View Full Version : Woman warrior[Zahinna] - WIP
15-12-2004, 06:42 PM
Hi there! I've finished the body and the clothes now, I'm going to texture her.
I'm tired a little of modeling cars so... this character will be a great fun for me and I think I'll put her into UT2k4/5.
15-12-2004, 08:17 PM
I see that nobody has commented yet but I'll update it anyway.
I still have to retxture the armor so... don't even look there:D
here it is:
15-12-2004, 11:00 PM
shes looks like a mongolian ....
hair are really nice !
body is excellent !!!!
hand are really nice ! , i like it , but his face is .... X_x ....
i think u need to rework her face .
16-12-2004, 02:40 AM
great work on the hair and body, but you need to work on the face.
The lips are kinda overkill (there's big lips and these really big lips) and the nose needs a reshape, have a look at some reference. :)
maybe make the legs alittle longer too?? (maybe thats my preference)
16-12-2004, 02:42 AM
ewww...shes ugly:p lol...work on the face. Everything else is fine.
16-12-2004, 02:43 AM
ewww...shes ugly:p. lol...work on the face. Everything else is fine.
16-12-2004, 02:45 AM
definately work on the face. Did you model the body using the joan of arc tut? it looks kinda familiar.
16-12-2004, 02:47 AM
the textures in the snapshot in the 2nd image looks cool, render that out i wanna see. But ya work on her face. Looks too cartoonishy or something. Her eyes are too chinesse, but she doesnt look chinesse. Anyways keep it up man.
16-12-2004, 02:54 AM
Also her fingernails are showing through the gloves....
16-12-2004, 10:09 PM
@benrap: I used the Joan Of Arc Tutorial to model the body, but, I don't know why I didn't use it to model the head. Maybe because I thought I could proceed without any help;)
About the face... well This is my first face and i'm quite happy with it. I sure know it needs more work but for now... I'll let it be as it is. I promess to improve on my next character. be waiting
update ( I forgot to meshsmooth the head and need to change the texture on the gloves):
17-12-2004, 12:56 AM
17-12-2004, 01:52 AM
Yeah I also dig the textures....
The gun looks a little too big - all the way up to chest high. Usually it should be just above the waist, almost belly button height...
Nice work - but you really need to do something about that face :D.
17-12-2004, 02:34 AM
hm ? U like the textures ? I think they are stretched on many places, or do u want them to be so stretched in these places ?
And i agree about the face :)
17-12-2004, 02:59 AM
yeah, the gun is a little to big.make up to about knee or thigh height.
17-12-2004, 06:54 PM
I sure know that the gun is that big. I put it with that size for you to show it closer.
About the textures. They are streched on some places, yes but on my side I should be quite happy with it since this is my first and self textured character. Don't worry because my next character will be different and I plan to search different techinques to texture and model it. thanks is advance.
I forgot... the textures a streched on some parts because I'm not that good at texturing and to be honest this is my best textured model. :D
The head... hmmmmm I'll see what I can do.
18-12-2004, 12:08 AM
i agree, it is good for your first character.
18-12-2004, 02:05 AM
Realy nice body but the face need makeup :D
18-12-2004, 03:26 AM
I think that you did a great job on the body and the textures. The face though, is dragging your model down. If you would just fix the face, it would really be great piece. Right now, she looks kind of like a retard or something. :roll: :p :D
18-12-2004, 06:21 AM
Originally posted by Downup
Realy nice body but the face need makeup :D
18-12-2004, 07:25 PM
thi love the body,, but the face looks's like gay to me. :D
18-12-2004, 07:31 PM
well, it is only his first. I say he did pretty good for a first.
The eyes look like they are a little to far away form eachother. See what it looks like if you put them closer.
04-01-2005, 09:47 PM
This is how it turned out so far.
Don't worry about the machinegun. I put it with that size for me to know that I must put her with the rocket launcher.
Also... I forgot to change that background color and to apply the texture on the hair.
Oh... I forgot to say that the Machinegun is not mine. I downloaded it a long time ago. I don't know where and the author of it but I supose it would be from MPD (Mask da Mask).
Now the shots:
the rendering is a bit dark, but what i can make of it is that the face has improved big time, mayb post a full wire? although strange shadows on her jaws... it could be the lighting
keep it up
04-01-2005, 09:59 PM
05-01-2005, 12:19 AM
Overall it looks good, proportions are looking decent.
Take a look at her lips, the lower lip is about twice as large as her upper lip, I'm not sure if you're going for a more realistic look or hyper real look....
also I can't see any highlights on the hair at all so I'm not sure you have any lights in the scene.
For her body structure, proportions are looking decent, but you might want to shape the shoulders just a hair more, also give her a little more hip rounding them out a little more to give her a more feminine look and feel to the character
Take a look at her body around the top of her breasts between them and her shoulders...it looks like, and this may be just the angle, that they dip in just a little too much.
Also her breasts seem to be lower than they should...again this may be just the angle of the camera being a full frontal shot.
and the last thing I want to comment is the overall shape of her face. Might want to shape out her jawbone just a little more, define her cheeks slightly...to me, and this is not meant to be insulting, but her head looks like an egg with a nose and lips. To reiterate, I would like to see more definition in the cheeks and jaw if possible.
Can you angle the camera so we can see her in more of an angled pose???
05-01-2005, 12:34 AM
I like what you have done with the face. The head looks like it might be a bit to wide though.
Great Job El_Shadow!
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