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DraculaX
25-12-2004, 01:02 AM
i am doing joan of arc tutorial, and i got a question of the modeling part (first page), do i need to colapse the meshmooth with the edit mesh, or how can i edit the meshsmooth vertexes directly (i.e. welding them). Also if i need collapsing when i do it, it does another smoothing so more faces appear, how can i avoid this?

prithvi
26-12-2004, 01:53 AM
Do not collapse to Meshsmooth unless you've finished the modelling!!

For combining two halves of the model, use the Symmetry modifier (no need to weld vertices). Again, do not collapse to Symmetry unless and until modelling each half of the object is over.

I hope you have saved your earlier unsmoothed object. There is no reason to collapse to Meshsmooth unless you want to work only on the high-poly model, which is not so in your case.

Go back to your unsmoothed version and continue working from there.

DraculaX
26-12-2004, 05:04 AM
thanks, i just realized that i messed up and need to start again anyway (not because collapsing.. more sort of vertexes going everywhere...)