pets or ruined carpets that come as resault of owning a Smack Monkey)

the_bully
17-10-2004, 10:32 AM
hello

"Save The Robots"
This is "Parrt" Hes a robotic parrot that helps my other character that
im working on.The story is set in the year 3006,end the people of earth
have used up all there resources and pretty much ruined earth and can no longer live there.So they set out to find another planet to live on.When they came across the perfect planet that is in habit ed by robots.So In there minds they can take over and plus put the robots to
work.Most of the robots were destroyed by the Humans.The last few were no match for the humans so they took the spare parts of those robots to make their only Savior.Well sad to say they didn't Do a good
job.They made "Parrt' Who has a big Bomb on his back,And if he was to let it go it would pretty much blow everything and everyone up.The story will be continued When i Start on the other character

Modelling time:48mins
Rendering time:10mins
Software:cinema 4d

Ill texture it later to busy now working on my site

kitanablade3
17-10-2004, 12:33 PM
Originally posted by Andy_k-3DT
looking good so far this week folks but there's a couple of posts that confuse me.

We said model a biped and give it a story, this would imply a personality and that would (well in my mind) require some sort of facial expression - a smile, frown etc can express a thousand words. starting with the torso and legs is great but headless models aren't going to portray their story as well as a head shoulders and a very rough body. I'd start at the other end and work down :)

Still keep up the excellent work

Andy

Hehe I figured as much, the next one will have a head I swear. :o I actually started with the head a couple of times but it never looked good... must work harder on that... :shy:

evil-98
17-10-2004, 01:11 PM
great models guys

heres mine

software: 3dmaxs6
modeling: 53
render: 1:26

ill texture it and update it later on

well anyways

this is d-bot, ruler of the robot under world. on day he was walking alone them robot paths. and fell into a hole, being that he is just a small simple robot he depends on others to get out, but no one is there to help.

will they every found him in time before the robo under world goes mad?!

till next time on tv-e.v.

WebWolf
17-10-2004, 03:24 PM
Andy, do we have to post our characters in basic position (arms symmetrical to right and left) and totally zy-symmetrical or is it ok to give the character some pose? (like mine)?

Andy_k-3DT
17-10-2004, 03:39 PM
you can show them in any pose you like :)

Andy

3djunior
17-10-2004, 06:06 PM
Empress

Whilst at the height of her reign, she was involved in a major
scandal, a love affair with her husbands first son. When her
husband found out, in a blind rage, he summoned... it, on her and
she was transformed into a small statue. All her belongings were
stolen, even the small jewels that made up the extravagant patterns on her clothes are slowly disappearing.

Modelling- 60mins
Texturing- 2mins
Render- 1min
Software- Maya


I think she still counts as a biped because shes on 2 legs:D
Anyway, C&C would be handy

smallpiece
17-10-2004, 07:12 PM
Originally posted by escaped_monkey
Hey smallpiece, could you tell me how you made the hair on your BairHall model? I've been looking for a tutorial, and I know I've seen one somewhere but I can't find it. :(

Or if anybody else could point me at this mystery tutorial, or give a pointer or two of their own, it'd be a great help! Thanks.:)

Sorry, can't help with the tutourial
:( , but i'd check out the plugins like suggested.....I'm using shaghair/fur..

seregrail7
17-10-2004, 07:16 PM
O.k, heres my first atempt at the speed challenge. Nothing special, it's pretty basic.
Modeling: 15 mins
Texturing: 15(Getting the hair just right took a while)
Rendering: Don't know, I watched t.v and it was done when I came back.


Well, this is Bob Balloon. Created at a Timmy's 5th birthday he managed to perform a daring escape, whch saw him dodge traffic and bullets. He dreamt of being a drummer and so began his 4 year odysey.(How he stayed inflated for so long is another story) Eventually he wandered into the back stage area of a concert. The band about to go on needed a drummer. Bob said he could play drums, but the band were confused as he had no arms. They grafted 2 drum sticks on to him, which came in handy as both legs and arms. He no longer stands out as he can walk on the ground like all the normal people. To their surprise he was a terrible drummer, but they only found this out when they were on stage. Bob was then thrown out of the band and live by the roadside, with Frank, a retired drummer who vows to teach Bob to be the greates drummer of all time. Outside he may look happy, but that's only because he has a smile made of permanent marker. He's quite sad since his dream was shattered.

H2O-3DT
17-10-2004, 10:00 PM
Bipeds are looking good people. Some really great modells.
Webwolf thats a really cool and acurate looking Mike W. nice work!
Gonna get some speeding in today, I had a major system collaps this week, but its now up and running. And it is not too late, the army of mc_fly´s can still be stopped. :)

anima3d
17-10-2004, 10:37 PM
heres my 2nd post of this week:

modeling : 50 min
painting : 4 min
rendering : 2 min with 3ds max & Vray

:evil: :evil: :evil:

Name : Mangus Age: 666 years old Job : Lucifer's right hand

Mangus is one of the milions Lucifer's minions who living in Hell.
The only thing that he has to do is to make people suffering... :D

the end :mad: :mad: :mad:

3djunior
17-10-2004, 11:19 PM
not that any1 is actually interessted, but i dont care;P
My next idea is the most frustrating ever, im defo gonna stop at
my 4th try.

CutCopyPaste
18-10-2004, 12:12 AM
modelling time: within constraints
software: max
methodology: edge loop extrusion
render & texture time: not applicable

*
Creature: Male Kangaraffe

Habitat: Dr.Martys Floridian island refuge. (near CCPs winter retreat)

Diet: Plant Carnivore. (huh ?)

Number in existence: The Kangaraffe population is rapidly dwindling due to human intrusion into their habitat. There is only one human on the island, Dr.Marty. Dr.Marty is a Kangaraffe conniseur. He has been known to consume an entire beast in one sitting. He is credited with the world record for consuming over 100 pounds of kangaraffe within 10 minutes. This record was set at a high price though. Dr.Martys ravenous appetite got the better of him when he set this record when he unknowingly chewed off two fingers having mistaken them for french-fries.

Breeding habits: Kangaraffes are prolific breeders. This doesn't prohibit Dr.Marty from performing his nightly artificial insemination rituals though. (Dr.Marty needs to see a specialist about this.)


Daily routine: Kangaraffes spend their days strolling the beach-front in search of returnable bottles and cans. These cans are turned into their master whom greedily cashes them in to pay his hurricane insurance premiums.

Lifespan: Kangaraffes occupy less than 40 minutes. This is due to their keepers having grown weary of extruding their edges and Sunday morning football coming on the tele'. Hence, they will never be textured into a longer life-span.

*
NIcely done RR Marty !

Aware
18-10-2004, 12:39 AM
Modeling: 60 minutes
Rendering: 10 seconds
Texturing: 2 minutes
Lighting: 4 minutes

It took me two tries to get it right, first try was rather... un-satisfying. But I actually like this one :)

Story: This is a "meep" - a fabrict of an insane and utterly grose mind. The mind is located inside me, and I'm not afraid to use it! He is a lone Space-Marine from the planet known to others as "Planet XYZ in the WireFrame Galaxy".

andoy
18-10-2004, 01:25 AM
some great work on show again. it's humbling me totally.
what i like about this weeks competition is that everyone is thinking about what they are doing and creating from scratch with story lines...
keep it up it's fantastic from everyone.

inspired
18-10-2004, 02:44 AM
Originally posted by anima3d
Mangus is one of the milions Lucifer's minions who living in Hell.
The only thing that he has to do is to make people suffering... :D

the end :mad: :mad: :mad:

lol! whaha i loved your story so much, really made me laugh when i saw the end :mad: :mad: whaha, i know how you feel...:p


nice models of all of you btw, i especially like Aware's one

good job all!

3djunior
18-10-2004, 02:55 AM
ok, here goes

I dont know where shes from, who she is, y she is here. All i
know is she is young and has never been in water before. She
may be at a swimming pool, i doubt this because the pool is too
small, i think she is part of a tribe, a long lost society somewhere.
She could even be some mad naked woman dunking her foot in a
pond. The point is, she is free... except for the bangle, why a
bangle? why the gold pattern, is it gold or just a yellow strap
people wear so they dont get lost or something else?

I didnt stop at the fourth try, i couldnt finish anything, then i got this idea, she has two legs:D

modelling- 60mins
Rendering- dont know, finished while i was gone
Software- Maya, Mental Ray
Texturing- just colours
The leg and foot is a nurbs surface, attatched, converted to
polies and tweaked with much frustration and chocolate. The
other leg was mirrored and posed, the water is just a quick pool
with a wake. Didnt think u wanted to know that, but u had no
choice :evil:
I just wished i had an extra hour, i wud hav done more than legs:cry:
Anyway, here it is

WebWolf
18-10-2004, 03:16 AM
3djunior,
except that this is not a "biped" but only a "bi" :-) --- it's very good! Did you model this from scratch or did you use a primitive character (in many programs there are primitive characters, e. g. in XSI) where you cut off the leg?
Anyways - it's pretty good for 60 minutes!

CutCopyPaste
18-10-2004, 03:32 AM
Originally posted by Andy_k-3DT
speed modelling challenge week 18


The "rules" are simple,

5, if your model is not complete, you can still post as long as it's recognizeable

Your character can be anything you like as long as it has two legs. Obviously with the time constraints it will probably be low poly.

Have fun

Andy

3djunior
18-10-2004, 03:44 AM
nope modelled it, used curves like i said, it looks a lot more complicated than it is.
After i edited the suface, i converted to polies and frantically
tweaked the polies. I really shud have just used the soft
modification tool, but i forgot about it. The foot was just box
modelled really basically to get the topology right (hopefully) then
converted to a nurbs surface (i got this the wrong way round in
my last post) and i attached it to the leg before i converted the
leg. The way i just explained that was a jumble i know, but i know wat im on about :D

I just mirrored the leg and posed the other one.
The pool is just a quick pond simulation.

