View Full Version : Tree Scene
16-11-2004, 07:11 AM
Well, this is the first tree i have every modeled. So please tearin on C&C. Textures, Lighting, Modeling, everything. I am working like a mad man to get good with maya.
16-11-2004, 07:16 AM
Oops I for got the shadows :p
16-11-2004, 07:20 AM
Which of the 3 so far do you like
well, i like the third one. if you add some lightnig effects, maybe lightrays, it could look better.
can i see the mesh?
im startting to model tree myself too, my first tree model
so any advices could help a bit.
16-11-2004, 03:24 PM
What the hell, they're all black, add some lighting cause i can't see anything.
Okay now i can see when putting up brightness on my monitor, looks okay, but it needs more lighting, maybe some volumetric lighting.
keep up the good work
17-11-2004, 10:59 AM
What The Heck?!?!?!?
My Picture doesnt look like this... when i posted it it wasnt this dark... It actually has light rays, and volumetric lighting... It isnt near this dark... Ill have to look into this.:grr: Ill hopefully post a brighter scene tomorrow, and a mesh. Its on a different computer. Hmmmmmm.
As for the tree, I just started from a cube and kept extruding it. After I got the trunk where i wanted. I subdivided it, selected the middle verticies (by rows (y axis)), moved them out to make it some what round, then rotated them to flare the trunk(wider at the bottom than the top). Then extruded branches, and finally smoothed it all. Thats basically it. Modeling wise.
EDIT: If anyone knows why this is this dark tell me please my shots are not this dark.
17-11-2004, 01:51 PM
hmmm very wierd, it could just be my monitor?, if it is sorry then, if any one else can comment on the brightness please do.
17-11-2004, 02:20 PM
Its pretty nice for you first tree.:D
Are you planning on making leaves for this dree. Or are you going to keep it in a dead state.
As for the render it is kinda dark. But then again this is a work in progress.
What are you plannning to try and create?
23-11-2004, 07:29 AM
Well sry i was quiet for so long. I am making a robot about to chop down the tree. Mood: doomy? Here is the most recent up date. I know grass needs work (pry more dead since the tree is dead ;) ) and i still need some light work, and i need to position the arms. I would love to see some Crits.
26-11-2004, 11:42 AM
Can any one tell me who i gotta kill to get a crit around here. j\k
But seriously crits please. But you dont have to if you dont wanna no pressure. J\k kiddin again, there is tons of pressure
p.s you may need to turn up your comps brightness to see the scene.:ugh: :smug:
27-11-2004, 12:24 PM
Wow the big tree chopping machine was totally un expected.
It reminds me of the Fern Gully movie. Oh by the way yes I admit I have seen that cartoon. LOL!
You should work on the texture of your machine. Make it really dirty and rusty with oil all over it with Smoke stacks. Maybe even model some huge iron grabbing claws that are about to clamp down on the tree:D
29-11-2004, 11:46 PM
The whole scene is ruined by that flat unattractive ground. You've got that nice looking tree and a cool big evil machine and a flat badly textured ground plane. I would suggest using a grass tutorial and adding in the blades of grass. Thats really going to take this piece to the next level.
30-11-2004, 01:19 AM
Thanks for the reply guys, ill work on both of those... You guys rock for the replys!:dance:
and I have also seen Fern Gully. I may have to model Batty some time lol
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