View Full Version : 1911 colt
Venom908
12-12-2004, 10:26 PM
Gun i made for a mod..
http://www.rumandcoke.net/groundzero/index.php?page=news
still fixing bugs...not my textures...redoing saftey
http://www.gamingunited.com/venom/Mod/render.jpg
Ceccotti
13-12-2004, 12:15 AM
VERY nice I wish I could texture like that.
jdgill
18-12-2004, 06:11 PM
Very good job of texturing it, looks GREAT!
LittleFish
18-12-2004, 11:41 PM
quick question:
How do you make a metal texture like that? There is no discernible texture, but it is obviously metal. Do you use a noise map? paint it? what? Also, which maps does the shader use? diffuse and specular? bump? Any pointers are welcome, or not if it's proprietary.
Venom908
19-12-2004, 04:33 AM
sorry i didnt make that texture..i just mapped it
LittleFish
19-12-2004, 10:30 AM
heh... sorry, didn't read all of the first post. highly commendable modeling. kudos to you and the texturer. hope the mod goes well.
edit: poly count? do you have a wireframe render? (nice modeling/smoothing on the curves of the gun)
jdgill
20-12-2004, 02:05 AM
what game is it a mod for?
Venom908
20-12-2004, 03:14 AM
half life 2
jdgill
20-12-2004, 06:45 PM
sweet
Dave_UK
21-12-2004, 02:16 AM
That is awesome, wireframe? :o
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