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View Full Version : EdgeLoop Tools, Spin Faces scripts available for Max6?


kelgor
08-12-2004, 06:16 AM
I bought the Freedom-of-Teach DVD on box modeling a human. They use Maya, and i'm using Max 6. They also use a couple of scripts that I am not able to find for max. One involving Edge Loops, the other is Spin faces. Do the equivilent of these exist for max6?

It looks absolutely critical to use those 2 scripts.

Any help would be greatly appreciated.
-Pete

DeadlyFreeze
08-12-2004, 07:25 AM
Edgeloops are easy enough, just get into your edge sub-object and use the connect tool along with ring and loop selection.

..cant say what spin face relates to in max though, if you describe it I'm sure max has something similar.

kelgor
08-12-2004, 09:42 AM
Well, in the DVD; he selected 2 polys next to eachother and then hit his script button (Spin Faces) and it rotated the edge in the middle and welded the verts at both ends of the rotated edge to the verts of the edge it aligned to. basically saved about 3 steps. Edge remove, 3d Snap, Cut poly.

By da way, thank you sir for responding.