I modelled it like that at the top because im probably going to
carry on with it, its the best leg model i hav ever made (im
sooooooooooooooooo proud of it) i think any way. but i do enjoy organic modelling.
Maybe if i have the chance, ill do another model, but not as detailed, so i can get the rest done so its not just a 'bi' :D

Anyway, thanks for the comment

3djunior
18-10-2004, 03:49 AM
after sayin ALL that tho, im really not happy with the render.

oop bein all pesamistic again

H2O-3DT
18-10-2004, 03:52 AM
Modeling time - 60 min.
Texturing - 10 min
Rigg and posing - 70 min.
Render time - 45 min.

Meet Speedy Helper.
Created to aid in the battle against the evil mc_Fly´s forces.
Right now he is in a real hurry. His creator forgot to give him a fully charged battery, so he is running on low.

anima3d
18-10-2004, 03:56 AM
Originally posted by inspired
lol! whaha i loved your story so much, really made me laugh when i saw the end :mad: :mad: whaha, i know how you feel...:p


nice models of all of you btw, i especially like Aware's one

good job all!


Thanks a lot 'inspired'


:haha:

anima3d
18-10-2004, 04:06 AM
Originally posted by H2O
Modeling time - 60 min.
Texturing - 10 min
Rigg and posing - 70 min.
Render time - 45 min.

Meet Speedy Helper.
Created to aid in the battle against the evil mc_Fly´s forces.
Right now he is in a real hurry. His creator forgot to give him a fully charged battery, so he is running on low.



Cooool !!! ;)

Marty_McFly-3DT
18-10-2004, 04:30 AM
Originally posted by H2O
Created to aid in the battle against the evil mc_Fly´s forces.
Right now he is in a real hurry. His creator forgot to give him a fully charged battery, so he is running on low.

Evil? :evil: Did you just call me Evil? Mad maybe... but Evil? I'm as Evil as a little fluffy kitten with with a brand new little mousey toy!

Oh, and by the way... that little flashlight, lightbulb, creepy wirey thingie will be mine... oh yes... it will be mine! Muahahahaha..... :halo:


Originally posted by CutCopyPaste
Dr.Marty is a Kangaraffe conniseur. He has been known to consume an entire beast in one sitting. He is credited with the world record for consuming over 100 pounds of kangaraffe within 10 minutes. This record was set at a high price though. Dr.Martys ravenous appetite got the better of him when he set this record when he unknowingly chewed off two fingers having mistaken them for french-fries.

Dude... I thought you said you was never going to tell anyone about that! :o *Sigh* Oh well... I must start on my next creation... only 35 more bipeds to go! Muahahahahahaha!!! :D

(By the way CutCopyPaste, check your PMs.)

H2O-3DT
18-10-2004, 07:18 AM
Originally posted by Marty_McFly
Evil? :evil: Did you just call me Evil? Mad maybe... but Evil? )[/I]

Ok if u insist. :) My bad. :)


------------------

After Speedy helper had found a new battery and gained new strength, he started on his search for more consepts to aid him on his journey.
Travelling long and far, and changing his battery once more. He stumbled into a old crypt to rest for the night.
Moments after he had dimmed his light a biped emerged.It was a medemon towering infront of Speedy Helper.
Little is know about the medemons, these faceless demons said to be the spawn of Mesuda her self.
Would this be the end of Speedy Helpers journey?

name: Medemon
Breed: snake demon

3DMax
Modeling time - 60 min.
Rendering - 60 min.

evil-98
18-10-2004, 09:12 AM
wait wait wait, im evil lol

^^ nice model looks like something from star wars :p

H2O-3DT
18-10-2004, 10:14 AM
Thank u anima3d for crits.

Originally posted by evil-98
wait wait wait, im evil lol

^^ nice model looks like something from star wars :p
Thank u.
I see your point about star wars like. :) I was aiming for gregorian style.

SithLord_Steve
18-10-2004, 11:34 AM
Hardware Used: Pentium II 350, 500Mb Ram
Software Used: 3ds Max 5.1, and Photoshop
Model Time: 45 minutes
Texturing Time:10 minutes
Rendering Time using Advanced Lighting: 9 minutes


Later
Steve

evil-98
18-10-2004, 12:23 PM
how about 2 arms? lol

this is blue from foster's home of imaginery friends

hes a little blue guy, thats full of energy, that loves his friend alex.

software: 3dms6
modeling: 21 min
render/texture: 2 min

dotzro
18-10-2004, 01:00 PM
well HI EVERYONE. still haven't been able to post. I'll try again

HEY this are some pretty good sites for some character inspiration

http://www.kidrobot.com

http://www.sweatyfrog.com

very cool stuff if you ask me

HASTA LUEGO!

Etch_Coli
18-10-2004, 01:16 PM
Aware . . . awesome robot d00d . . . . you got my #1 vote ;)

H20, I dont know how you do it either . . your second entry is top notch.

Smack Monkey
18-10-2004, 01:20 PM
Smack Monkey Brand Training products presents: "The Bully"

The Bully model Smack Monkey is especially designed for school children so that they can learn to defend themselves from school yard Bullies. Each Bully model comes preprogramed with three phrases "hey kid gimme your lunch money", "whuhchoolookinat?", and "nice shoes, givem over". This Smack Monkey is equiped special ultrasoft boxing gloves for the saftey of your children.

modelled in one hour in Max
rendering 2 minutes
textures 20 min

misiopuchatek
18-10-2004, 02:12 PM
SithLord_Steve
No matter what anyone else will post, You're my winner !!
I love this alien guy. This is my all times favourite cartoon character :D


Of course no offence to rest of You guys :)

Aware
18-10-2004, 02:20 PM
nice models of all of you btw, i especially like Aware's one

Aware . . . awesome robot d00d . . . . you got my #1 vote

Thanks a lot! Looks like the extra try I had at it really payed off. Glad to hear that you like it!

Etch_Coli
18-10-2004, 03:47 PM
Would this be the end of Speedy Helpers journey?

Lol . . . Tune in next time . . . same speedy time . . . . same speedy channel :haha:

barakefi10
18-10-2004, 04:08 PM
made about 20 minutes with only splines

in max 5.1
this is an entry for fun

hope you like it
i don't have a story for this guy

Marty_McFly-3DT
18-10-2004, 04:51 PM
Originally posted by barakefi10
i don't have a story for this guy

Don't worry... I have one for you... :)

One day CutCopyPaste and Dr. Matry_McFly were in the lab discussing the politics of Saterday morning cartoons when a thought popped into Marty's head. "Let's see who can build the most awesome creature without the use of genetics, fancy schmancy lighting bolts, special effects, or wheat bread." All they were allowed to use were regular house hold items. 3 years 6 months and 6 days later (No time limit was ever issued!) Marty presents:

Name: The Ultimate Wire Guy!!!
Age: 3 years 6 months and 6 days and ten minutes
Profession: To kick CutCopyPaste's popsicle stick man's butt! :D

There you go barakefi10... enjoy!

andoy
18-10-2004, 10:57 PM
A few million years ago, the last of mankind was wandering the earth and they where accidently trodden on by a herd of Brontasaurus' that had been munching on some hemp leaves making them a bit tipsy...
The small lizards were the only creatures that could escape this stampede and went into hiding.
they lived underground mostly and therefore they survived the onslaught of the meteor showers that wiped all else of the face of the planet.
Being quite smart and adaptable they then became the dominant species of the world, taking mankinds place at the top of the food chain.
Liz or Lizzie as she is known to her friends is one of the entertaining lizards that are around now, she did not get the grades in school to do much else really.
So she struts her stuff in a local cabaret act ...

modelled in 3D Max in the full 60 mins
textured in 30 mins
rendered using default scanline and one skylight in 12:31 mins

The feet and hands are not finished,but time ran out. 60 mins is not long but at least it gave me the incentive to create.
Great work everyone.

prithvi
18-10-2004, 11:05 PM
Tool used: 3Ds Max 6
Modelling time: used the entire 60 mins


Story: Return of Caleb (short summary)

Caleb is the heir to the throne of Bazora, the ancient land of the brave and hardworking Bazors.

Many years ago, the evil general Almu, with the help of rebel soldiers, had overthrown the king (Caleb's father King Azeba) and then, mercilessly slaughtered Azeba's entire family............
.........all except Caleb, the newborn son of Azeba's youngest queen.

Caleb was saved by the royal cook who brought him up in his home.

.....20 years later, Caleb has returned to Bazora! To claim the throne that rightfully belongs to him AND also to seek revenge for the tragedy that his family had gone through, several years ago.

ARISE BAZORS! Your saviour has finally arrived to release you from the evil clutches of Almu!

double8
18-10-2004, 11:35 PM
He was born from a ball of blue clay about 3 inches wide that had been lost by a small child. It was struck by lightening and came to life. Know he wanders around looking for the small child that lost him.

modeling: 50min
Texturing: 10min
rendering: 2min

Chris-3DT
18-10-2004, 11:45 PM
Originally posted by barakefi10
made about 20 minutes with only splines

in max 5.1
this is an entry for fun

hope you like it
i don't have a story for this guy

Increase the size of your shadowmap :)

Etch_Coli
19-10-2004, 12:25 AM
Model time: about 20 min
Texturing: 40 min
Rendering: 20 min
Post Production: 10 min

------------------------------------------------

Behold! Flash-Bang, peace keeper of the universe. Normally residing on his home planet of Lightbulbia, Flash-Bang was called out of retirement to keep the peace in the McFly wars. Genetically implanted claws and faulty wiring have made this altered flashlight a force to be reckoned with.

