View Full Version : Can Anyone get this to render?
devlish
14-11-2004, 04:34 PM
Hey guys,
I just completed a model but the render seems to be hanging. can anyone get this thing to render past the first few scan lines?
I am using a dual athlon 2400+ with 1gig ram. after 6 hours rendering all i got was a little piece of the background.:(
I am new here, so I hope I am not out of line for asking this.
bobpuls
14-11-2004, 05:10 PM
here is the render from first frame ....
But only two bounces for reflection and refraction ....
devlish
15-11-2004, 04:34 AM
.ok. thanks bobpuls
but I must be a moron. would you please post a screen shot of the settings you used. I assume that is a regular scanline render? I took out the small medium and large particles and my render is only half way done after 12 hours rendering. please forgive my newbie questions. I have been modeling for quite some time, mainly architectural, and my models are usually pretty good, but the ins and outs of rendering are really unknown to me.
how do i decrease the number of bounces? I would liketo be able to render that scene on my machine.
Thanks in advance.:)
bobpuls
15-11-2004, 12:51 PM
Ok ....i use finalrender stage 1 to render it ...cause ..... it`s have a fastest raytracer like basic scanline ..... of course u can use Mental ray and the reason will be the same .....
or V ray .....
And i render it on amd athlon 1700
Render time something about 20 min.
And the raybounces in scanline u can handle in ...
render setings ...
Raytracer ... and there.... RayDepth Control .... Maximum depth .... default 9
devlish
15-11-2004, 07:11 PM
ok i found 'RayDepth Control' and adjusted the max ray depth from 9 down to 4. 3 didn't let me see the Zygot properly. 4 still doesn't seem quite right, but it may have to do.
Basically, I am going to have to get a 3rd party rendering engine for raytrace scenes. It still takes me longer than 20 mins to render with my machine. that means that final render is more that twice as fast with raytracing. :mad:
this is hobby maybe one of those 3rd party renderers has a free version.
Thank you for all your help :)
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