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brunobask
16-11-2004, 07:12 PM
Hi,

I'm Learning maya and i get a simple problem. I imported from LightWave to Maya a character with Morphs (in maya it converted to an atribute Blend Shape). I did this to rig my character in Maya. Then, I applied a poly smooth on this. The problem is: when I export again from Maya, the plugin doesn't accept the smooth atribute. Is there any way to export my character freezed (without poly smooth)?

Thanks,

Bruno Saito.

rehan
15-12-2004, 02:06 PM
hi pal,

you must smooth you object in maya then make blend morph.
then export that... (dont smomot the poly after blend morphs)