Tojiro
06-11-2004, 05:14 AM
Thread title caught your attention, didn't it? ^_^ Actually, I want to ask some completely serious questions about the modeling of mammaries, but forgive me if I can't resist a pun or two.
First of, my current progress:
http://www.tojiart.com/images/renders/wires.png
I'm relativly happy with how this is turning out thus far, but once I tried getting away from the andorginous (sp?) look, I've run into problems.
You see, in case you haven't noticed, females have breasts. (shock!) So in an attempt to make my model more femminine I've attempted to give her some, with mixed results.
http://www.tojiart.com/images/renders/breasts.png
Things are looking pretty good from the side, yes, but the frontal view is pretty ugly, and perspective views have mixed results. Now, I'd rather not obsess over her chest, but this just looks bad >_<
(I should note that I'm trying for a more natural look than your standard comic book "I'm going to have back issues in my 30's" look. Breasts are attractive. Ballons are not. Now, that said, let's move on!)
In any case, I would appreciate some tips as to what I could tweak to make her chest look less ugly. And while we're at it, I'm happy to take comments on the model in general! Always willing to improve! If you are going to comment on the model itself, however, please note a couple of things:
1) The bulbous head and elongated neck are intentional. Yes, they look funky at the moment, but it's all for a reason..
2) This charecter is going to be the template for several sprites in an isometric game I'm working on. Therefore, it will be viewed from an angle like this at all times:
http://www.tojiart.com/images/renders/iso_view_lg.png
Only in the game itself it will be about this big:
http://www.tojiart.com/images/renders/iso_view_sm.png
Therefore a lot of the little details aren't going to be very visible. (Yet, notice that even at this size the breasts suck!)
Thanks in advance for any "uplifting" advice! (Hey, I warned you!)
First of, my current progress:
http://www.tojiart.com/images/renders/wires.png
I'm relativly happy with how this is turning out thus far, but once I tried getting away from the andorginous (sp?) look, I've run into problems.
You see, in case you haven't noticed, females have breasts. (shock!) So in an attempt to make my model more femminine I've attempted to give her some, with mixed results.
http://www.tojiart.com/images/renders/breasts.png
Things are looking pretty good from the side, yes, but the frontal view is pretty ugly, and perspective views have mixed results. Now, I'd rather not obsess over her chest, but this just looks bad >_<
(I should note that I'm trying for a more natural look than your standard comic book "I'm going to have back issues in my 30's" look. Breasts are attractive. Ballons are not. Now, that said, let's move on!)
In any case, I would appreciate some tips as to what I could tweak to make her chest look less ugly. And while we're at it, I'm happy to take comments on the model in general! Always willing to improve! If you are going to comment on the model itself, however, please note a couple of things:
1) The bulbous head and elongated neck are intentional. Yes, they look funky at the moment, but it's all for a reason..
2) This charecter is going to be the template for several sprites in an isometric game I'm working on. Therefore, it will be viewed from an angle like this at all times:
http://www.tojiart.com/images/renders/iso_view_lg.png
Only in the game itself it will be about this big:
http://www.tojiart.com/images/renders/iso_view_sm.png
Therefore a lot of the little details aren't going to be very visible. (Yet, notice that even at this size the breasts suck!)
Thanks in advance for any "uplifting" advice! (Hey, I warned you!)