Taurus Anurag
19-10-2004, 02:08 AM
I'm really waiting for this sort of challange.
Here's my Entry:
This Is "IMPASSE". Actuall he wants to join ARMY but he couldn't 'cause
of some reason. But He indeed hates CRIME and the person who disobey
the LAW. So, he's now ready to fight with CRIME.
He's trained martial-art fighter, also a sharp-shooter and a lovable
lover.
His Biodata:
Name: George K(when he gets dressed, he becomes IMPASSE)
Height:5 feet 8inch
Weight: 62kg
Hobbies:Shooting & bike-racing
Vehicle:Has a Multi-functional AlphaSpyder Car and also a High-Speed
MotorBike
His Pet Dialogues are:
"You can run but you can't hide." & "I'M THE LAW"

It is modelled and rendered in 3ds max6. Textures made in Photoshop7
Modeling time:60 min
Rendering Time:
Final Image: 07sec
Clay Image: 03sec
Wire Image: 04sec

3djunior
19-10-2004, 03:24 AM
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO, a lesson to us all, always remember to save ur work every 30 seconds.
Oh, im all upset now, i had just finished everything, went to render.... and everything crashed/froze/died on me:cry:

Im sure none of u really wanted to hear that, but i was proud of this one.

WebWolf
19-10-2004, 03:37 AM
Hm, everyone has / had to learn that...

One more thing:
start all over again and do the SAME model that you lost again. You will see that you'll be much faster the second time. That's how you learn to be faster.

3djunior
19-10-2004, 04:32 AM
Thanks for the reply, yeah i'll try again if i get another hour:dance:

escaped_monkey
19-10-2004, 04:35 AM
Erm, a bit obvious... but check the autobak folder? :???:

H2O-3DT
19-10-2004, 05:52 AM
Back in the crypt:---

Speedy helper was scared out of his bulb.
Face to bulb with the deadly medemon.........
When things looked their darkest a swarm of little bipeds emerged from all over the crypt. And made it all alot darker......
Speedy Helper reconised the small bipeds. It was a swarm of Seeallmouns creatures. Small snakelike bipeds that served the medemon.
Completely surrounded and cornerd, things where starting too look really dark for Speedy Helper.



name: SeeAllMouns
Breed: snake servant.

3DMax
Modeling time - 60 min.
Rigg and pose - 40 min.
Rendering - 100 min.

Marty_McFly-3DT
19-10-2004, 06:15 AM
Back from a one man mission... the Mad Scientist's General has returned home with some specimans that will be used in an upcoming experiment. Med-e-mon tails... That's what he calls them. The Dr. is pleased... and gives his general the only thing that makes him smile... Kangaraffe fritters:

Name: General Chuck Brown
Age: 57 years old (And still looks young... thank goodness for the Bowflex!)
Profession: Professional Speed Modelling Biped Model General in Dr. Marty_McFly's Army dude!

60 mins (again mostly tweaking little details), 3d Studio Max 6, 2 minute render, no real texture work, some planning, and is out to kick butt and chew bubble gum... and he's all out of bubble gum!!! :D

Fogareu
19-10-2004, 08:13 AM
3ds max 6
modelling - 60 min.
texturing - 20 min.
render - 45 sec.
Friends, a lot of creativity of you, congratulations..


Everyday when we woke up our angel is already of readiness. Yesterday when getting up very fast I didn't give time so that mine got me to accompany, result, a cut in the leg with seven seam points....
Of this day in before when getting up will render myself attention and to give a time so that he accompanies me in the day.
Some angels make overtime, mine already this collecting bent...
Thank you my angel for the damage it was not worse.

Fogs

Etch_Coli
19-10-2004, 08:22 AM
Man guys, you've still got me beat :p . . . Im prolly gonna throw in another one just for the experience though . . . if I get the time. Keep up the good work guys!

Trkls
19-10-2004, 08:28 AM
Nearby the crypt lived a Sun Fanatic, who while wanting to warship his God, did not want to have his face sunburned so he was always wearing gold mask which he preffered to recommended "Sunblock that Works".
Once he saw Speedy Helper and he confused him for little Sun. Sun Fanatic bowed immediately wich terrified Speedy Helper (Fanatic's Mask could show only two emotions: fear when looking up and anger when looking down).
Speedy Helper's response scared Fanatic and
he backed away respectfully.
______________

H2O - amaizing models! :D

ZBrush 2.o (see movies: http://pixologic.com/zbrush/media_links/movies.html
and switch ;) )

prithvi
19-10-2004, 11:50 AM
Originally posted by 3djunior
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO, a lesson to us all, always remember to save ur work every 30 seconds.
Oh, im all upset now, i had just finished everything, went to render.... and everything crashed/froze/died on me:cry:

Im sure none of u really wanted to hear that, but i was proud of this one.


Aah, we all know how it feels when something like that happens......too sad, man

Anyway, if you're using 3Ds Max, you can retrieve some part of the file by going to your 3Ds Max install location.............3Ds Max\Autobak
Autobak folder contains the automatically saved files of your current project.

If you've already started a new file, then you might not get the earlier ones back.

So try it out before you open a new project.

3djunior
19-10-2004, 02:30 PM
Thanks for the replies, but im using maya and i dont think theres
an autoback, ive never used it if there is.:ugh:

Etch_Coli
19-10-2004, 02:43 PM
quick question for some people who know/use maya . . . I know that in Max you can create a shader that is wireframe . . . but how do you get a good wireframe shot in maya??? I've just been playblasting it into fcheck and then saving the image . . .

WebWolf
19-10-2004, 02:56 PM
Etch_Coli, I could answer your question for Softimage XSI. There you can choose between Mental Ray (the standard) as the Renderer or all the shading-Options you could select in every working window: WireFrame, Shaded, Hidden Line Removal, Textured and so on.

Smack Monkey
19-10-2004, 03:57 PM
Jack Skellington, the pumpkin king of Halloween Town, is bored with doing the same thing every year for Halloween. One day he stumbles into Christmas Town, and is so taken with the idea of Christmas that he tries to get the resident bats, ghouls, and goblins of Halloween town to help him put on Christmas instead of Halloween -- but alas, they can't get it quite right.

1 hour in max

1 hour for rendering and textures

since we are getting close to halloween I thought I'd do this. Back to the Smack Monkies tommorrow.

barakefi10
19-10-2004, 04:47 PM
another entry

a little dragon

:D

i know i don't have time to write a story for my characters
but i know that people like to give it a story so they are welcome

hope it is a nice model

Androgs
19-10-2004, 05:33 PM
here's mine, hope it's not too late. :o
a full of curiosity little alien that always thirst for knowledge named Poeng from Kuku's planet. he's always wonder, if there's another life at another planet beside the one that he lived. hmmm:roll: .

modelling time : 60 minutes

soft used : 3dsmax for modelling

texturing and rendering : less than 55 minutes.

hope you all like it.:)

Androgs
19-10-2004, 05:35 PM
and here's "behind the scene".

victim335
19-10-2004, 06:43 PM
He's in love but he cant express his feelings cuz hes got no mouth. Poor kid's so frustrated he wants to commit a suicide, but we are not goin' to let him do it.

andoy
19-10-2004, 10:13 PM
victim335: your guy looks like a young version of Jason from the Halloween movies.. scary!!!!!!!!!!

mr_lemon
19-10-2004, 10:35 PM
no time to post this week due to the intensive work...very good model so far,smack monkey, with your last post you becomed one of my favourite,great work,really

Dozer
19-10-2004, 10:47 PM
These are the guardians of the ebony tower.
This stationary soldiers protect the ebony tower from all sides.
Anyone foolish enough to try to pass these mechanical warriors
would learn their mistake the hard way; and never make another
mistake again.

Time: 45 minutes
render: 16 minutes

Dozer
19-10-2004, 10:48 PM
This is Chief Tutani****a.
His anciant tribe, the hiwusawoo, is 700 years gone now, wiped out by a rival clan.
Tutani****a was born into chiefdom, he led his village to many new
wonders. He was 78 years old when he was scalped by the young warrior
of the nushumin tribe from across the river.

Time: full 60
render: 2 minutes

edit: is "w a n k" a bad word in europe?

H2O-3DT
19-10-2004, 11:17 PM
[i]
ZBrush 2.o (see movies: http://pixologic.com/zbrush/media_links/movies.html
and switch ;) ) [/B]

Trkls, very cool character.

And about the zbrush video. wow! I always knew zbrush was powerfull, but.. well, wow!
After seeing this i think i may have to reevaluate my focus on 3DMax.
One question. How is the final mesh put next to a traditionally modelled one ? ( that of course took about a week longer :) )
Things like import\export to other formats, rigging and texturing.

Thx for sharing and for the enlightenment. :)

H2O-3DT
19-10-2004, 11:29 PM
Originally posted by Smack Monkey

since we are getting close to halloween I thought I'd do this. Back to the Smack Monkies tommorrow. [/B]

Great job. Looks really good.

Etch_Coli
20-10-2004, 01:52 AM
Originally posted by WebWolf
Etch_Coli, I could answer your question for Softimage XSI. There you can choose between Mental Ray (the standard) as the Renderer or all the shading-Options you could select in every working window: WireFrame, Shaded, Hidden Line Removal, Textured and so on.

I couldnt find an option like that in the Maya Render Globals . . .

Trkls
20-10-2004, 03:23 AM
H2O, here is the link with pdf file about Zb,:

http://206.145.80.239/zbc/showthread.php?t=3471

if you get a obj exporter/importer for max (covered in "Zb and other applications" chapter) you can move models back and forth for best results, (zb offers no animation tools) you can export/import low poly and export displacement/other maps of your high res sculpting for low poly models, and unwrap UV mapping automaticaly and after all bring back to max. all this in pdf file.
No need to throw 3dmax away, best to combine them :D.

Minotaur Larry
20-10-2004, 05:16 AM
This is Merv, he is the only remaining series 1 service driod left on his home world of "Loose Screw". The series 1 droid was only in production for 3 hours as it became aparent that there was a slight design fault, they could only travel in a straight line! He now resides in a very dark room at the back of the factory.


Modelling time 60 min using 3DS 5
No time to texture him unfortunatly

Grimmie
20-10-2004, 06:16 AM
Okay, Let's give it a try.

