Brummitt
20-11-2004, 10:13 PM
Hi all
Ive been skinning a character and have been keyframing certain bones moving so that while playing with weighting, i can simply scrub the timeline and see the mesh deform...
Well now im onto the last leg, and i'm trying to keyframe the legs in a bent position, and when i turn on autokey and press the key button to set a keyframe on frame 0, it doesnt set a keyframe, and when i click the edit = undo button, it says "undo outline" as you can see from the attached image!
Any help and how to get round this would be great... i dont get it, it worked on the leg the first time..
ps. using max 5.1
Thanks
Mat...
Ive been skinning a character and have been keyframing certain bones moving so that while playing with weighting, i can simply scrub the timeline and see the mesh deform...
Well now im onto the last leg, and i'm trying to keyframe the legs in a bent position, and when i turn on autokey and press the key button to set a keyframe on frame 0, it doesnt set a keyframe, and when i click the edit = undo button, it says "undo outline" as you can see from the attached image!
Any help and how to get round this would be great... i dont get it, it worked on the leg the first time..
ps. using max 5.1
Thanks
Mat...