06-12-2004, 11:10 AM
Ok i know how to bake diffuse, specular, and even do normal mapping, but i cant figure out one simple thing. How can I bake bump maps? Is it possible? I have max 7 and I was trying to take all my textures from my multi sub object from a cahracter and bake them all on one map, well one map for each slot, diffuse, spec, bump... The thing is I cant figure out how to do bump map baking? If its possible could some one please help me out? Thanks.