SnowJim
25-11-2004, 06:40 AM
Hey!
I am doing a school project(i rom with alot of things in), and the techer have spoken of animating a camera flying around in al the romms that the students have made.
Now, i realy whant to make my things as photo relistic as posible, but this takes alot of pollygons.
I dont realy know what detail level i can lay on, for example, i have made a rug with alot of objects scatter around the surface, in this case i dont know how much scater i could have.
Is there any funktion in 3DMax that i can connect som parameters to and then in the end adjust this parameters so i get more or less details?
//Jimmy
I am doing a school project(i rom with alot of things in), and the techer have spoken of animating a camera flying around in al the romms that the students have made.
Now, i realy whant to make my things as photo relistic as posible, but this takes alot of pollygons.
I dont realy know what detail level i can lay on, for example, i have made a rug with alot of objects scatter around the surface, in this case i dont know how much scater i could have.
Is there any funktion in 3DMax that i can connect som parameters to and then in the end adjust this parameters so i get more or less details?
//Jimmy