kaida
22-11-2004, 10:05 AM
Hi All,
I'm working in Maya, trying to recreate a similar effect like the spiderweb Spiderman uses. Does anyone have any techniques or tips to achieving this type of effect?
I tried rigging a simple cylindar and animating that expanding out from my character to a target character...but...when I used the parent constraint...the result was very stiff and the binded skin no longer effected the web object when I moved the joints...
Please let me know if there's any solutions you know of in maya that I could try out that would give a similar feel to the shooting spider web look.
Thanks in advance
Kaida
I'm working in Maya, trying to recreate a similar effect like the spiderweb Spiderman uses. Does anyone have any techniques or tips to achieving this type of effect?
I tried rigging a simple cylindar and animating that expanding out from my character to a target character...but...when I used the parent constraint...the result was very stiff and the binded skin no longer effected the web object when I moved the joints...
Please let me know if there's any solutions you know of in maya that I could try out that would give a similar feel to the shooting spider web look.
Thanks in advance
Kaida