View Full Version : Female Model
Glenfx
28-10-2004, 09:22 AM
UPDATE BELLOW
inspired
28-10-2004, 03:21 PM
hey man, this looks good! the shoulders look fantastic, and for once the breasts are good modeled! that doesnt happen alot you know ;).. the rest of the body looks good too.. and im sorry i say it like this, i dont want to be disrespectfull, but she got a nice .. err bottom ;) (in a modeling way, ofcourse :p)
and it can just be me, but the elbows look a lil bit weird... but im not sure, because i never seen a realy woman stand like this :p
keep those updates coming, sure want to see what you can make with this!
Dragonkiss
29-10-2004, 02:33 PM
hello Glenfx,
your girl is very well made so far, but if u alow me, i would sugest some few modifcation, in the shoulder area....
see the picture, u'll understand...
see ya!!
Glenfx
29-10-2004, 11:57 PM
Thanks for the comments.
Im going to fix the breast area, thanks for the tip :)
another thing ill change will be the deltoids, they are too big right now :P
cheers, ill post again this weekend
Cyrenn
30-10-2004, 12:49 AM
Great looking model.
My only crit besides already being addressed with the transition from the arm to the chest. Would be the neck to the collar bone.
Other then those I'm looking forward to seeing this model complete.
Glenfx
03-11-2004, 10:03 AM
UPDATE BELLOW
Glenfx
13-05-2005, 12:09 PM
Finally An update...Things i changed:
-Changed and fixed many issues with the body
-Made the legs much more stronger than before
-Created the UVs and textures of the face
-Added cloth and armor
-Added Hair (not shown)
http://img37.echo.cx/img37/4989/companygirlcloseup9ff.jpg
http://img214.echo.cx/img214/4180/companygirl3qj.jpg
good work so far ..there is something wrong about the anatomy, especially the anatomy of the arms .. but I like it!
are you using Vray?
skripturez
13-05-2005, 03:02 PM
awesome!
im currently trying to model a female character in high detail, it is safe to say that yours is much better... this said you have inspired me to raise the bar on my own model,
thanx, and keep up the good work
skripturez
13-05-2005, 03:03 PM
what did you use for reference???
Glenfx
14-05-2005, 10:14 AM
niki-3DT: actually i fixed many things in her anatomy, though i think you where addressing the issues on the previous images (the gray ones) wich are the oldest version of her :)
Here is the body without the Armor. The only thing i kept was the hardness of the deltoid as i want her to be quite tough as she will cary a huge weapon.
And..no, im using maya =)
skripturez: Thanks for your comments, Actually for the head i started using the girl from Hulk as reference (cant remember her name) but i then modified her to make her look younger and added a bit more bulges on her cheecks..so in the end she doesnt look like the original girl XD.
The body was mainly a drawing i made, then after i got married i used my wife as reference to make the details of the body and i got to correct many things i had way wrong.
still, the model is not acurate and it has many problems, though i dont want to make a super real person, i want something more "comic like"
Here is the body without the armor.... dont pay attention to the lightning =P
http://img64.echo.cx/img64/8194/companygirlcloseuparmorless0lx.jpg (http://www.imageshack.us)
skripturez
14-05-2005, 10:19 AM
totally awesome! you've nailed the shoulders
can u post some wires?
Glen good to see you back, Dude I love the figure but i think you can get a little more elaborate with the armor, I know it is in you.
Rych
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