Please meet Gnoog. Gnoog is living on a planet which consist for 78% of deserts. It's always very windy. The name of the planet is ^*&&_%_^^ which can be pronounced in our language as Chicago.
Gnoog is one of the frontman who are trying to persuade the government to provide free sunglasses for eveybody, because they are continue getting sand in their eye.


Modelling time: about 25 min.
Software 3DS Max 6

Btw: How are you guys getting those nice wire renderings? I used a screendump to get it on my image.

Etch_Coli
20-10-2004, 06:18 AM
Btw: How are you guys getting those nice wire renderings? I used a screendump to get it on my image.

In 3dsMax, you can create a shader that shows wireframe. Then just render it out ;)

Smack Monkey
20-10-2004, 06:24 AM
So you think you're tough? Well test your skills against the "Bruiser Smack Monkey". Made with the hard core brawler in mind, The Bruiser is anything but soft. This Smack Monkey is guaranteed to be the victor of at least 50% of it's fights. If you're not bruised then you didn't fight "The Bruiser". This Bruiser is not suitable for children, Monkeys Unlimited is not responsible for any damage, dismemberment, or death cased by this or any Smack Monkey product. Proof of valid life insurance policy is required to purchase The Bruiser.

I tried to concentrate on the face a little more for this one.

1 hour in 3DS Max for modeling
40 minutes for materials, rendering, post and writing

Grimmie
20-10-2004, 06:29 AM
Thanks,
I tried that, but now I figures out that this works using the scanline renderer, however when Brazil is selected it's not possible. (I Think) :(
Is there also a way to combine a wire with a normal clay_grey shading? I also see people post renderings like that. (Like in this smack monkey pic above)

Grtz Grimmie

Trkls
20-10-2004, 06:48 AM
nm

Smack Monkey
20-10-2004, 07:25 AM
actually I just did a screen cap (press print screen then paste into a new pic in photoshop).

In Max you can get your shaded view to show the wire by pressing F4 or by right clicking on the viewport lable and choosing "edged faces" F3 will toggle between shaded and wireframe modes. Very handy when modelling, especialy organic models.

elGordo
20-10-2004, 07:54 AM
I had a problem.
I finished completely modelling my character, and I went to my room to take the camera to make a photo to post here. But when I came back here I saw something happened to my character .... I post here what remained of it. Anyway, I think it is still a biped, don't you think?

Modelled and rendered in Blender 2.34
Modelling time: about 50 minutes.

Trkls
20-10-2004, 08:35 AM
This "beeped"'s name is Ninha. He is wearing long knife gloves and pretends to be a tough assassin.The truth is, while he is well build and has 8 dull knifes in his hands he is just going to his favorite tavern for a steak (and no, he was not involved with elGordo's character's case). He's just hungry and saves his teeth (cuts food into small pieces before consuming).'
Not related to Golden Mask beeped. Would like to beep Golden Mask up.

Zb, imported to 3dmax for render.

mike437
20-10-2004, 08:51 AM
Originally posted by 3djunior
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO, a lesson to us all, always remember to save ur work every 30 seconds.
Oh, im all upset now, i had just finished everything, went to render.... and everything crashed/froze/died on me:cry:

Im sure none of u really wanted to hear that, but i was proud of this one.

That's strange, the same thing happened when I tried to render something with brazil.

mr_lemon
20-10-2004, 09:28 AM
found some minutes of no-action before go to bed...maded this model named thooty,he gives gift to the children that wash his theeth before going to bed,se brush you theeth everitime you can to receive a big surprise in the morning :)

mod 30 min. no time for the rest...sorry

mjglennon
20-10-2004, 01:25 PM
30 Min

Hi, my name is Mart. I currently work at the local fishery, and I am hoping for my big chance. I am currently live New City of Last Vill.
Sorry Ido not have time to complete the model this week.

JayF
20-10-2004, 01:43 PM
Software: 3d Studio Max 6

Modeling: every single second of the 60 mins

Texturing: about 30 mins.
Rendering: 1 second


His name is Ci'ireg. He is 3 ft 2 inches tall. Extremly agile and fast.
He belongs to an ancient race called the Targats, forest dwelling night creatures.

Since his early childhood he has been trained to be a ranger and hunter. Which means he is able to track down the smallest creature and hunt the more dangerous ones. With his magic cloak he is able to blend in with his surroundings.

Life at the moment is peaceful, however a rival tribe planning to take over his village may change this....

StarCrap
20-10-2004, 01:55 PM
Hello, i'm pretty new to 3d. it took me an hour to finish this model using wings 3D.

Toothy's biggest hobby is brushing his teeth. After a few months, he becomes millionaire because he is in every toothpaste commercial......


what an interesting story ;p

Smack Monkey
20-10-2004, 02:26 PM
The final Smack Monkey.

"The Chauvinist" is the most popular Smack Monkey and is shipped all over the world. Put through a grueling test process every Chauvinist Smack Monkey is gauranteed to last through any training session, even week long seminars on how to deliver groin strikes with focused power. Similar to "The Bully" Smack Monkey, "The Chauvinist" is programed with a variety of realistic taunts and phrases, including favorites like "hey baby get me a beer", "are you kidding? that's women's work", and "me, me, me, me, me, me, me". The chauvinist is available for rental for weekend, women's, self defence seminars.

40 minutes to model in 3DS max
10 minutes to texture and render

That's all my entries for this week. Great work everyone I especially liked webwolfs Mike, and Marvin the martian, great characters and nice models. Good luck to all

inspired
20-10-2004, 04:21 PM
Wow... smack_monkey! Your entries are sooo cool. Really love the 'stories' of all your models. and the models itself are very good too! you should make one big pic with all your entries combined! like some kind of advertisment :)

inspired
20-10-2004, 06:50 PM
everyone please pay attention! i present you: PON! it seems like PON is the last survivor of the 'Portos Assault'. I dont think i have to explain what that is, since it is the most famous war ever. PON is a male from the GRONG species. As everybody knows (at least, every1 who did primary school) GRONG's are born in pieces. PON was just being put together when the Portos Assault began. Thats why he havent got any arms. Some scientists, say this story isnt the realy story about PON's Live. Altough PON, is telling his own history like this, the scientists believe PON got no arms, since he is modeled by a newbie modeler who couldnt make a PON with arms in 60 minutes... These scientists also expect the modeler had a very funny head, because of the expression on PON's Face. The modeler self, says its not his head thats funny, but the viewers of the threedy forums heads... so the story about PON's and the GRONG species, is still a mystery in some ways...


model time - 60 minutes
texturing and lights - 3 minutes
rendering - 45 seconds

andoy
20-10-2004, 07:20 PM
Meet Bryan The Buccaneer, The Scourge of the Severn Trent Water Authority.
A humble cookery teacher on weekdays, Bryan lives for the weekends, when he can don his Pirate gear and set sail upon the Severn Rivers....
Actually you are more likely to see him sailing down the River Trent in his inflatable rubber dinghy shouting " Shiver Me Timbers " to all the bemused looking fishermen lining the banks.
Bryan has unfortunatly never married, maybe this is due to his second love-- Pickled eggs!!!, which he heartily consumes each evening at som remote riverside tavern, whilst pondering his treasure trove of old bicycles and shopping trolleys, and of course enjoying the delights of a few tots of the old rum..

modelled in 3d Max in the full 60 minutes.
Textured with Photoshop in 90 minutes
Rendered with default scanline and one skylight in 13:52 minutes.

Black
20-10-2004, 07:52 PM
Double8; Welcome aboard... Your model is tremendiously cute

ElGordo... thats a good one. A really good way around it. Hope it counts.

Barakefi10; Story or no story. Your PaperClip model is amazingly original and successful. Couldn't you have spent just a little more time to think of one. A good one?

H2O; I am loving the way your "Crypt" models have come up to so far.. and yes; I would say gregorian! :)
Oh and BTW about Speedy Helper... Don't you need a sort of wire or something bringing the current from the negative pole up aswel?
Edit: JUST noticed the little wire on the back from which the legs extend.. My wrong sorry! :(

Trkis; So we finally have another Z brusher. Nice model

Smack Monkey; I am speechless. All of your models this time are fantastic. The Jack Skellington being TOO perfect...
Good luck!

(Etch Colie; what version of MaYA do you have? the latest versions have a vector render in it. You have to turn on MAya to Vector "on" from the plugins menu. And in the options check fill colour off. Select a colour for the edges.. prefferably hairline thickness. And turn "Hidden" edges on.. so you have the backface. It is a good idea to play with the edge detail settings. I preffer the output as *.ai because it gives a white background. But actually, unless you modify it is illustrator it is much the same as a print screen you are doing. Just place it is a layer with more vivid colours and turn off the heads up display)




This is a model I had wanted to do and post. Couldn't get it to the detail and quality that I would fancy; but this was about the best I was able to spare time for.

Preproduction_ No definate timing
A few try-outs.
An optimised primitive cage.
The text was written on around Saturday. Based on a sequal episode to come.
The figure was influenced by this oustanding little girl on TV that had a very unfortunate accident.
It was impossible to make a figure as adorable or radient with joy.
But had to give it a try.

Modeling_ 60 minutes
Sphere, Box primitives, append to polygons, polygon splits and mirrored geometry
Subdivided (x6) and sculpted via transformation tools.
I waisted alot of times shaping the fingers and toes. Was always slower at those parts.
Done in MaYA and Zbrush (BIG time loss in transfering the file)

Texturing and Rendering_Well over 3 hours
UV map from Adaptive UV layout
Texture painted in 3D and 2D
Bump from modified Displacement Map
Brownian with low saturation for the ReflectedColour Map
LeatherTex with low threshold and contrast for the Reflection Map
(I shrank the cells dearly and tweeked the Random value to about max)
For the Incandescence a dark Fractal's out colour
Clay Renders and front Back Renders are Rendered via Zbrush in it's Subdivision Level 6
My computer couldn't handle FinalGathering it in it's highest res So Ikept it at x5.
Did a GI Render at x5 Subdivided detailing in Mental Ray
And a Final Gather in x5 Subdivided detail again in Mental Ray.
The wire is a screenshot of the LowRes Cage (White) and a x3 Subdivided (Ocre)
Done in Zbrush, Pshop and MaYA

PostProduction_Didn't keep time
Overlapped the HDRI image with the texture map
Put the renders together(No post work)
Combined the FinalGather render with the colours of Global Illumination
Done with Pshop (Note: My version of Pshop doesn't recognise HDRI. I needed to convert it via FChek)




Here's the Story:

Terlepim is a Kokgua.
He comes from a planet in the outerskirts of the galaxy shared with AnKaar: Planet Taanun.

