View Full Version : Shag Hair Please Help???
18-10-2004, 12:04 AM
I'm using Shag Hair for my characters. The only problem is that I want to use Light tracer for the renders. To get that globallumination effect the problem is that the Shag Hair turns completely black. It looks good, but I want it to be able to stay the color I assigned it.
How do I figure this out.
How do I render SHag Hair using Light tracer effectivly.
18-10-2004, 12:55 AM
You must set the shadow type to 'hair shadows' for your shaghair to cast shadows.
18-10-2004, 12:58 AM
The problem that I'm having is when I use Light tracer. The sky light sysem. the hair stays black. And doesn't change to its normal color it was assigned.
20-10-2004, 07:39 PM
mabe try giving the hair some self illumination.
21-10-2004, 07:04 AM
Have you tried converting the hair to geometry?
I know for 3rd party renderers GI requires the hair to be geometry, otherwise the hair is rendered by the shag/hairfx renderer and is never actually created as geometry for the 3rd party renderer.
You'll need to select Geometry in the Environment>Atmosphere>Effect>Shag:Hair(or HairFx) rollout, and then select the shag/hairfx view object. In the shag/hairfx view object rollout select convert to editable mesh. Then try rendering, it will take longer since it has to create the hair geometry.
vBulletin® v3.7.4, Copyright ©2000-2013, Jelsoft Enterprises Ltd.