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View Full Version : How to choose texture size?


Jason-Lavoie
15-11-2004, 12:42 AM
I still haven't figured this out, i have most of my Beowulf model unwraped (just need to do the head) and I still can't figure out how to chnage the texture size.

I want to test what it looks like etc, and I did, but it was nasty ass strtch big time. I want to make it either 512x512 or 1024x1025 (for body) but I just have NO clue how to do it :(

Please someone help me, I am using 3d max 7 as well :)

Jason-Lavoie
15-11-2004, 12:43 AM
Also, how do I make 2 texture maps, for the head and body ?

JHarford
15-11-2004, 01:01 AM
hmm if i understand you right, its just a simple matter of unwrapping the model .. then taking a screenshot of the uvmap - or using texporter and choosing the size.

in photoshop when you are painting your textures you can then change the sizes of the image , using image size.- and whatever values.

you can use seperate maps for head and body by unwrapping the 2 sections seperately.

JHarford
15-11-2004, 01:03 AM
whats your msn mate

Jason-Lavoie
15-11-2004, 01:35 AM
scooby_doo_jay@hotmail.com

Thanks :)