Many would describe the natives (Kokuie being the only civilised race) of the planet as a world of adorable toys. Since they were a very peaceful lot with amazing friendship and family bonds.

Unlike most civilisations of the advanced races; they had a God and not a Goddess that they worshiped dearly. The great god has a variaty of myths on how he has brought peace into their beautiful world.
It is times of need now. And they wish to find their God to help them again.

Terlepim is the baby brother of great Chyompa, former champion that has just passed his ceremony to be accepted as a man. They have sort of Shamanic rituals very simiallar to some that we had/have here on earth, and follow their rules and beliefs to the letter.
A great test is applied to those that would prove to be qualified to manhood. It is a ceremonie taken very serious, and not all are permitted to participate. A ceremony where the boy enters and dies. Reviving as a man or never reviving.
Terlepim was allowed only to see his brother again in the great celebration of his success and his chosenness for the great quest:To go to the levels of the stardust cloud (The heavens) that illuminates their world. And find their God to ask him for help.

Since his birth Terlepim has always been the darling of the family and a great source of energy to his brother. No need to mention how he looked up to Chyompa and how proud he was of him.

As if the word "jealousy" has never touched the logic of this race; they embraced their champion and said their farewels as he took off on the only vehicle capable of leaving their planet, to reach the heavens in site. The tisk here is how the site of his brother leaving off is going to be the last thing Terlepim shall be seeing in his already short life.

This is of the first known artist portrail of a resident of Taanun...

Sonic-X
20-10-2004, 07:54 PM
Heavy Centry Bot (HCB)Model sx23641

After the decay of human civilisation,after the great war of 2035, robots rebeled against the humans ,hunted them down and locked them up in concentration camps.Some escaped and formed a rebellion,they lived on the outskirts of forests and in the ruined cities of the war.

This is a Heavy centry bot built by the robotic corporation Sonic-X,
the controlling entity of the robot nation.The bots main purpose is
to eliminate any human threats or atacks against the robot empire.Very intelligint this bot has never been able to be trapped by the humans and is the most feared by the humans because it does not take prisoners and can be quite savage when ingaged.

It runs on a nuclear power plant and is very heavily armourd against some heavy artilliry.

Fitted with 2x30mm super fulcon cannons that can shred through
4 feet of reinforced concreet.

It has also mine protection and can be programmed with a limited personality.

------------------------------------------------------------------------------------------------------------------------------------------------------------------------


modeled in Inventor : more than 60 min
rendered in max 5

when i sterted with this model i was set on only spending 60 min on it - took 10min to just do the foot and a nuther 10 for the bottom limb ,after 60 min i only had a leg but once i sterted i could not stop and just had to finnish it.

wont count for challenge but thought you might injoy the story and the model.

i have modelled a nuther bot that fitts in to the story and took only 60 min- will follow this post.

Sonic-X
20-10-2004, 08:10 PM
Centry bot (CB) Model sx 9856

The Centry bots usualy acompony the HCB's when they go on the hunt. Usualy 5 CB's to one HCB.

The are not very intelligent and are usualy casualties.The HCB's use them to flush out the humans and kill one or two in the process ,they are a qaurter the size of HCB's and are armed with a 7.62mm gatling gun .They have minimal armer protection only for small hand guns but are cheap on resorces to replace.

------------------------------------------------------------------------------------------------------------------------------------------------------------------------

modeled in Inventor 6 (autodesk) 55min
rendered in max 5 using final render stage1. 24min hdri illumination map for sky light and gi

barakefi10
20-10-2004, 08:46 PM
another entry

i am just plaing in the last week this is why i made a few entries

a little alien

46 minutes all

:D

Black
20-10-2004, 09:14 PM
Cool it seems I have nothing else to do for the rest of the day.

Lets see if I can spare from that time to create a few more posts. I'll try to record them too.
Was reading about Zbrushes features just now and I want to try it out.
Actually I am fairly new to Zbrush (Been a few months now), so I don't know it too well.


Thats a great pair you've got there Sonic-X!

aliased
20-10-2004, 10:28 PM
Simon Snail, hates everything, if he can protest and complain about something then he will. This week he is complaining over the leg / footist of this competition.

If I had textured the boards it would of told us more what he had to say but I am very short on time (as per the last few weeks), wish I had time to develop this a bit more,

modelled in 20 mins in Rhino, no time to texture etc more of a concept

Etch_Coli
20-10-2004, 11:30 PM
Originally posted by Black
(Etch Coli; what version of MaYA do you have? the latest versions have a vector render in it. You have to turn on MAya to Vector "on" from the plugins menu. And in the options check fill colour off. Select a colour for the edges.. prefferably hairline thickness. And turn "Hidden" edges on.. so you have the backface. It is a good idea to play with the edge detail settings. I preffer the output as *.ai because it gives a white background. But actually, unless you modify it is illustrator it is much the same as a print screen you are doing. Just place it is a layer with more vivid colours and turn off the heads up display)

Thank you Black for helping me out :D:D:D:D:D:D:D

Neomax
21-10-2004, 01:38 AM
Hey Andy,
can i rig a chracter and show it in some other poses? i mean,after modeling it in 60mins,can i do rigging? ..just to give it a good look..

NEO

Neomax
21-10-2004, 02:04 AM
Hey Guys im back here! after 3 weeks!
Here's my model

Modeling time: 55 mins (ya,i didnt use full time cuz i knew i wouldnt be able to create the hands for this character within 5mins,so stopped!)
Rendering time: 1 min

Mystery Boy
21-10-2004, 02:16 AM
This is my first entry (I have started 3ds max 5 September 2004)
Please comments

So this is Blabbie,
This dude is really a weirdo :roll:
He is a schizophrenic because he is cursed by a wizard!
But he was fallen in a magical potion when tried to escape!
So this fellow has magical powers! But because of his curse he must try to control himself otherwise he becomes al green of al red and then he don’t have his powers under control!
So please try to help him and get started by choosing me
:halo:

Smack Monkey
21-10-2004, 02:26 AM
Originally posted by inspired
Wow... smack_monkey! Your entries are sooo cool. Really love the 'stories' of all your models. and the models itself are very good too! you should make one big pic with all your entries combined! like some kind of advertisment :)

Thank you Inspired. I aim to please . . . well actually I aim to win but pleasing is also good. I thought about posting the whol Smack Monkey line in one pic but that would violate the rules of this compitition. Maybe I'll post it on a different forum. Keep you eyes peeled:cool:

pat1337
21-10-2004, 02:27 AM
Originally posted by Smack Monkey
Jack Skellington, the pumpkin king of Halloween Town, is bored with doing the same thing every year for Halloween. One day he stumbles into Christmas Town, and is so taken with the idea of Christmas that he tries to get the resident bats, ghouls, and goblins of Halloween town to help him put on Christmas instead of Halloween -- but alas, they can't get it quite right.

1 hour in max

1 hour for rendering and textures

since we are getting close to halloween I thought I'd do this. Back to the Smack Monkies tommorrow.

Heh Very nice Modeling looks just like him. you based him and the story off of the movie right? "nightmare before christmas"

Smack Monkey
21-10-2004, 02:34 AM
That's right the character is from the movie "The nightmare before christmas"
Thanks for the compliment

Smack Monkey
21-10-2004, 02:37 AM
Originally posted by Sonic-X
Heavy Centry Bot (HCB)Model sx23641



Nice bots very cool

melania
21-10-2004, 02:58 AM
hi. well, this is my first post.

this is teddy, a simple, but not ordinary little bear. he is the youngest in a family of 7 children, and he's the only one with grey fur. his brothers always made fun of him, and played tricks on him all the time. one day, a little girl found him in a deserted house, where he was hiding, and they became the very best of friends. and they lived happily ever after... :)

modelling: 55 min.
texturing: 2 min.
rendering: 5 min.

Marty_McFly-3DT
21-10-2004, 03:06 AM
Originally posted by melania
hi. well, this is my first post.

this is teddy, a simple, but not ordinary little bear. he is the youngest in a family of 7 children, and he's the only one with grey fur. his brothers always made fun of him, and played tricks on him all the time. one day, a little girl found him in a deserted house, where he was hiding, and they became the very best of friends. and they lived happily ever after... :)

Very cute... :D

Welcome to the forums... you just made into this weeks compitition... and with your first post you managed not to break any rules! Andy will be pleased! :D

otacon
21-10-2004, 03:13 AM
Just wondering, when is week 16 is going to be judged?

CutCopyPaste
21-10-2004, 03:41 AM
Mr. Grinch (ccp)

model time: within constraints (incomplete)
software: max
methodology: edge loop extrusion
render engine: scanline
texturing: ink-n-paint

*
Rendering was delayed due to ink-n-paint shaders and main system being down.

*
Story: not applicable... buy the book.

barakefi10
21-10-2004, 03:53 AM
Originally posted by otacon
Just wondering, when is week 16 is going to be judged?

and 17

Dymitr
21-10-2004, 04:13 AM
Troll

Here is my first Z Brush entry.
Made by Z spheres.
Sorry for my simple English & grammar mistakes.


Software: Z Brush 2
Time: 60 min
Rendered in MAX 6 & Z Brush

Dutchman
21-10-2004, 04:20 AM
Really great subject!

Here's my one for this week! :)

- ZBrush 2.0 (modelling & textures)
- 3Ds Max 5.0 (lowpoly modelling & rendering)
- Scanline Renderer with Advanced lighting :)

- 10 minutes lowpoly modelling
- 40 minutes ZBrushing
- 10 minutes extra modelling in Max
. _____+
60 minutes

- Texturing: about 45 minutes in ZBrush

By the way; this was my first work with texturing in ZBrush... :)


The story

A man, Archibald, who lived in 1843 in Roozenburg (fiction ;) ). He was born with no ears (just very little holes at the sides of his head), and so everybody was thinking he was like a devil! Because of this, and because his mother died at his birth, he had no friend.

When Archibald grow older, he became a wanderer, and after some more time he became a quack doctor ('kwakzalver' in Dutch). But because of the combination being like a devil, and selling weird stuff (you could not see the difference between rabbitsh*t and his stuff ;) ), he was banned from the city in 1888! He got a burned-in-his-skin sign (you can see it at his breast), so that they'd be sure he'd be never back...

The only he had with his was a little fabric and his little car with the medicins etcetera. When he got thursty and hungry there was no other option than eating his own found 'rabbit-sh*t', so he did it... But he got some really serious illness by it, and thats what you can see at his head; all little bumps etc.! Also his hair stopped growing and fell off!

So under here I've depicted Archibald, some months after being banned from 'Roozenburg'; really tinny, thirsty, looking ill, being green of 'surviving' in the forrest... And maybe he'll be diing when you check out the image, righ NOW... :eek:



The story is a bit inspirated by the Belgian film 'Mariken' :)

Hope you'll like it;

Greetz,

Gijs

Black
21-10-2004, 04:29 AM
NeoMax: I really liked your model...
Great job! What were you going to rig about this charecter? :P

Nice Last Minute Dymitr..
Aaaannd another Zbrush! :)



This is my last post. I had hoped to do some dear bit more before the day ends. But I had serious problems trying to record the darned thing. Kept locking the program. Finally I gave up on it and just modeled and rendered it all



The Old Man and the Ring:

This is of the charecters that Alex had created and given to his editor.
Alex was this odd comic-strip artist who lacked 'softness' to emotions.
The "Old Man" being the cutest charecter he had.. the story was far from being funny.

The Old Man and the Ring was simply a very depressing comic book that was about a sweet and infact funny old mans memories as a champ and his painful days of elderness.
The way he gets muged or mocked, but never remembered as what he once was.

Alex finds his way out of it all, via another sarcastic charecter he creates.
As for the "The Old man" ... he has to suffer the burden of not being published.

This may be your only chance to have a look at him...




Preproduction.. not much

It all started as a random 'Do something".. since it was to be recorded but this darned guy was modeled FOUR times before the post you see here.. so I guess it can be said that there WAS preproduction!


Modeling_60 minutes

Modeled from ZSphere's in Zbrush.
My wife showed me the other day that you could still sculpt the mesh without converting the sphere into a skin!!
Feeling kinda stupid. But hell did it speed things up a dear bit!
All Done in Zbrush


Texturing and Rendering_Around 2-3 hours

Everything was done in Zbrush besides modifications to the DispMap as I usually do.
The wire was a screen shot from Zbrush
The "Fun Render" was modified in ZBrush again: I added nose,chest and armpit hair. And a pair of eyes.(Not included into the 60 mins)
Done with ZBrush and a bit of PShop


Post production; Around 30 mins

All in PShop.. the background is a set of boxing pics I found.
I set the Wire's layer to diffrence so that it shows up a bit better then the last times.
All done in PShop




Hope you like it! .. Cutting it short to be able to post!

Trkls
21-10-2004, 04:33 AM
Black, nice work, I am also new to Zbrush - my second week, it defenetely speeds things up for organic modeling.

3djunior
21-10-2004, 04:48 AM
well almost the deadline, goodluck every1:D. Amzing models

H2O-3DT
21-10-2004, 04:59 AM
This is not a entry.

Overtime!
modeling time - 90 min. :(
And im late.. oh well. posting it anyway. :)

Andy_k-3DT
21-10-2004, 05:00 AM
well, once again we have reached the deadline - to all those who entered...we've seen some great entries and some superb stories

Andy

Andy_k-3DT
21-10-2004, 05:07 AM
for those awaiting the results of the last couple of weeks we'll get on with doing them tomorrow (all being well).

I've been snowed under with work (again) and just haven't been able to find enough time to judge fairly.

You guys put a lot of work into these models and it would be unfair for us to just rush through the judging.

Thanks for being patient - we are on the case (almost :))

Andy

Marty_McFly-3DT
31-10-2004, 11:33 PM
Marty_McFly: Hello... is anybody here? (is anybody here... is anybody here...)

Marty_McFly: Hehe... ECHO! Echo... (echo... echo...)

Marty_McFly: This is so cool... hehe...

Marty_McFly: I Rule! I Rule... (I rule... I rule...)

CutCopyPaste: Dude, what are you doing in here?

Marty_McFly: Uhh... hehe... :o

*Marty_McFly darts off...*

CutCopyPaste: Whatta weirdo... (Whatta weirdo... whatta weirdo...)

CutCopyPaste: Hey... that was cool... :D

PixeL
01-11-2004, 04:07 AM
hey! cool challenge!

i liked martin the martian, master blooregard and that nightmare before Christmas guy... :D So who won here?

Andy_k-3DT
01-11-2004, 04:45 AM
so who won??

not telling you yet :)

we are running a bit behind time - winners are chosen we are just deciding on the runners up and honorable mentions


All being well it will be dealt with monday afternoon

Andy

WebWolf
01-11-2004, 04:50 AM
AAaaaaandy... Who is it? Who is it? Who's won?

Orkron
01-11-2004, 07:56 AM
Originally posted by WebWolf
AAaaaaandy... Who is it? Who is it? Who's won?

I won.

WebWolf
01-11-2004, 02:11 PM
Are you sure, Orkron? Can't read it anywhere... And who else did?

Orkron
01-11-2004, 02:25 PM
you dunce, I don't compete here anymore...haven't for a long time

hehe I'm just playing with ya silly billy! :D:D:D just so everybody know I was joking

Black
01-11-2004, 10:07 PM
Originally posted by Orkron
you dunce, I don't compete here anymore...haven't for a long time

Definition: [n] these words are used to express a low opinion of someone's intelligence
Synonyms: blockhead, bonehead, dunderhead, fckhead, hammerhead, knucklehead, loggerhead, lunkhead, muttonhead, numskull, shthead
See Also: simple, simpleton



Guys... come on will ya??

the_bully
01-11-2004, 10:27 PM
Black

Hes messing around with him no need to be the peace keeper.Dont you see they have the same avartar and so do I

Black
01-11-2004, 10:29 PM
Don't talk to bullies...

Nothing personal

the_bully
01-11-2004, 10:31 PM
Originally posted by Black
Don't talk to bullies...

Nothing personal

:zzz: :zzz: :roll:

Orkron
03-11-2004, 12:41 AM
Kick his arse Bully!

Of course, we are all in Cyberspace, it's only a figure of speech...like "tear him a new one"

Let's all be friends now.

Black
03-11-2004, 01:01 AM
At least Eris had a Golden Apple to go for...

Your really not worth it Orkron

the_bully
03-11-2004, 01:36 AM
Black

Dude you posted here like 40 times ive posted here over 300.Ive always posted in a helpfull
and nice manner.So please i ask you once.
Dont make me live up to my name

Black
03-11-2004, 01:49 AM
40 to 300

So this is your home?

Not mine?


I am out of the way then... I don't talk to bullies anyhows


(Though I must point out that I agree with you on what your posts usually were)

Orkron
03-11-2004, 03:27 AM
Let's not fight anymore, we might hurt each other's feelings

Andy_k-3DT
03-11-2004, 04:18 AM
and the reason you lot think it is OK to be rude to each other would be?

let's take a look at it from an "innocent bystanders" point of view, maybe somebody who didn't realise you were all part of the same design studio and somebody who didn't realise it was a private joke, somebody who reasonably said "come on guys" when he thought there was some unpleasantness brewing.

Once again we have a fight on these forums and once again the same tedious protagonist seems to be involved with such helpful quotes as "kick his arse"

I guess you know where this is going Orkron, it's not personal, despite what you may think or say it's simply that I am fed up with having to referee fights that you are involved in.

So far since we started the challenges I've had 20 complaints about people's behaviour - 18 of them were about you.

You've been warned in public and in private, obviously you are incapable of existing peacefully with other forum members outside of your own little clique and as such I don't think a public forum is really the place for you do you?

After your last little tantrum and toy throwing session you were given a final warning from Chris who is forum admin, he was set to ban you but I said that you deserved one more chance - it's up to him what he does now, I'm not defending you any more.

Andy

Marty_McFly-3DT
03-11-2004, 04:23 AM
Hey Andy... while you're in here.... the drumroll drummer's arms are getting tired. He would appreciate some releif in the form of... oh I don't know... posting the winners maybe? :D Pretty please... :)

Andy_k-3DT
03-11-2004, 04:27 AM
I've not forgotten about postig the winners but I think we need to hang on for a short while - I'm not going to post them in the middle of a row :)

please be patient - sadly this delay wasn't expected

Andy

Orkron
03-11-2004, 04:32 AM
Alright Andy, got ya...Although I was defending Bully from being treated rudely for his name...you don't want an apology, so okay...I have to agree I get steamed easy now...people like to argue with me cuz they know I'll get myself in trouble :D I think I was obviously joking when I said kick his arse! just the way its written implies that...but I lost my sense of humor quickly, and once again inserted foot-in-mouth :D - I know you don't want anything more from me...goodnight sweetheart...its time to go....

Marty_McFly-3DT
03-11-2004, 04:34 AM
Originally posted by Andy_k-3DT
I've not forgotten about postig the winners but I think we need to hang on for a short while - I'm not going to post them in the middle of a row :)

please be patient - sadly this delay wasn't expected

Andy

That's cool... I'm patient... but I do have one question. What does "in the middle of a row" mean?

Orkron
03-11-2004, 04:46 AM
Okay Andy, I turned 'em all into PG ratings :D

CutCopyPaste
03-11-2004, 04:51 AM
"row" ~~~ intransitive verb ~~

to engage in a row : have a quarrel.

Marty_McFly-3DT
03-11-2004, 04:56 AM
Thanks man... that was really confusing me. My American "bad" english got the best of me. :roll:

WebWolf
03-11-2004, 03:58 PM
Just to make one thing clear.
the fact that bully, orkron and i have similar avatars, means that we PLAN to start a 3D studio. Which will take time since we are all on three different locations (bully in New York, Orkron some more south in USA (I think) and I'm from Germany. So actually I don't know Orkron very well yet and I think the rudeness - even when it is ment to be a joke - doesn't fit in a forum like this. Also because other people wouldn't understand this as a joke.

Not that I am sensitive - I even didn't know the vocabulary til Black described it for me.
But I think the atmosphere in this forum should stay civilized.

And one more think, Black.
Bully's name doesn't tell us something about his character. I chatted with bully for some time now and I think I know him pretty well now to say that his behavior is ANYTHING but rude or bully-like.
So don't judge somebody by his name, color of skin, outer appearance or stuff like that!

For me (and I think I was the reason to start this discussion) the case can be closed.

WebWolf

Black
03-11-2004, 07:27 PM
Originally posted by WebWolf

But I think the atmosphere in this forum should stay civilized.

WebWolf

I can not agree more. Thank you for trying to keep it that way.


And one more think, Black.
Bully's name doesn't tell us something about his character.


I agree again.
I think it would be a good idea for you to have another chat session with the _Bully. I think it is better than me posting it here.



And Bully; you can be very proud of yourself:
Almost all my pm's yesterday had put (even if a small one) a note about you being a nice guy.
Thats a valuable impression.

(And I still..... ) :p

Andy_k-3DT
04-11-2004, 01:05 AM
once again we have seen some pretty high standards for this challenge. It was different and that was deliberate to set you guys thinking, rather than just downloading some reference from the internet we wanted you to invent a character and give him a background which was reflected in your portrayal of him/her.

What was great was that we didn't get bombarded with huge breasted amazonian women all created in Poser – in fact we got no Poser models at all which is always a result J

This was a difficult challenge so well done everybody
honorable mentions go to

bobweb (http://forums.3dtotal.com/attachment.php?s=&postid=257459)

webwolf (http://forums.3dtotal.com/attachment.php?s=&postid=257558)

mr glass (http://forums.3dtotal.com/attachment.php?s=&postid=257612)

H20 (http://forums.3dtotal.com/attachment.php?s=&postid=258255)

andoy (http://forums.3dtotal.com/attachment.php?s=&postid=258469)

melania (http://forums.3dtotal.com/attachment.php?s=&postid=259272)

black (http://forums.3dtotal.com/attachment.php?s=&postid=259119)

runners up

smack monkey (http://forums.3dtotal.com/attachment.php?s=&postid=258372)

cutcopypaste (http://forums.3dtotal.com/attachment.php?s=&postid=258192)



and the winner

black (http://forums.3dtotal.com/attachment.php?s=&postid=259302)

well done everyone, if Black can contact ben@3dtotal.com you can claim your prize

andoy
04-11-2004, 01:12 AM
well done black.... a deserved pat on the back to you.

and congrats to everyone else also for another great weeks thread.

3djunior
04-11-2004, 01:26 AM
Well done black and every1 that got runner up and honourable
mentions. This was a great competition, love to see another one like it... not hinting in any way:roll:

Marty_McFly-3DT
04-11-2004, 01:29 AM
Congratulations to Black... it was a well deserved win.

Runners up and mentions aswell... very great models. :)

I do have to say I'm a bit dissapointed myself... I thought this week was one of my best efforts in terms of my stories and models. (Especially since at least 1 mention and 1 runner up this week were part of a story I helped develope... and I've never done any character modelling before!) :hurt: :hurt: :hurt:

Oh well... I guess the good Dr. needs more practice....

Dozer
04-11-2004, 01:30 AM
I'm suprised this one (http://forums.3dtotal.com/attachment.php?s=&postid=256997) didn't even get an honorable.... Congrats to the winner/runner-uppers.

andoy
04-11-2004, 01:52 AM
Andy; melania's honorable mention links to black's model.

just thought i'd let you know

Barks
04-11-2004, 02:18 AM
Congratz Black. That was an amazing model.

melania
04-11-2004, 02:36 AM
hi. i'm verry flattered for the honorable mention. thank you, andy. and congratulations to everyone.

Segreto
04-11-2004, 02:48 AM
good job everyone

Black
04-11-2004, 04:21 AM
Aww cool... Thanks Guys!

I am not exactly able to enjoy it yet.. just got out of this marathone to get in a last minute post for the ToneArms...

You all know what the feeling is like.


Well it was ALOT of fun preparing for this contest and I am very happy to have been honorably mentioned and given a prize!

There were FANTASTIC models and even better stories.

Andy I guess for the competitions area I would like to go for the charecter textures.. but well maybe it is better I take a look at the collection again.. as I siad earlier I am at the moment high on deadline-adrenaline!

Thank you all again!

CutCopyPaste
04-11-2004, 04:22 AM
Congratulations Black !

Z can be fun to play with indeed.

Nicely done!

*
Good work by all those entering !

**
A very nice entry done by Sithlord_Steve LINK (http://forums.3dtotal.com/attachment.php?postid=258349). Though I expected this to be the winner, I suppose we need to apply the full criteria of the challenge in order to be considered in judging.
IE:
subject "biped character"

This week we are looking for something a little different, not only do we want the character but you need to develop him a little, briefly tell his story.

*I think you were excluded (steve) from mention because they wanted an original character (?) Perhaps it was just an oversight.

In any case, nicely done Steve.

*
Thank you for the runner up mention.

Smack Monkey
04-11-2004, 04:47 AM
Congrats Black!
I have to admit that my heart sank when I saw the boxer. Up till that point I considered myself in the running but when I saw that model I was like "well that's it, so much for this challenge". Great work. Enough to make me want to take a look at Z-brush.

Thank you Andy for the runner up nod:)

Congrats to all the honourables and CCP.

Vacumes here I come

Black
04-11-2004, 05:00 AM
Thank you Smack Monkey...

That was probably as compliment as a compliment can get!:shy:

Since confessions are in hand.. I was scared of you and your crew in this one.



As for working with ZBrush: Luckily I had some knowledge of Anatomy to be able to model those then with ZBrush. Now I really started to learn how to use it!
Ok I had gained SOME general knowledge.. but now I am more in control of what the hell I am doing.

It is very affordable and in your hands it would prove very lethal! Give it a try when you can.

Trkls
04-11-2004, 05:05 AM
Congratulations to all!
While black's models are great my favourite are still H2O, i was expecting him to win,

Marty, I totaly understand your feelings,
I was hoping to get mentioned too...
I wonder what I did wrong... would be nice to hear some feedback.

CutCopyPaste ,
quote
"*I think you were excluded (steve) from mention because they wanted an original character (?) Perhaps it was just an oversight. "
I assume original character wasnt a requrements - webwolf's character is from Monsters ink.

H2O-3DT
04-11-2004, 08:32 AM
Congratulations to all biped´ers!
Some really great work this week. And people say they have a hard time doing organics.. :) Look at all the cool characters..

Mr.Black brought home a well deserved victory this week. Good job!.
Very cool characters comming from the black ZBrush man. :)

TRKLS.
Thank u very much for that. But allas, i came up short. Compared to the ZBrush skill of mr.Black. :) But it was fun making some bipeds again. It has been far to long since i´v done characters. Fun fun fun-.. :)
Thx for the mention.

Black
04-11-2004, 10:35 AM
QUOTE]Originally posted by
CutCopyPaste ,
quote
"*I think you were excluded (steve) from mention because they wanted an original character (?) Perhaps it was just an oversight. "[/QUOTE]

Trkls, CCP;

I can't really judge on how or why Andy has gone with his decisions (Yeah easy for me to say isn't it?)
But for improving our aprouches sake:

I thought that what got my Boxer guy (http://forums.3dtotal.com/attachment.php?s=&postid=259302) ahead of my other to entries was not the fact that he was a better model or anything. That he was more capable to portray a character.

By having both fingers AND toes and having an almost perfectly animatable topogology Terlepim (http://forums.3dtotal.com/attachment.php?s=&postid=259119) was definatly a harder to do and a more preconstructed model. But you see as much as he had reflected the story; he wasn't AS his 'story' as the Old Man was the 'Champ'.
That old guy was much more capable of expressing the background supplied to compair.
The same would go with my other (http://forums.3dtotal.com/attachment.php?s=&postid=257251) biped entry I guess.

As for entries from other contestants: I guess thats what got WebWolf's (http://forums.3dtotal.com/attachment.php?s=&postid=257558)(Another very impressive entry) entry more ahead was that he not only modeled the charecter, but managed to again describe his story.
I think Steves (http://forums.3dtotal.com/attachment.php?postid=258349) entry also had lacked to have a written story with it I presume. I don't think him already having volumes of stories counts unless one is written for the competition especially.

If you notice, in general all of those who have made it through to the top listings were entries that portray or have an extreme aprouch to their background. Actually now that we are reffering to not mentioned entries. I would like to point to Etch_Coli's (http://forums.3dtotal.com/attachment.php?s=&postid=257019) entry!. You can really define the little brat in the scene. and the 'I am a big man' attitude. It is just ALL there! I can only presume that his model having a bit less defined features can be why he isn't in the lists.
As for H²O's (http://forums.3dtotal.com/attachment.php?s=&postid=258255) entry.. I am afraid I am going to have to agree with your taste there Trkls. That model was a one of a kind! :)
(Oh which reminds me; if you won't mind being informal: I would feel so specialer if you would call me Black...
without the "MR." bit H²O.
And thank you for your kind words. I wish I would be able to anounce myself as the ZBrushMan. But I guess I am just a sculptor with a ZBrush.
One day maybe)

One 'unmentioned' that suprised me aswel was our nutty mad scientist.
Marty: if I was to say that your stories and dedication were what helped me actually be here right now; would that mean anything?
You CAN think of it as a biped entry if you want :)
(Who won!)

There were no real losers in any of the competions.
Just some that manage to have a CD at the ends of it.
If you guys would be ok with it: what say we try and evaluate what happened and what could have been better after each of the results?
This is only a sudgestion and I believe it would really serve a purpose.

Thank you all for the kind words and the over exagerated compliments!

Black

(Would it amuse any of you to hear that because of accidently pressing 'back' I had to rewrite all this! AND try to relocate the links!):hurt:

Smack Monkey
04-11-2004, 02:18 PM
It amuses me :D

inspired
04-11-2004, 02:26 PM
and it amuses me too :D

and ur idea sounds good 2 ;)

and congrats btw!!!

mimi01
04-11-2004, 03:49 PM
Congratulations, Black! You really deserved it.

Andy_k-3DT
04-11-2004, 04:08 PM
ok let me try and answer a few of the questions and explain why some didn't make the mentions list.

Marty, you entered characters, of these I felt that Chop Suey was the weakest model, he had a great story but the model lacked detail and "believability" for a start I don't see how he could hold his sword. Mikey, your second model - again in my opinion let down by the shape of the hands. The "little finger" seems way too big - in fact it is the second longest but fattest finger :) my eyes were drawn to them immediately. Recon Runner this missed the honorable mentions by one place and had his story been as strong as your other entries he would have made it. General Chuck Brown again, take a look at the hands - the fingers aren't long enough even for cartoon hands and they look as though they are backwards - no definition on the palms. Even though they are not real they still have to "work" when it comes around to animating them. Even in a speed modelling challenge that old maxim of the devil being in the detail still applies

Sith Lord Steve has had his model picked out by a couple of people, it wasn't excluded because it's not original (in fact I wasn't aware that it wasn't) but because there was no story or background which was part of the brief. It may be a well known character to many of you but not me !!

Trkls, yes your models were good but I've got to admit that those of you using zbrush were judged slightly more harshly (after all this is what zbrush is designed for :)) and if you compare your models to those submitted by Black you can probably see why you didn't get a mention. Your first character was let down by his facial detail, the second (well in my opinion anyway) looked like a generic zbrush model with gratuitous use of topology brushes - it was lumpy and rough for the sake of it not to highlight muscle definition etc. I appreciate you are new to using the program but you need to remember that subtle is often best

H20's battery character was great and earned an honorable mention - of all his entries I felt that this ws the best and most interesting character. I looked at Etch Coli's entry several times and actually included it on my original list for a mention (along with Marty's recon runner) it's just that afetr considering all the other entries it (and several others which have been mentioned on this thread) fell just short of the mark. Yhat's not to say they are bad or poor models it's just that they are not (well in my opinion anyway) as good as the others

Hope that clears up some of the confusion.

As I've said before you are more than welcome to drop me a line and ask why your image was judged the way it was - i'll answer questions as soon as I find the time.

Andy

SithLord_Steve
04-11-2004, 06:33 PM
Thanks for clearing that up Andy...I was kind of curious as to why I didn't get even as much as an honourable mention. Alas, maybe next time I'll pay more attention to the details. I assumed that everyone would pretty much know who my character was.

Congratulations to Black and all the runners up...not only was this a fun challenge to enter, but it was a extremely cool to see all the different looking characters. Keep modeling everyone! Hopefully another character competition will come up again soon.

(subtle hint) :)

MTFBWY
SithLord_Steve

elGordo
04-11-2004, 06:47 PM
First of all, congratulations to everyone!!

Hey andy, as I can read on your last post, You'd be agree with givin' a critic oppinion to anyone who asks you for ... Here I go, could you please give your comments about my entry? Of course I'm not talkin' about Why or Why not I entered in the mentions, just askin for a critic view.

Thank you in advance.

Andy_k-3DT
04-11-2004, 07:10 PM
ElGordo

take another look at the brief and the why you didn't get a mention should be pretty clear - I think that 2 feet whiwch are not attached to anything fail to qualify as a biped. There was no story about your models character just what happened to him. Funny yes - I think it was but it missed the brief and therefore didn't get judged.

As a model it was well done, nicely presented and witty.


Andy

elGordo
04-11-2004, 07:18 PM
OK, thank you very much. I didn't want a comment on why it didn't enter the mentions, I found it a funny joke, but I also knew that it didn't followed exactly the rules. Anyway I thank you very, very much for your oppinion.
I'll keep on trying to participate in the contests, as I find them a very good way to improve skills.

Thank you very much, once again.

Marty_McFly-3DT
05-11-2004, 12:38 AM
First I'd like to thank Andy for taking the time to explain to me your thoughts on my submissions this week... it was extremely insiteful.

Chop Suey was the first biped I've ever created... so as a result... it looks more like a 4 year old's drawing! But in his defense... his sword is for decoration only... he only does combat with his hands... (How's that for a lame excuse! ;) )

Mickey was my second attempt and I feel a much bigger improvement over Chop Suey... and also in his defense... before my final render he was working on a top secret door knob we were developing and accidently got his fingers caught in the door! (That's not a lame excuse... it really happened... honest!)

Recon Runner was my favorite of the bunch. An he missed out of the mentions because of a poor story! :mad: In his defense... it's not his fault that I'm a moron! :eek:

As for General Chuck Brown... I was modelling him more from a few books I have that were published back in 1957. I've uploaded the cover of one of the books here (http://img117.exs.cx/img117/268/charlie2.jpg)... I tried to be more true to the fact that they all have small digits... and let the animator worry about how he's going to hold things! :D As I said before....

Originally posted by Marty_McFly
Oh well... I guess the good Dr. needs more practice....


:D

Black
05-11-2004, 01:57 AM
Andy I don't know about what others think on it but I really like what is going on here right now. And I believe that it woul be a good idea to encourage this in the rest of the competitions.

I know we all learn as we work our way through the modeling processes. But having a sort of evaluation after it is all over MAY help some of us get to further levels a bit easier.

Would you have anything in mind for it?

Andy_k-3DT
05-11-2004, 02:12 AM
ever since day one of these challenges I've offered to discuss individual images with people it they mail me and i'm happy to continue doing that both during and after the judging the only limit is the time. consider if everyone asks for a detailed crit of their image - 30 or 40 images minimum with me spending 10-15 minutes looking through the thread, writing a crit and then posting it this soon becomes at least a days work. Please bear in mind that my work at threedy and 3D Total is unpaid and something I do in my so called "spare time" I'm already spending at least 10 hours a week keeping this and other challenges/competitions going so I've not got that much more time I can realistically set aside without incurring the wrath of my family :)

If everyone wants to discuss their images on the forum I think it's great but i can't guarantee to be involved all the time :)

Andy

Black
05-11-2004, 02:28 AM
Mmm maybe I should have been clearer.

I wasn't only talking about your stting in and setting a reply to what you think on everybodies image.

Maybe infact it's better that you don't. And that we just sit here and behind your back (way of speech) evaluate what could have gone wrong. Which does the same effect as the questions we ask ourselves while modeling.
And you could come in and like everyone else deffend why you had chosen what, like you usually would do.

Most of us are aware of how much of yourself you are putting in out of freewill. I didn't really intend to seem ungrateful nor nor do I wish to add more work.

I think actually an answer should have come more from the rest of the lot...
Like: "yeah it does help out... "or "No, don't really have time for it".
And actually an understanding should be inlayed that it is to improve and learn, not other.

I am offering to go on with a thread even after the anouncements for those who would like to still hear my opinion if it is a matter that I would know something about.
The posts here since the anouncement has more than proven that I am not really alone on it.

CutCopyPaste
05-11-2004, 04:04 AM
I hope that Andy or you others didn't take my inquiry/comment toward Sithlords model in the wrong way. I am pleased to know that a reason was given as to why he was excluded from mention.

Shame on Andy for not knowing the character ! (a chuck jones legacy !) (*joke)

Blacks notion toward commentary toward peoples works is a good one. Perhaps it would be nice if people were to explain the steps involved in their creation process as part of the entry fee. (though this might be slightly software based explanations, it may help those using the software in question.)

Anyhow, my apologies if my comment/inquiry ruffled anyones feathers.

Andy_k-3DT
05-11-2004, 04:30 AM
nope - no feathers ruffled here

and thanks to Google (and Annie) I now know that the character was called Marvin the Martian.


If people have got time it's always nice when they write a quick description of the techniques used. I think if we made it compulsory it would put some people off - what does everyone else think?


Andy

H2O-3DT
05-11-2004, 04:35 AM
I dont think it would put people off. But instead of making it a rule. Why not make it like a good manner rule. :) If u feel your teqnique worked well, and could benefit others then u should post it. But u should not be forced to. I would gladly post my methods, even if i would expose my messy workflow.. :)

Marty_McFly-3DT
05-11-2004, 04:45 AM
I think people posting thier methods should be completely voluntary. I think that making it manditory would detract from the modelling process making people worry more about how they made something and worry less about the something they're making... if that makes any sense. It would be nice though that if people were asked how they did something... that the person would reply as best they could. Although again... it should be completely voluntary. Btw, this is a great opportunity to thank H20 for the tutorial he wrote during the projector compitition. It was a great tutorial.... I aswell as many others were happy to see it!

Andy!!! How dare you not know who Marvin the Martian is!!! Shame on you... You do know where my entries came from right???